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	<title>Comments on: Bullet Physics Contest Voting Has Started</title>
	<atom:link href="http://www.blendernation.com/bullet-physics-contest-voting-has-started/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/bullet-physics-contest-voting-has-started/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sat, 20 Mar 2010 21:29:07 +0000</lastBuildDate>
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		<title>By: Bmud</title>
		<link>http://www.blendernation.com/bullet-physics-contest-voting-has-started/comment-page-1/#comment-8456</link>
		<dc:creator>Bmud</dc:creator>
		<pubDate>Mon, 14 Aug 2006 20:19:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/12/bullet-physics-contest-voting-has-started/#comment-8456</guid>
		<description>FACTOID: Disney presidented that sort of copyrighting way back in the day. Dreamworks -- established by primarily ex-Disney animators -- left because they saw that as a problem, and thus have the rights to &quot;doodles&quot;.

In the case of Bullet, which is certainly not a &quot;doodle&quot;, well you get the idea.</description>
		<content:encoded><![CDATA[<p>FACTOID: Disney presidented that sort of copyrighting way back in the day. Dreamworks &#8212; established by primarily ex-Disney animators &#8212; left because they saw that as a problem, and thus have the rights to &#8220;doodles&#8221;.</p>
<p>In the case of Bullet, which is certainly not a &#8220;doodle&#8221;, well you get the idea.</p>
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		<title>By: LetterRip</title>
		<link>http://www.blendernation.com/bullet-physics-contest-voting-has-started/comment-page-1/#comment-8394</link>
		<dc:creator>LetterRip</dc:creator>
		<pubDate>Mon, 14 Aug 2006 04:15:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/12/bullet-physics-contest-voting-has-started/#comment-8394</guid>
		<description>Bullet is not GPL, it is under a GPL compatible license.  If Erwin wrote it for Sony while in their employment then he would likely need permission to release it (most contracts require assignment of copyright for work done during work hours).

LetterRip</description>
		<content:encoded><![CDATA[<p>Bullet is not GPL, it is under a GPL compatible license.  If Erwin wrote it for Sony while in their employment then he would likely need permission to release it (most contracts require assignment of copyright for work done during work hours).</p>
<p>LetterRip</p>
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		<title>By: pildanovak</title>
		<link>http://www.blendernation.com/bullet-physics-contest-voting-has-started/comment-page-1/#comment-8383</link>
		<dc:creator>pildanovak</dc:creator>
		<pubDate>Sun, 13 Aug 2006 23:28:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/12/bullet-physics-contest-voting-has-started/#comment-8383</guid>
		<description>epat - erwin wrote bullet by himself, it doesn&#039;t matter where he worked or works. I think he&#039;s done it from scratch, so he&#039;s the author and doesn&#039;t have to ask anybody to GPL his work... :)</description>
		<content:encoded><![CDATA[<p>epat &#8211; erwin wrote bullet by himself, it doesn&#8217;t matter where he worked or works. I think he&#8217;s done it from scratch, so he&#8217;s the author and doesn&#8217;t have to ask anybody to GPL his work&#8230; :)</p>
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		<title>By: Joeri</title>
		<link>http://www.blendernation.com/bullet-physics-contest-voting-has-started/comment-page-1/#comment-8378</link>
		<dc:creator>Joeri</dc:creator>
		<pubDate>Sun, 13 Aug 2006 20:40:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/12/bullet-physics-contest-voting-has-started/#comment-8378</guid>
		<description>Go Erwin!</description>
		<content:encoded><![CDATA[<p>Go Erwin!</p>
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		<title>By: epat</title>
		<link>http://www.blendernation.com/bullet-physics-contest-voting-has-started/comment-page-1/#comment-8322</link>
		<dc:creator>epat</dc:creator>
		<pubDate>Sat, 12 Aug 2006 22:07:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/12/bullet-physics-contest-voting-has-started/#comment-8322</guid>
		<description>oh well - thanks goes to sony also then for letting him make bullet open-source... but main thanks to erwin (obviously) and the creators of the games!! :) some of them still need some work but lets just hope the creators don&#039;t stop there - it would be nice to see these games continued and finished; hopefully they will turn out as nice rounded, polished works of art... -epat.</description>
		<content:encoded><![CDATA[<p>oh well &#8211; thanks goes to sony also then for letting him make bullet open-source&#8230; but main thanks to erwin (obviously) and the creators of the games!! :) some of them still need some work but lets just hope the creators don&#8217;t stop there &#8211; it would be nice to see these games continued and finished; hopefully they will turn out as nice rounded, polished works of art&#8230; -epat.</p>
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		<title>By: Tynach</title>
		<link>http://www.blendernation.com/bullet-physics-contest-voting-has-started/comment-page-1/#comment-8315</link>
		<dc:creator>Tynach</dc:creator>
		<pubDate>Sat, 12 Aug 2006 18:01:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/12/bullet-physics-contest-voting-has-started/#comment-8315</guid>
		<description>I didn&#039;t know he worked for Sony! So basically Blender&#039;s Game Engine will have almost the same physics capabilities as the PS3? That&#039;s amazing!</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t know he worked for Sony! So basically Blender&#8217;s Game Engine will have almost the same physics capabilities as the PS3? That&#8217;s amazing!</p>
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		<title>By: Toonami_Fan</title>
		<link>http://www.blendernation.com/bullet-physics-contest-voting-has-started/comment-page-1/#comment-8312</link>
		<dc:creator>Toonami_Fan</dc:creator>
		<pubDate>Sat, 12 Aug 2006 16:43:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/12/bullet-physics-contest-voting-has-started/#comment-8312</guid>
		<description>pretty sweet guys, way to go</description>
		<content:encoded><![CDATA[<p>pretty sweet guys, way to go</p>
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		<title>By: Alabandit</title>
		<link>http://www.blendernation.com/bullet-physics-contest-voting-has-started/comment-page-1/#comment-8306</link>
		<dc:creator>Alabandit</dc:creator>
		<pubDate>Sat, 12 Aug 2006 09:35:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/12/bullet-physics-contest-voting-has-started/#comment-8306</guid>
		<description>for a months part time work by solo artist, i don&#039;t think it mattered wat engine you used, the results would have been similar to some of these.</description>
		<content:encoded><![CDATA[<p>for a months part time work by solo artist, i don&#8217;t think it mattered wat engine you used, the results would have been similar to some of these.</p>
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		<title>By: ~J~</title>
		<link>http://www.blendernation.com/bullet-physics-contest-voting-has-started/comment-page-1/#comment-8304</link>
		<dc:creator>~J~</dc:creator>
		<pubDate>Sat, 12 Aug 2006 09:07:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/12/bullet-physics-contest-voting-has-started/#comment-8304</guid>
		<description>Gotta admit I&#039;m quite impressed with the entries.  Never thought Blender could handle this kind of thing (sorry), but I&#039;ve been proved wrong.

Some are really promising, all need more work obviously, but some damn good starts means a lot show good potential to show off what the BGE can do.

Well done to all and best of luck.</description>
		<content:encoded><![CDATA[<p>Gotta admit I&#8217;m quite impressed with the entries.  Never thought Blender could handle this kind of thing (sorry), but I&#8217;ve been proved wrong.</p>
<p>Some are really promising, all need more work obviously, but some damn good starts means a lot show good potential to show off what the BGE can do.</p>
<p>Well done to all and best of luck.</p>
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	<item>
		<title>By: Bmud</title>
		<link>http://www.blendernation.com/bullet-physics-contest-voting-has-started/comment-page-1/#comment-8300</link>
		<dc:creator>Bmud</dc:creator>
		<pubDate>Sat, 12 Aug 2006 08:40:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/08/12/bullet-physics-contest-voting-has-started/#comment-8300</guid>
		<description>On a completely unrelated note... I havn&#039;t finished a site for the music, but I did write it. It started as a project to get music for the Blender Community Game Project&#039;s Underwater Racing Game... Anyhow, if you&#039;d like some audio files throw me an e-mail fabmud@hotmail.com</description>
		<content:encoded><![CDATA[<p>On a completely unrelated note&#8230; I havn&#8217;t finished a site for the music, but I did write it. It started as a project to get music for the Blender Community Game Project&#8217;s Underwater Racing Game&#8230; Anyhow, if you&#8217;d like some audio files throw me an e-mail <a href="mailto:fabmud@hotmail.com">fabmud@hotmail.com</a></p>
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