Workbench Update! Blender Today Live...ish
Pablo Vazquez writes: OpenGL Lights are back! Improvements on shadows and studio lights. Plus a…
Pablo Vazquez writes: OpenGL Lights are back! Improvements on shadows and studio lights. Plus a…
After the shutdown of ManuelBastioniLAB, Natron is also in trouble - they need a new lead…
rodri writes: Hello Blender people! I'm Rodrigo, a PhD student and I have been learning…
Juan Gea writes: Live #7 in english! I talk about both simulators, and I compare…
Ton Roosendaal will receive the Ub Iwerks Award for Technical Achievement, as part of the…
gabbitt writes: In this episode I take all the textures from the house model we…
gabbitt writes: This is a complete unwrapping, texturing tutorial with simple step by step instructions…
Monte writes: Armory modules are an attempt to make small bits of of Armory accessible…
soft8soft writes: Here is a short list of features that we implemented for Verge3D 2.9…
Pierrick continues his game character design video - see the first part here.