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	<title>Comments on: BlenderArt magazine #14 is available &#8211; &quot;Cartoon &amp; GE&quot;</title>
	<atom:link href="http://www.blendernation.com/blenderart-magazine-14-is-available-cartoon-ge/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/blenderart-magazine-14-is-available-cartoon-ge/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<item>
		<title>By: caedes</title>
		<link>http://www.blendernation.com/blenderart-magazine-14-is-available-cartoon-ge/comment-page-1/#comment-246928</link>
		<dc:creator>caedes</dc:creator>
		<pubDate>Fri, 08 Feb 2008 15:54:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/06/blenderart-magazine-14-is-available-cartoon-ge/#comment-246928</guid>
		<description>It&#039;s definitely something we want to do soon from the apricot project.</description>
		<content:encoded><![CDATA[<p>It&#039;s definitely something we want to do soon from the apricot project.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sandra Gilbert</title>
		<link>http://www.blendernation.com/blenderart-magazine-14-is-available-cartoon-ge/comment-page-1/#comment-246493</link>
		<dc:creator>Sandra Gilbert</dc:creator>
		<pubDate>Thu, 07 Feb 2008 17:36:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/06/blenderart-magazine-14-is-available-cartoon-ge/#comment-246493</guid>
		<description>I have often wondered about how to use Crystal Space myself. If someone who is knowledgeable about that would like to write an article, I will definitely publish it.</description>
		<content:encoded><![CDATA[<p>I have often wondered about how to use Crystal Space myself. If someone who is knowledgeable about that would like to write an article, I will definitely publish it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tikomik</title>
		<link>http://www.blendernation.com/blenderart-magazine-14-is-available-cartoon-ge/comment-page-1/#comment-246458</link>
		<dc:creator>Tikomik</dc:creator>
		<pubDate>Thu, 07 Feb 2008 15:45:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/06/blenderart-magazine-14-is-available-cartoon-ge/#comment-246458</guid>
		<description>Tons of gratitude and a small request!

Thanks a lot for the whole team and to Sandra Gilbert in particular for making this fantastic magazine available to the community. You have my undying gratitude for a lot of very useful material. I believe I have been downloading the mags from issue 1.

Maybe this request is too early, but the whole thing of using Crystal Space combined with Blender is very mysterious (as is taking place in the Apricot project) and makes me want to learn how to do it too. Of course I will buy the DVD, but a nice &#039;beginners&#039; tutorial will be really appreciated by many people, I guess.
Just a small suggestion for a future magazine issue.</description>
		<content:encoded><![CDATA[<p>Tons of gratitude and a small request!</p>
<p>Thanks a lot for the whole team and to Sandra Gilbert in particular for making this fantastic magazine available to the community. You have my undying gratitude for a lot of very useful material. I believe I have been downloading the mags from issue 1.</p>
<p>Maybe this request is too early, but the whole thing of using Crystal Space combined with Blender is very mysterious (as is taking place in the Apricot project) and makes me want to learn how to do it too. Of course I will buy the DVD, but a nice &#039;beginners&#039; tutorial will be really appreciated by many people, I guess.<br />
Just a small suggestion for a future magazine issue.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ivanegues</title>
		<link>http://www.blendernation.com/blenderart-magazine-14-is-available-cartoon-ge/comment-page-1/#comment-246378</link>
		<dc:creator>ivanegues</dc:creator>
		<pubDate>Thu, 07 Feb 2008 12:11:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/06/blenderart-magazine-14-is-available-cartoon-ge/#comment-246378</guid>
		<description>For those intereted in the potential of compositon, as mentioned in the first lines of this issue, my first ever micro tutorial on how to make the grid of the rule of thirds, for your own cam in blender 3d Window.

1. Make a plain 2. Select the plane, shift select the cam (in object mode) press CTRL C and select rotation. This make the plain with the same orientation as the cam. 3. make it closer to the cam, and make it the same size as your cam view. 4.In edit mode select two parallel edges, press K then select &quot;knife (multicut)&quot; then 2 for the &quot;number of cuts&quot;. 5. Do the same with the 2 other parallel edges. 6.Select all the faces of your plane and press X then &quot;Only faces&quot; to only have the edges. 7. In object mode select first the grid you created then the cam and press CTRL P to make the grid son of the cam (so if you move the cam the grid stays with it!) 8. Use it in your images composition and enjoy! (Dont worry, it wont appear in your renders)

Here is reference image: http://www.ivanegues.frih.net/iearchivos/composition_blender.jpg

Happy composition!

Ps. Thanks for a great magazine!</description>
		<content:encoded><![CDATA[<p>For those intereted in the potential of compositon, as mentioned in the first lines of this issue, my first ever micro tutorial on how to make the grid of the rule of thirds, for your own cam in blender 3d Window.</p>
<p>1. Make a plain 2. Select the plane, shift select the cam (in object mode) press CTRL C and select rotation. This make the plain with the same orientation as the cam. 3. make it closer to the cam, and make it the same size as your cam view. 4.In edit mode select two parallel edges, press K then select &#034;knife (multicut)&#034; then 2 for the &#034;number of cuts&#034;. 5. Do the same with the 2 other parallel edges. 6.Select all the faces of your plane and press X then &#034;Only faces&#034; to only have the edges. 7. In object mode select first the grid you created then the cam and press CTRL P to make the grid son of the cam (so if you move the cam the grid stays with it!) 8. Use it in your images composition and enjoy! (Dont worry, it wont appear in your renders)</p>
<p>Here is reference image: <a href="http://www.ivanegues.frih.net/iearchivos/composition_blender.jpg" rel="nofollow">http://www.ivanegues.frih.net/iearchivos/composition_blender.jpg</a></p>
<p>Happy composition!</p>
<p>Ps. Thanks for a great magazine!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JSaffari</title>
		<link>http://www.blendernation.com/blenderart-magazine-14-is-available-cartoon-ge/comment-page-1/#comment-246306</link>
		<dc:creator>JSaffari</dc:creator>
		<pubDate>Thu, 07 Feb 2008 08:46:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/06/blenderart-magazine-14-is-available-cartoon-ge/#comment-246306</guid>
		<description>Wow,thank you Sander Gilbert,its good issue 
and thanks of all the people of magazine.  
all of issue is useful.</description>
		<content:encoded><![CDATA[<p>Wow,thank you Sander Gilbert,its good issue<br />
and thanks of all the people of magazine.<br />
all of issue is useful.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JSaffari</title>
		<link>http://www.blendernation.com/blenderart-magazine-14-is-available-cartoon-ge/comment-page-1/#comment-246304</link>
		<dc:creator>JSaffari</dc:creator>
		<pubDate>Thu, 07 Feb 2008 08:41:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/06/blenderart-magazine-14-is-available-cartoon-ge/#comment-246304</guid>
		<description>Wow,thank you Sander Gilbert,its good issue 
and thanks of all the people of magazine.  
all of issue is useful</description>
		<content:encoded><![CDATA[<p>Wow,thank you Sander Gilbert,its good issue<br />
and thanks of all the people of magazine.<br />
all of issue is useful</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeepster</title>
		<link>http://www.blendernation.com/blenderart-magazine-14-is-available-cartoon-ge/comment-page-1/#comment-246225</link>
		<dc:creator>Jeepster</dc:creator>
		<pubDate>Thu, 07 Feb 2008 02:14:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/06/blenderart-magazine-14-is-available-cartoon-ge/#comment-246225</guid>
		<description>woah that dead of night piece in the gallery thing is incredible!</description>
		<content:encoded><![CDATA[<p>woah that dead of night piece in the gallery thing is incredible!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dwayne Rosenberg</title>
		<link>http://www.blendernation.com/blenderart-magazine-14-is-available-cartoon-ge/comment-page-1/#comment-246101</link>
		<dc:creator>Dwayne Rosenberg</dc:creator>
		<pubDate>Wed, 06 Feb 2008 20:53:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/06/blenderart-magazine-14-is-available-cartoon-ge/#comment-246101</guid>
		<description>Wow, this issue sounds very very interesting. Now Blender just have to run on Leopard
Awesome work &amp; thanks for this magazine!</description>
		<content:encoded><![CDATA[<p>Wow, this issue sounds very very interesting. Now Blender just have to run on Leopard<br />
Awesome work &amp; thanks for this magazine!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AnakLelakiLaut</title>
		<link>http://www.blendernation.com/blenderart-magazine-14-is-available-cartoon-ge/comment-page-1/#comment-246070</link>
		<dc:creator>AnakLelakiLaut</dc:creator>
		<pubDate>Wed, 06 Feb 2008 19:06:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/06/blenderart-magazine-14-is-available-cartoon-ge/#comment-246070</guid>
		<description>Thanks. Very useful as always.</description>
		<content:encoded><![CDATA[<p>Thanks. Very useful as always.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: parafan</title>
		<link>http://www.blendernation.com/blenderart-magazine-14-is-available-cartoon-ge/comment-page-1/#comment-246058</link>
		<dc:creator>parafan</dc:creator>
		<pubDate>Wed, 06 Feb 2008 18:36:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/06/blenderart-magazine-14-is-available-cartoon-ge/#comment-246058</guid>
		<description>This publication is not only very good from a content perspective, but I find it very encouraging in terms of staying engaged with Blender in a number of ways.

Creating a community around an application like  Blender takes a lot of communication... and this is a positive contribution to a learning curve.</description>
		<content:encoded><![CDATA[<p>This publication is not only very good from a content perspective, but I find it very encouraging in terms of staying engaged with Blender in a number of ways.</p>
<p>Creating a community around an application like  Blender takes a lot of communication&#8230; and this is a positive contribution to a learning curve.</p>
]]></content:encoded>
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