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	<title>Comments on: BlenderArt Magazine  Issue #16, “WOW! Factor” released</title>
	<atom:link href="http://www.blendernation.com/blenderart-magazine-issue-16-%e2%80%9cwow-factor%e2%80%9d-released/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/blenderart-magazine-issue-16-%e2%80%9cwow-factor%e2%80%9d-released/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: Sandra Gilbert</title>
		<link>http://www.blendernation.com/blenderart-magazine-issue-16-%e2%80%9cwow-factor%e2%80%9d-released/comment-page-1/#comment-336455</link>
		<dc:creator>Sandra Gilbert</dc:creator>
		<pubDate>Sun, 08 Jun 2008 08:52:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4169#comment-336455</guid>
		<description>PapaSmurf: we would be happy to publish your work. Contact me at sandra@blenderart.org and we can get something arranged.   :)</description>
		<content:encoded><![CDATA[<p>PapaSmurf: we would be happy to publish your work. Contact me at <a href="mailto:sandra@blenderart.org">sandra@blenderart.org</a> and we can get something arranged.   :)</p>
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		<title>By: PapaSmurf</title>
		<link>http://www.blendernation.com/blenderart-magazine-issue-16-%e2%80%9cwow-factor%e2%80%9d-released/comment-page-1/#comment-336234</link>
		<dc:creator>PapaSmurf</dc:creator>
		<pubDate>Sat, 07 Jun 2008 20:10:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4169#comment-336234</guid>
		<description>woooot! I really need to get something published in this great magazine. Thank you publisher!</description>
		<content:encoded><![CDATA[<p>woooot! I really need to get something published in this great magazine. Thank you publisher!</p>
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		<title>By: Senilco</title>
		<link>http://www.blendernation.com/blenderart-magazine-issue-16-%e2%80%9cwow-factor%e2%80%9d-released/comment-page-1/#comment-335541</link>
		<dc:creator>Senilco</dc:creator>
		<pubDate>Fri, 06 Jun 2008 09:59:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4169#comment-335541</guid>
		<description>Well. I guess each and every issue of BlenderArtMagazine has this build in WOW-factor.

Many thanks Sandra for this exceptional work!</description>
		<content:encoded><![CDATA[<p>Well. I guess each and every issue of BlenderArtMagazine has this build in WOW-factor.</p>
<p>Many thanks Sandra for this exceptional work!</p>
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	</item>
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		<title>By: CoyHot</title>
		<link>http://www.blendernation.com/blenderart-magazine-issue-16-%e2%80%9cwow-factor%e2%80%9d-released/comment-page-1/#comment-335226</link>
		<dc:creator>CoyHot</dc:creator>
		<pubDate>Thu, 05 Jun 2008 20:51:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4169#comment-335226</guid>
		<description>I&#039;m really proud to have three of my articles in this wonderfull issue (Smoke using Billboard / Making waves / Fire using particles). Hope you&#039;ll like them.

Thank you too Sandra for your amazing work !!! That&#039;s the power of the open source community !  ;o)</description>
		<content:encoded><![CDATA[<p>I&#039;m really proud to have three of my articles in this wonderfull issue (Smoke using Billboard / Making waves / Fire using particles). Hope you&#039;ll like them.</p>
<p>Thank you too Sandra for your amazing work !!! That&#039;s the power of the open source community !  ;o)</p>
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		<title>By: Old guest</title>
		<link>http://www.blendernation.com/blenderart-magazine-issue-16-%e2%80%9cwow-factor%e2%80%9d-released/comment-page-1/#comment-335182</link>
		<dc:creator>Old guest</dc:creator>
		<pubDate>Thu, 05 Jun 2008 19:55:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4169#comment-335182</guid>
		<description>blenderart.org is one that WOW! things that can happen in my art life!
A Good read! Thanks</description>
		<content:encoded><![CDATA[<p>blenderart.org is one that WOW! things that can happen in my art life!<br />
A Good read! Thanks</p>
]]></content:encoded>
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	<item>
		<title>By: Sandra Gilbert</title>
		<link>http://www.blendernation.com/blenderart-magazine-issue-16-%e2%80%9cwow-factor%e2%80%9d-released/comment-page-1/#comment-335132</link>
		<dc:creator>Sandra Gilbert</dc:creator>
		<pubDate>Thu, 05 Jun 2008 17:52:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4169#comment-335132</guid>
		<description>LOL, don&#039;t forget the &quot;Make My Render Beautiful&quot; button and the &quot;Create an Amazing Short Like Pixar&quot; buttons.</description>
		<content:encoded><![CDATA[<p>LOL, don&#039;t forget the &#034;Make My Render Beautiful&#034; button and the &#034;Create an Amazing Short Like Pixar&#034; buttons.</p>
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		<title>By: Pixelvore</title>
		<link>http://www.blendernation.com/blenderart-magazine-issue-16-%e2%80%9cwow-factor%e2%80%9d-released/comment-page-1/#comment-335113</link>
		<dc:creator>Pixelvore</dc:creator>
		<pubDate>Thu, 05 Jun 2008 17:02:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4169#comment-335113</guid>
		<description>Yeah, between the [Generate-a-fully-textured-and-rigged-character] button and the [Real-time-Global-Illumination] button, located in the {WOW} panel... :)</description>
		<content:encoded><![CDATA[<p>Yeah, between the [Generate-a-fully-textured-and-rigged-character] button and the [Real-time-Global-Illumination] button, located in the {WOW} panel&#8230; :)</p>
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	<item>
		<title>By: BonE</title>
		<link>http://www.blendernation.com/blenderart-magazine-issue-16-%e2%80%9cwow-factor%e2%80%9d-released/comment-page-1/#comment-335051</link>
		<dc:creator>BonE</dc:creator>
		<pubDate>Thu, 05 Jun 2008 14:41:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4169#comment-335051</guid>
		<description>I vote for a WOW! button next to the render button</description>
		<content:encoded><![CDATA[<p>I vote for a WOW! button next to the render button</p>
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	</item>
	<item>
		<title>By: Sanne</title>
		<link>http://www.blendernation.com/blenderart-magazine-issue-16-%e2%80%9cwow-factor%e2%80%9d-released/comment-page-1/#comment-334987</link>
		<dc:creator>Sanne</dc:creator>
		<pubDate>Thu, 05 Jun 2008 10:54:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4169#comment-334987</guid>
		<description>Thanks to all contributors for another great magazine!

I went through the multilayer sss article and got nice results. Congrats for such a fine article, Pixelvore, and thank you for writing it. It&#039;s amazing what&#039;s possible with material nodes, I really should dive more into it.

The other articles also look very promising. Wow, indeed. :)</description>
		<content:encoded><![CDATA[<p>Thanks to all contributors for another great magazine!</p>
<p>I went through the multilayer sss article and got nice results. Congrats for such a fine article, Pixelvore, and thank you for writing it. It&#039;s amazing what&#039;s possible with material nodes, I really should dive more into it.</p>
<p>The other articles also look very promising. Wow, indeed. :)</p>
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		<title>By: Pixelvore</title>
		<link>http://www.blendernation.com/blenderart-magazine-issue-16-%e2%80%9cwow-factor%e2%80%9d-released/comment-page-1/#comment-334976</link>
		<dc:creator>Pixelvore</dc:creator>
		<pubDate>Thu, 05 Jun 2008 09:18:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4169#comment-334976</guid>
		<description>Proud to see my article in the mag... :) I hope you&#039;ll have fun reading it, as much as I&#039;ve enjoyed writing it !
The others articles are great too. I&#039;m out of date concerning the particles system, and seemingly the articles will help me to update myself... The fire tutorial is particularly... audacious. I hadn&#039;t thought that the main trick was done using composite nodes.</description>
		<content:encoded><![CDATA[<p>Proud to see my article in the mag&#8230; :) I hope you&#039;ll have fun reading it, as much as I&#039;ve enjoyed writing it !<br />
The others articles are great too. I&#039;m out of date concerning the particles system, and seemingly the articles will help me to update myself&#8230; The fire tutorial is particularly&#8230; audacious. I hadn&#039;t thought that the main trick was done using composite nodes.</p>
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