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	<title>Comments on: Boom &#8211; endi&#039;s BGE Masterpiece</title>
	<atom:link href="http://www.blendernation.com/boom-endis-bge-masterpiece/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/boom-endis-bge-masterpiece/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: innocent deviant</title>
		<link>http://www.blendernation.com/boom-endis-bge-masterpiece/comment-page-1/#comment-479580</link>
		<dc:creator>innocent deviant</dc:creator>
		<pubDate>Sun, 29 Mar 2009 13:53:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-479580</guid>
		<description>wheres the exe?Iwant it...love to see more demos,working on one myself but it&#039;l be awhile yet.happy blending</description>
		<content:encoded><![CDATA[<p>wheres the exe?Iwant it&#8230;love to see more demos,working on one myself but it&#039;l be awhile yet.happy blending</p>
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	<item>
		<title>By: nyquist</title>
		<link>http://www.blendernation.com/boom-endis-bge-masterpiece/comment-page-1/#comment-354597</link>
		<dc:creator>nyquist</dc:creator>
		<pubDate>Thu, 17 Jul 2008 19:24:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-354597</guid>
		<description>I saw the thread on Endi&#039;s work, it is really amazing. He put up an .EXE that was very cool to run.</description>
		<content:encoded><![CDATA[<p>I saw the thread on Endi&#039;s work, it is really amazing. He put up an .EXE that was very cool to run.</p>
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	<item>
		<title>By: Tynach</title>
		<link>http://www.blendernation.com/boom-endis-bge-masterpiece/comment-page-1/#comment-353601</link>
		<dc:creator>Tynach</dc:creator>
		<pubDate>Wed, 16 Jul 2008 00:14:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-353601</guid>
		<description>@rpgsimmaster: Dammit, Emacs.

For those who don&#039;t get it:

http://xkcd.com/378/</description>
		<content:encoded><![CDATA[<p>@rpgsimmaster: Dammit, Emacs.</p>
<p>For those who don&#039;t get it:</p>
<p><a href="http://xkcd.com/378/" rel="nofollow">http://xkcd.com/378/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: free_ality</title>
		<link>http://www.blendernation.com/boom-endis-bge-masterpiece/comment-page-1/#comment-352493</link>
		<dc:creator>free_ality</dc:creator>
		<pubDate>Mon, 14 Jul 2008 05:29:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-352493</guid>
		<description>Jeez rexprime, they really jumped on that!  Haha, I got it, here&#039;s an LOL for you.

Brilliant work Endi(duh!).  Everytime I look through the thread I pop open blender and try to replicate it.  I fail miserably, but its the only thing that&#039;s gotten me really blender inspired in months :]</description>
		<content:encoded><![CDATA[<p>Jeez rexprime, they really jumped on that!  Haha, I got it, here&#039;s an LOL for you.</p>
<p>Brilliant work Endi(duh!).  Everytime I look through the thread I pop open blender and try to replicate it.  I fail miserably, but its the only thing that&#039;s gotten me really blender inspired in months :]</p>
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	</item>
	<item>
		<title>By: rpgsimmaster</title>
		<link>http://www.blendernation.com/boom-endis-bge-masterpiece/comment-page-1/#comment-352247</link>
		<dc:creator>rpgsimmaster</dc:creator>
		<pubDate>Sun, 13 Jul 2008 23:59:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-352247</guid>
		<description>@Tynach: no, he should have done it in emacs (with C-x M-c M-butterfly...) :P

endi - whoah, that is some serious stuff! I&#039;m not surprised it only runs at 5fps.</description>
		<content:encoded><![CDATA[<p>@Tynach: no, he should have done it in emacs (with C-x M-c M-butterfly&#8230;) :P</p>
<p>endi &#8211; whoah, that is some serious stuff! I&#039;m not surprised it only runs at 5fps.</p>
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	<item>
		<title>By: Tynach</title>
		<link>http://www.blendernation.com/boom-endis-bge-masterpiece/comment-page-1/#comment-352194</link>
		<dc:creator>Tynach</dc:creator>
		<pubDate>Sun, 13 Jul 2008 20:38:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-352194</guid>
		<description>He should have done it in all with a steady hand and a magnetized needle.

:P</description>
		<content:encoded><![CDATA[<p>He should have done it in all with a steady hand and a magnetized needle.</p>
<p>:P</p>
]]></content:encoded>
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		<title>By: rexprime</title>
		<link>http://www.blendernation.com/boom-endis-bge-masterpiece/comment-page-1/#comment-351987</link>
		<dc:creator>rexprime</dc:creator>
		<pubDate>Sun, 13 Jul 2008 00:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-351987</guid>
		<description>the 3d max thing is a joke based on endi&#039;s request that blender become 3d max</description>
		<content:encoded><![CDATA[<p>the 3d max thing is a joke based on endi&#039;s request that blender become 3d max</p>
]]></content:encoded>
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	<item>
		<title>By: JoOngle</title>
		<link>http://www.blendernation.com/boom-endis-bge-masterpiece/comment-page-1/#comment-351985</link>
		<dc:creator>JoOngle</dc:creator>
		<pubDate>Sat, 12 Jul 2008 22:51:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-351985</guid>
		<description>So...

...where can we download the demo? ;)</description>
		<content:encoded><![CDATA[<p>So&#8230;</p>
<p>&#8230;where can we download the demo? ;)</p>
]]></content:encoded>
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	<item>
		<title>By: Dread Knight</title>
		<link>http://www.blendernation.com/boom-endis-bge-masterpiece/comment-page-1/#comment-351963</link>
		<dc:creator>Dread Knight</dc:creator>
		<pubDate>Sat, 12 Jul 2008 20:57:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-351963</guid>
		<description>First thing i noticed when i looked at the image was the depth of field effect. Very nice.


I&#039;m not very sure about the last 2 texture maps (/me goes to investigate).</description>
		<content:encoded><![CDATA[<p>First thing i noticed when i looked at the image was the depth of field effect. Very nice.</p>
<p>I&#039;m not very sure about the last 2 texture maps (/me goes to investigate).</p>
]]></content:encoded>
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	<item>
		<title>By: ccherrett</title>
		<link>http://www.blendernation.com/boom-endis-bge-masterpiece/comment-page-1/#comment-351957</link>
		<dc:creator>ccherrett</dc:creator>
		<pubDate>Sat, 12 Jul 2008 19:38:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-351957</guid>
		<description>Jean-Sébastien Guillemette,

Enough of the lecturing. Blender will grow because of the tool set not because of a few comments from some users.

I agree it should not be said but I am growing tired of the other side coming in to straighten things out.

Nice realtime texures! :)</description>
		<content:encoded><![CDATA[<p>Jean-Sébastien Guillemette,</p>
<p>Enough of the lecturing. Blender will grow because of the tool set not because of a few comments from some users.</p>
<p>I agree it should not be said but I am growing tired of the other side coming in to straighten things out.</p>
<p>Nice realtime texures! :)</p>
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