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Very uncomfortable yet intriguing to see; I kept thinking of Elephants Dream while watching this.
Hi I've spent the past few months working with RPN interactive on an iPhone game, using Blender heavily in our pipeline for 3D assets and animations. All the 3D assets for the game and many animations for 2D elements were done with Blender, and other open source software (GIMP and Inkscape) were used for the 2D assets. You can take a look at my blog post on using blender to make the game. – Ben Simonds
Continue Reading 'iRis AG – iPhone Game made with Blender' »
ekakiya wrote: I recently made short PV animation for the Japanese song "sakura". It's done with a combination of 2D and 3D.
David Ward has just finished a great DVD. We wrote earlier about his detailed youtube series- its now complete, online and also available on DVD. Plus, just to add to it, hes even helping out the Blender Foundation!
By John Bogren
A bit of über-sweet compensation for yesterday's dark short ;-)
We reported on the Carnegie Mellon University's motion capture library before. Back then you needed to manually convert the files to the .bvh file format to import them into Blender. Jennifer Sumbu Longe has republished the entire collection and did the conversion for you.
Continue Reading 'Carnegie Mellon Motion Captures Revisited' »
Here's a nice little room escape game: 'Escape from Blender Art Gallery'. And a walk-through, just in case :)
Here's a very professional looking Pistol model made by Padfoot7726 over at Blenderartists.org. Its a great example of realtime art and the level of graphics possible with the Blender Game Engine these days.
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