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	<title>Comments on: Car Model Repository</title>
	<atom:link href="http://www.blendernation.com/car-model-repository/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/car-model-repository/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 11:24:58 +0100</lastBuildDate>
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		<item>
		<title>By: blendernation</title>
		<link>http://www.blendernation.com/car-model-repository/comment-page-1/#comment-499751</link>
		<dc:creator>blendernation</dc:creator>
		<pubDate>Wed, 14 Oct 2009 22:35:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/11/22/car-model-repository/#comment-499751</guid>
		<description>I tried but the LWO didin&#039;t work with blender...
I am using Linux</description>
		<content:encoded><![CDATA[<p>I tried but the LWO didin&#039;t work with blender&#8230;<br />
I am using Linux</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NpN Games</title>
		<link>http://www.blendernation.com/car-model-repository/comment-page-1/#comment-496161</link>
		<dc:creator>NpN Games</dc:creator>
		<pubDate>Wed, 02 Sep 2009 14:31:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/11/22/car-model-repository/#comment-496161</guid>
		<description>Hey you are a great modeler. Can I use these models for my game?</description>
		<content:encoded><![CDATA[<p>Hey you are a great modeler. Can I use these models for my game?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sam_Benson</title>
		<link>http://www.blendernation.com/car-model-repository/comment-page-1/#comment-493403</link>
		<dc:creator>Sam_Benson</dc:creator>
		<pubDate>Tue, 04 Aug 2009 14:19:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/11/22/car-model-repository/#comment-493403</guid>
		<description>That is a great website!! but I have great ideas of games, suspensions, 3rd person cameras, multiplayer, HELP!! could anyone point me towards (not just any) good tutorials that will show me how to carry out the required scripting etc. to fulfill these ideas?</description>
		<content:encoded><![CDATA[<p>That is a great website!! but I have great ideas of games, suspensions, 3rd person cameras, multiplayer, HELP!! could anyone point me towards (not just any) good tutorials that will show me how to carry out the required scripting etc. to fulfill these ideas?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Zac</title>
		<link>http://www.blendernation.com/car-model-repository/comment-page-1/#comment-399974</link>
		<dc:creator>Zac</dc:creator>
		<pubDate>Thu, 06 Nov 2008 02:10:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/11/22/car-model-repository/#comment-399974</guid>
		<description>i cant find File&gt;Import&gt;LWO in 2.48</description>
		<content:encoded><![CDATA[<p>i cant find File&gt;Import&gt;LWO in 2.48</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Latest Model Cars</title>
		<link>http://www.blendernation.com/car-model-repository/comment-page-1/#comment-310094</link>
		<dc:creator>Latest Model Cars</dc:creator>
		<pubDate>Wed, 23 Apr 2008 11:21:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/11/22/car-model-repository/#comment-310094</guid>
		<description>Today most of the car models that are available elsewhere are also available in world</description>
		<content:encoded><![CDATA[<p>Today most of the car models that are available elsewhere are also available in world</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eric C.</title>
		<link>http://www.blendernation.com/car-model-repository/comment-page-1/#comment-211579</link>
		<dc:creator>Eric C.</dc:creator>
		<pubDate>Fri, 30 Nov 2007 15:09:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/11/22/car-model-repository/#comment-211579</guid>
		<description>Something else to consider...

There is a tool available called AccuTrans 3D (http://www.micromouse.ca/).  I use this tool to open the LWO file (shows all the colors and UV textures) and then save the file back with various options that separate each material into it&#039;s own object.  Make the Import process into Blender SOOOO much easier...

My $0.02,

Eric &quot;GuitarEC&quot;</description>
		<content:encoded><![CDATA[<p>Something else to consider&#8230;</p>
<p>There is a tool available called AccuTrans 3D (<a href="http://www.micromouse.ca/)" rel="nofollow">http://www.micromouse.ca/)</a>.  I use this tool to open the LWO file (shows all the colors and UV textures) and then save the file back with various options that separate each material into it&#039;s own object.  Make the Import process into Blender SOOOO much easier&#8230;</p>
<p>My $0.02,</p>
<p>Eric &#034;GuitarEC&#034;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Luft13</title>
		<link>http://www.blendernation.com/car-model-repository/comment-page-1/#comment-208545</link>
		<dc:creator>Luft13</dc:creator>
		<pubDate>Mon, 26 Nov 2007 14:28:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/11/22/car-model-repository/#comment-208545</guid>
		<description>thanks alot that worked</description>
		<content:encoded><![CDATA[<p>thanks alot that worked</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: IamInnocent</title>
		<link>http://www.blendernation.com/car-model-repository/comment-page-1/#comment-208154</link>
		<dc:creator>IamInnocent</dc:creator>
		<pubDate>Sun, 25 Nov 2007 19:35:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/11/22/car-model-repository/#comment-208154</guid>
		<description>Of course not since they are in LWO format which is LightWave3D format.
Just as any other format you have to import them into a .blend file.
Go to File&gt;Import&gt;LightWave(lwo)... , find your file and click LMB on it then LMB on the &#039;Import LW&#039; button.

J.</description>
		<content:encoded><![CDATA[<p>Of course not since they are in LWO format which is LightWave3D format.<br />
Just as any other format you have to import them into a .blend file.<br />
Go to File&gt;Import&gt;LightWave(lwo)&#8230; , find your file and click LMB on it then LMB on the &#039;Import LW&#039; button.</p>
<p>J.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: luft13</title>
		<link>http://www.blendernation.com/car-model-repository/comment-page-1/#comment-208148</link>
		<dc:creator>luft13</dc:creator>
		<pubDate>Sun, 25 Nov 2007 19:27:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/11/22/car-model-repository/#comment-208148</guid>
		<description>These models do not work with my blender (2.45), it says that they are not .blend files.</description>
		<content:encoded><![CDATA[<p>These models do not work with my blender (2.45), it says that they are not .blend files.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: IamInnocent</title>
		<link>http://www.blendernation.com/car-model-repository/comment-page-1/#comment-207055</link>
		<dc:creator>IamInnocent</dc:creator>
		<pubDate>Fri, 23 Nov 2007 23:47:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/11/22/car-model-repository/#comment-207055</guid>
		<description>IOW you overload sites because you fear that they crash under the load...

Humanity...

Jean</description>
		<content:encoded><![CDATA[<p>IOW you overload sites because you fear that they crash under the load&#8230;</p>
<p>Humanity&#8230;</p>
<p>Jean</p>
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