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	<title>Comments on: Blender2Mentalray v 0.0.3</title>
	<atom:link href="http://www.blendernation.com/blender2mentalray-v-003/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/blender2mentalray-v-003/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sat, 21 Nov 2009 19:26:28 +0100</lastBuildDate>
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		<title>By: butelo</title>
		<link>http://www.blendernation.com/blender2mentalray-v-003/comment-page-1/#comment-26798</link>
		<dc:creator>butelo</dc:creator>
		<pubDate>Wed, 27 Dec 2006 22:04:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/24/blender2mentalray-v-003/#comment-26798</guid>
		<description>if you have a 64 bit linux I think you can download a mentalray standalnoe demo from Softimage website:
http://www.softimage.com/downloads/XSI6_EssAdv/default.aspx
but I didn&#039;t try</description>
		<content:encoded><![CDATA[<p>if you have a 64 bit linux I think you can download a mentalray standalnoe demo from Softimage website:<br />
<a href="http://www.softimage.com/downloads/XSI6_EssAdv/default.aspx" rel="nofollow">http://www.softimage.com/downloads/XSI6_EssAdv/default.aspx</a><br />
but I didn&#039;t try</p>
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	<item>
		<title>By: Eo</title>
		<link>http://www.blendernation.com/blender2mentalray-v-003/comment-page-1/#comment-26650</link>
		<dc:creator>Eo</dc:creator>
		<pubDate>Wed, 27 Dec 2006 11:02:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/24/blender2mentalray-v-003/#comment-26650</guid>
		<description>Thats great, too bad i havent got a standalone MR license. Got MR on XSI FND, but there is some stuff i would love to use blender for.</description>
		<content:encoded><![CDATA[<p>Thats great, too bad i havent got a standalone MR license. Got MR on XSI FND, but there is some stuff i would love to use blender for.</p>
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	<item>
		<title>By: CJD</title>
		<link>http://www.blendernation.com/blender2mentalray-v-003/comment-page-1/#comment-26440</link>
		<dc:creator>CJD</dc:creator>
		<pubDate>Tue, 26 Dec 2006 19:13:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/24/blender2mentalray-v-003/#comment-26440</guid>
		<description>BIG NODE RCRuiz, and big release.

congratulations</description>
		<content:encoded><![CDATA[<p>BIG NODE RCRuiz, and big release.</p>
<p>congratulations</p>
]]></content:encoded>
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	<item>
		<title>By: Arqueiro</title>
		<link>http://www.blendernation.com/blender2mentalray-v-003/comment-page-1/#comment-26413</link>
		<dc:creator>Arqueiro</dc:creator>
		<pubDate>Tue, 26 Dec 2006 18:09:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/24/blender2mentalray-v-003/#comment-26413</guid>
		<description>very nice release, i will try use it om my future 3d projects.

thanks

www.arquiteturadigital.com</description>
		<content:encoded><![CDATA[<p>very nice release, i will try use it om my future 3d projects.</p>
<p>thanks</p>
<p><a href="http://www.arquiteturadigital.com" rel="nofollow">http://www.arquiteturadigital.com</a></p>
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	<item>
		<title>By: tripdragon</title>
		<link>http://www.blendernation.com/blender2mentalray-v-003/comment-page-1/#comment-26201</link>
		<dc:creator>tripdragon</dc:creator>
		<pubDate>Mon, 25 Dec 2006 18:15:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/24/blender2mentalray-v-003/#comment-26201</guid>
		<description>Its HHHHHUUUUGE like said above !MEGANODE! But it works.. 
Have you seen Tons work lately ? Its great but its messy as hell. And so far no real progress on a node workflow speed up wich is a while from now of course.</description>
		<content:encoded><![CDATA[<p>Its HHHHHUUUUGE like said above !MEGANODE! But it works..<br />
Have you seen Tons work lately ? Its great but its messy as hell. And so far no real progress on a node workflow speed up wich is a while from now of course.</p>
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	<item>
		<title>By: Gboi</title>
		<link>http://www.blendernation.com/blender2mentalray-v-003/comment-page-1/#comment-25997</link>
		<dc:creator>Gboi</dc:creator>
		<pubDate>Sun, 24 Dec 2006 18:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/24/blender2mentalray-v-003/#comment-25997</guid>
		<description>hey, thats one freakin big node. Wish I had mental ray.
(I don&#039;t no where else to post this) Today I read in the pcworld mag and saw a mention of blender! &quot; you may also like to try blender at http://www.blender.org although its interface is not particularly kind to the beginner&quot;
yay haha.</description>
		<content:encoded><![CDATA[<p>hey, thats one freakin big node. Wish I had mental ray.<br />
(I don&#039;t no where else to post this) Today I read in the pcworld mag and saw a mention of blender! &#034; you may also like to try blender at <a href="http://www.blender.org" rel="nofollow">http://www.blender.org</a> although its interface is not particularly kind to the beginner&#034;<br />
yay haha.</p>
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	<item>
		<title>By: apoclypse</title>
		<link>http://www.blendernation.com/blender2mentalray-v-003/comment-page-1/#comment-25995</link>
		<dc:creator>apoclypse</dc:creator>
		<pubDate>Sun, 24 Dec 2006 18:37:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/24/blender2mentalray-v-003/#comment-25995</guid>
		<description>Is there a source file for this? I would love to see how you implemented this and see if I can do the same for renderman/aqsis. This should be the templaye on howto intergrate a renderer in blender.</description>
		<content:encoded><![CDATA[<p>Is there a source file for this? I would love to see how you implemented this and see if I can do the same for renderman/aqsis. This should be the templaye on howto intergrate a renderer in blender.</p>
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	<item>
		<title>By: ZanQdo</title>
		<link>http://www.blendernation.com/blender2mentalray-v-003/comment-page-1/#comment-25983</link>
		<dc:creator>ZanQdo</dc:creator>
		<pubDate>Sun, 24 Dec 2006 17:38:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/24/blender2mentalray-v-003/#comment-25983</guid>
		<description>Duositex I don&#039;t know what you mean by that? what you see is just a new shader in Mental Ray 3.5 called Architectural-Design (integrated by custom nodes), the other shaders aren&#039;t that big :-) and nodes are just a part of the interface, render settings, lights and other stuff are controlled in their respective places more similar to yafray integration</description>
		<content:encoded><![CDATA[<p>Duositex I don&#039;t know what you mean by that? what you see is just a new shader in Mental Ray 3.5 called Architectural-Design (integrated by custom nodes), the other shaders aren&#039;t that big :-) and nodes are just a part of the interface, render settings, lights and other stuff are controlled in their respective places more similar to yafray integration</p>
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	</item>
	<item>
		<title>By: mpl</title>
		<link>http://www.blendernation.com/blender2mentalray-v-003/comment-page-1/#comment-25978</link>
		<dc:creator>mpl</dc:creator>
		<pubDate>Sun, 24 Dec 2006 17:26:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/24/blender2mentalray-v-003/#comment-25978</guid>
		<description>So does anyone know what the price of a single license is? the great Autodesk seems to hide it so well...</description>
		<content:encoded><![CDATA[<p>So does anyone know what the price of a single license is? the great Autodesk seems to hide it so well&#8230;</p>
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	<item>
		<title>By: Duositex</title>
		<link>http://www.blendernation.com/blender2mentalray-v-003/comment-page-1/#comment-25971</link>
		<dc:creator>Duositex</dc:creator>
		<pubDate>Sun, 24 Dec 2006 17:01:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/24/blender2mentalray-v-003/#comment-25971</guid>
		<description>This seems a bit impractical. I mean... kudos on the efforts but that has to be the worst interface possible. The only way it could be worse would be if the contents of that node were scattered around the screen randomly like confetti. Anyway.. I hope it works well.</description>
		<content:encoded><![CDATA[<p>This seems a bit impractical. I mean&#8230; kudos on the efforts but that has to be the worst interface possible. The only way it could be worse would be if the contents of that node were scattered around the screen randomly like confetti. Anyway.. I hope it works well.</p>
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