Blender-Compatible Motion Capture Library

Motion CaptureMotion capture is a special animation technique that allows human actors to define the movements of an animated character. Special cameras track the actor’s movements and can then transfer them onto a CG character. The result is a simple yet realistic method of animating. Unfortunately, however, motion capture systems are very expensive, far too expensive for the hobbyist. That’s where this great resource comes in!

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TextureArchive.com

Texture ArchiveIf you ever needed a good texture for a scene, you probably know that good texture library is very important for any 3d artist. Even if most professionals recommend not using pre-made textures, we need something to get started. A good place to get started with textures is a website called Texture Archive, which offers a lot of free textures.

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3D models library in Blender native format

Scopia`s ResourcesFinding models to use in our scenes created in Blender sometimes may be a bit difficult, since most 3D libraries use the 3ds file format. When we import these models in Blender, in most cases we have to work with triangular faces and some other artifacts. But now there is a very good model library called Scopia`s resources, which is a 3D models library with models available in the “.blend” file format, and with textures!

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More Facial expression reference sites

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Here are some more interesting facial expression reference sites.

This site is is 2D which I think makes it easier to see the facial movements. You can also select combinations such as the eyes up or down or the mouth – smile, sneer etc. You’ll need Java to run this one.

This game allows a player to experiment with the different effects of moving separate facial parts. In teaching someone how a face conveys emotion, you may choose to isolate one part, such as turning brows down to indicate disapproval, or up for surprise.

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