Elipse AR Uses Blender

Elipse AR is a development company that creates augmented reality solutions for mobile devices. They are currently developing a cross platform AR engine for android and iOS, and they use blender for almost all of their 3D work.Their pet mascot for example was created and rigged in Blender.

iOS Game: Space Trooper USA – an epic shooter with terraforming

Bento-Studio informed us that they finished a game made with Blender for the iOS platform called “Space Trooper USA”. The game concept has quite a twist making it different than the usual shoot em up games. Besides fighting hordes of invasive aliens the player also has to perform reparative terraforming on the astroid surface dynamically changing the landscape topology the player is on.

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iPad Game: Sin or Win

Though Sin or Win is a 2D game, it’s creator Jamie McCarter used the Unity 3D engine to make it, and used blender for some of the animations.

Jamie Writes:

My software budget was very limited, so it was wonderful to be able to use Blender to create the animations for the Grim Reapers. Without Blender I’m not sure how I would have animated them. Having only toyed with Blender previously, it took me just a day to learn enough of Blender to rig and animate the Grim Reapers! As Unity natively reads Blender files the pipeline between the two applications was very smooth. I’ll definitely be learning more of Blender so I can use it more in my future productions.