<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Blueprints</title>
	<atom:link href="http://www.blendernation.com/blueprints/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/blueprints/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sat, 21 Nov 2009 23:57:49 +0100</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: PapaSmurf</title>
		<link>http://www.blendernation.com/blueprints/comment-page-1/#comment-285253</link>
		<dc:creator>PapaSmurf</dc:creator>
		<pubDate>Thu, 03 Apr 2008 21:06:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/23/blueprints/#comment-285253</guid>
		<description>Regarding background image performance, you have to get out your calculator, and possibly use proxies. If your monitor resolution is 800x600, then the background image, full screen, without zooming, only needs to be 800x600. If your reference image is 2k x 2k, then your computer is grinding away throwing away pixels. Try instead to take that 2kx2k image, and scale it down (using blender, or gimp) to, for example, 512x512. You will have 4x the performance, with no appreciable loss of quality or exactness. Then, as you refine your model, you can increase the resolution.</description>
		<content:encoded><![CDATA[<p>Regarding background image performance, you have to get out your calculator, and possibly use proxies. If your monitor resolution is 800&#215;600, then the background image, full screen, without zooming, only needs to be 800&#215;600. If your reference image is 2k x 2k, then your computer is grinding away throwing away pixels. Try instead to take that 2kx2k image, and scale it down (using blender, or gimp) to, for example, 512&#215;512. You will have 4x the performance, with no appreciable loss of quality or exactness. Then, as you refine your model, you can increase the resolution.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gauravanim</title>
		<link>http://www.blendernation.com/blueprints/comment-page-1/#comment-83667</link>
		<dc:creator>gauravanim</dc:creator>
		<pubDate>Sun, 01 Apr 2007 15:47:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/23/blueprints/#comment-83667</guid>
		<description>celebarating april fool with google</description>
		<content:encoded><![CDATA[<p>celebarating april fool with google</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sumit</title>
		<link>http://www.blendernation.com/blueprints/comment-page-1/#comment-74378</link>
		<dc:creator>Sumit</dc:creator>
		<pubDate>Mon, 12 Mar 2007 20:33:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/23/blueprints/#comment-74378</guid>
		<description>i need a comic chaacte blueprints.............plz help</description>
		<content:encoded><![CDATA[<p>i need a comic chaacte blueprints&#8230;&#8230;&#8230;&#8230;.plz help</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: blenderman</title>
		<link>http://www.blendernation.com/blueprints/comment-page-1/#comment-53841</link>
		<dc:creator>blenderman</dc:creator>
		<pubDate>Wed, 14 Feb 2007 20:34:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/23/blueprints/#comment-53841</guid>
		<description>this site rocks you should all go download Blender and then do something cool. yeah!</description>
		<content:encoded><![CDATA[<p>this site rocks you should all go download Blender and then do something cool. yeah!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mcrandello</title>
		<link>http://www.blendernation.com/blueprints/comment-page-1/#comment-35489</link>
		<dc:creator>mcrandello</dc:creator>
		<pubDate>Tue, 16 Jan 2007 07:54:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/23/blueprints/#comment-35489</guid>
		<description>Apparently google now has a full text search of the entire US patent database, going back to the beginning, making my previous methods and reccomendations here moot. 

http://www.google.com/patents

Pretty much takes care of all your patent searching needs. Quite a few of the drawings submitted are 3views.</description>
		<content:encoded><![CDATA[<p>Apparently google now has a full text search of the entire US patent database, going back to the beginning, making my previous methods and reccomendations here moot. </p>
<p><a href="http://www.google.com/patents" rel="nofollow">http://www.google.com/patents</a></p>
<p>Pretty much takes care of all your patent searching needs. Quite a few of the drawings submitted are 3views.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Thomas Baron</title>
		<link>http://www.blendernation.com/blueprints/comment-page-1/#comment-14546</link>
		<dc:creator>Thomas Baron</dc:creator>
		<pubDate>Wed, 25 Oct 2006 13:43:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/23/blueprints/#comment-14546</guid>
		<description>I wrote some months ago a tutorial about setting up blueprints in Blender. Here&#039;s the link : http://thomasbaron.dyndns.org/index.php/2006/04/30/blueprint-setup

Please feel free to give me any feedback : I&#039;m interested to know if you find this useful or if you have any suggest to improve it.</description>
		<content:encoded><![CDATA[<p>I wrote some months ago a tutorial about setting up blueprints in Blender. Here&#039;s the link : <a href="http://thomasbaron.dyndns.org/index.php/2006/04/30/blueprint-setup" rel="nofollow">http://thomasbaron.dyndns.org/index.php/2006/04/30/blueprint-setup</a></p>
<p>Please feel free to give me any feedback : I&#039;m interested to know if you find this useful or if you have any suggest to improve it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sven</title>
		<link>http://www.blendernation.com/blueprints/comment-page-1/#comment-14533</link>
		<dc:creator>sven</dc:creator>
		<pubDate>Wed, 25 Oct 2006 10:43:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/23/blueprints/#comment-14533</guid>
		<description>but what is the point of a precise blueprint, when blender still does not support absolute units?</description>
		<content:encoded><![CDATA[<p>but what is the point of a precise blueprint, when blender still does not support absolute units?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nahum</title>
		<link>http://www.blendernation.com/blueprints/comment-page-1/#comment-14524</link>
		<dc:creator>Nahum</dc:creator>
		<pubDate>Wed, 25 Oct 2006 09:42:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/23/blueprints/#comment-14524</guid>
		<description>Are there any sites were we can find free blueprints for architectural structures? The blueprints i found are not useable or of very bad quality.</description>
		<content:encoded><![CDATA[<p>Are there any sites were we can find free blueprints for architectural structures? The blueprints i found are not useable or of very bad quality.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rykin</title>
		<link>http://www.blendernation.com/blueprints/comment-page-1/#comment-14417</link>
		<dc:creator>rykin</dc:creator>
		<pubDate>Tue, 24 Oct 2006 15:57:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/23/blueprints/#comment-14417</guid>
		<description>http://www.shipschematics.net  for sci-fi schematics</description>
		<content:encoded><![CDATA[<p><a href="http://www.shipschematics.net" rel="nofollow">http://www.shipschematics.net</a>  for sci-fi schematics</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jogai</title>
		<link>http://www.blendernation.com/blueprints/comment-page-1/#comment-14370</link>
		<dc:creator>Jogai</dc:creator>
		<pubDate>Tue, 24 Oct 2006 06:49:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/23/blueprints/#comment-14370</guid>
		<description>On the forum I saw this: http://www.unfluffybunny.com/cripp12/
Marvel comic characters, not really blueprints but maybe useful.</description>
		<content:encoded><![CDATA[<p>On the forum I saw this: <a href="http://www.unfluffybunny.com/cripp12/" rel="nofollow">http://www.unfluffybunny.com/cripp12/</a><br />
Marvel comic characters, not really blueprints but maybe useful.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
