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	<title>Comments on: Blender/Gimp Texturing and Unwrapping Tutorial</title>
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		<item>
		<title>By: mudpuddlestones</title>
		<link>http://www.blendernation.com/blendergimp-texturing-and-unwrapping-tutorial/comment-page-1/#comment-105751</link>
		<dc:creator>mudpuddlestones</dc:creator>
		<pubDate>Tue, 22 May 2007 13:10:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/19/blendergimp-texturing-and-unwrapping-tutorial/#comment-105751</guid>
		<description>This kid is freakin funny. Oto will you be my friend</description>
		<content:encoded><![CDATA[<p>This kid is freakin funny. Oto will you be my friend</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Renato Perini</title>
		<link>http://www.blendernation.com/blendergimp-texturing-and-unwrapping-tutorial/comment-page-1/#comment-91860</link>
		<dc:creator>Renato Perini</dc:creator>
		<pubDate>Fri, 20 Apr 2007 22:21:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/19/blendergimp-texturing-and-unwrapping-tutorial/#comment-91860</guid>
		<description>Oh my god, IDCL ... ROTFL.</description>
		<content:encoded><![CDATA[<p>Oh my god, IDCL &#8230; ROTFL.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Felix_Kütt</title>
		<link>http://www.blendernation.com/blendergimp-texturing-and-unwrapping-tutorial/comment-page-1/#comment-91302</link>
		<dc:creator>Felix_Kütt</dc:creator>
		<pubDate>Thu, 19 Apr 2007 14:19:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/19/blendergimp-texturing-and-unwrapping-tutorial/#comment-91302</guid>
		<description>oooh, the license seems cool.. might have to use that one myself sometime.. :)</description>
		<content:encoded><![CDATA[<p>oooh, the license seems cool.. might have to use that one myself sometime.. :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: oto</title>
		<link>http://www.blendernation.com/blendergimp-texturing-and-unwrapping-tutorial/comment-page-1/#comment-91301</link>
		<dc:creator>oto</dc:creator>
		<pubDate>Thu, 19 Apr 2007 14:11:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/19/blendergimp-texturing-and-unwrapping-tutorial/#comment-91301</guid>
		<description>Well...as the good friend said... :)
And, thank you to honour my work, very kind!</description>
		<content:encoded><![CDATA[<p>Well&#8230;as the good friend said&#8230; :)<br />
And, thank you to honour my work, very kind!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Francisco Ortiz</title>
		<link>http://www.blendernation.com/blendergimp-texturing-and-unwrapping-tutorial/comment-page-1/#comment-91297</link>
		<dc:creator>Francisco Ortiz</dc:creator>
		<pubDate>Thu, 19 Apr 2007 14:03:17 +0000</pubDate>
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		<description>His name is Antonio Campos. 

He is an oldschool underground master from elysiun and he is helping people for a quite LONG time. Please take a look at his website. It has another amazing tutorials. He is very active inside the game engine forum and a great friend.

Go Oto go!</description>
		<content:encoded><![CDATA[<p>His name is Antonio Campos. </p>
<p>He is an oldschool underground master from elysiun and he is helping people for a quite LONG time. Please take a look at his website. It has another amazing tutorials. He is very active inside the game engine forum and a great friend.</p>
<p>Go Oto go!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LayBack</title>
		<link>http://www.blendernation.com/blendergimp-texturing-and-unwrapping-tutorial/comment-page-1/#comment-91213</link>
		<dc:creator>LayBack</dc:creator>
		<pubDate>Thu, 19 Apr 2007 08:42:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/19/blendergimp-texturing-and-unwrapping-tutorial/#comment-91213</guid>
		<description>Hi OTO,

I took a quick look at your fine tutorial. You did a swell job. 

You can very easily further improve the readability of your work by using a little bit of  type setting. Use flush left instead of centered text and use itemized lists where applicable, for example like this:

- Red: Face and hair 
- Yellow: Boots, front and back pelvic area
- Pink: Legs and arms 
- Blue: Outside and inside hands
...

instead of:

Red - Face and hair Yellow - Boots, front and back pelvic area Pink - Legs and arms Blue - Outside and inside hands ...

I think you get the idea.

LayBack</description>
		<content:encoded><![CDATA[<p>Hi OTO,</p>
<p>I took a quick look at your fine tutorial. You did a swell job. </p>
<p>You can very easily further improve the readability of your work by using a little bit of  type setting. Use flush left instead of centered text and use itemized lists where applicable, for example like this:</p>
<p>- Red: Face and hair<br />
- Yellow: Boots, front and back pelvic area<br />
- Pink: Legs and arms<br />
- Blue: Outside and inside hands<br />
&#8230;</p>
<p>instead of:</p>
<p>Red &#8211; Face and hair Yellow &#8211; Boots, front and back pelvic area Pink &#8211; Legs and arms Blue &#8211; Outside and inside hands &#8230;</p>
<p>I think you get the idea.</p>
<p>LayBack</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: grafixsuz</title>
		<link>http://www.blendernation.com/blendergimp-texturing-and-unwrapping-tutorial/comment-page-1/#comment-91163</link>
		<dc:creator>grafixsuz</dc:creator>
		<pubDate>Thu, 19 Apr 2007 05:16:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/19/blendergimp-texturing-and-unwrapping-tutorial/#comment-91163</guid>
		<description>cool, great another useful tut. thanks</description>
		<content:encoded><![CDATA[<p>cool, great another useful tut. thanks</p>
]]></content:encoded>
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