Welcome to Issue #20, "Make It, Bake It, Fake It"

This issue we take a look at some great techniques for baking normal maps, lighting and some great effects.

So grab your copy today.

Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.

Table of Contents:

Tutorial – Baking normal maps from a high poly model.
Tutorial – Big Bobby Car (Organic Surface Modeling)
Tutorial – Normal Mapping in Blender
Tutorial – Lighting and Film Making Tricks: Conveying
MAKING OF: ‘A Cassette Tape'
MAKING OF: ‘Dusting Off A Surprise'
INTERVIEW: David Hickson – Blenducation
And more . . .
Blenderart Mag Mirrors







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27 Responses to “BlenderArt Magazine Issue #20, "Make It, Bake It, Fake It"”  

  1. 1 Joseph-Jonathan

    Very nice.

  2. 2 viss6696

    Thank you

  3. 3 Gr8!

    Picking up my copy… Thanks!

  4. 4 jsaffari

    Thank you ,its good work.

  5. 5 Tedo

    Thank you!

  6. 6 ysvry

    thx

  7. 7 Artisten

    Thanks!

  8. 8 Bastian

    Awesome! Thank you.

    (USA Mirror 3 has issue 2 not 20 in the zip)

  9. 9 Jahmaica

    Thanks!!! =D

  10. 10 Saint Vitus

    Thank you for your continued development of this great resource. It is truly enjoyed and appreciated.

  11. 11 banor

    Coolness, normal maps! I want to learn about that. Thank you for all your time and hard work!!!

  12. 12 nam

    @Bastian: Yeah, I caught that one. It's funny though because the link goes to issue 20, but issue 2 comes up. Must be the server, but we'll get it fixed!!

  13. 13 Jazzpilz

    Good work, thank you very much!

  14. 14 serhat

    emeğinize sağlık ah birde Türkçe çevirileri olsa daha ne isterim

  15. 15 ROUBAL

    Great news. Thank you for this new release of this exellent magazine !

  16. 16 n00bhaxor

    Perfect timing! I was just dl'ing something…now I have something to do!

    Also a great render-time read.

  17. 17 HenriqueZorzan

    Awesome! Thank you

  18. 18 mercury

    a descargar se a dicho :)

  19. 19 deltawing

    wow! #20 thnks for all the sharing

  20. 20 djallalnamri

    *i find blenderartmag a very serious issue that can be printed on paper and taken everywhere one goes so that they can read it on a bus,in a café….;blender planet…a peaceful place!!!!

  21. 21 gauravanim

    Downloading now!

  22. 22 vidrazor

    I love what these people have made for us in these magazines, but Sandra really needs a better portrait in there!

  23. 23 Agile

    Many thanks!!!

  24. 24 Flowers

    Many thanks!
    I cannot understand the tape tutorial, though. Is there part of the text missing, when it talks about a script?
    I cannot get the tape winding.

  25. 25 dreamsgate

    Ah snap, no there isn't a part of the text missing, there is added text that is from a previous article.

    Disregard this section:

    In the script I'm using this to get the X Loc and Y
    Loc values of each object out of their final desired
    position (b) and the center of the gazebo (a) which I
    get from an empty object that I can even animate
    with oscillating movements to get interesting ef-
    fects, check lines 68 and 78 for final implementa-
    tion.

    I'll let gaurav know that we have an issue with that article.

  26. 26 Daryl Watson

    Blender magazine ??????

    Is there now a magazine out on Blender ???

    Where does one get it ???? Cost ????

  27. 27 radialronnie

    Daryl, The Blender Art Magazine is a publication which you can freely download from here: http://blenderart.org/issues/
    (just pick which issue you want to read just then)

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