BlenderArt magazine #14 is available – “Cartoon & GE”

Table of Contents:

  • Modeling & Rigging a Cartoon-looking Spider
  • Making a Low Poly Character from High Poly
  • Material Retouching using Node & Vertex Color
  • Creating a Cartoony animation with Blender
  • Learning the Blender Game Engine
  • Blender Game Networking
  • Making of Orion Tear
  • Making of Teenage Duck
  • Making of Monkey Game Project
  • Case Study Blender Realtime Engine

Get more information and download your copy, here.

Advertisement