Blender to RenderMan: Aqsis/Air Depth-Mapped Occlusion using multiple light rigs

Paul Gregory wrote:

Eric Back, the author of the MOSAIC plugin that bridges Blender and RenderMan compatible renderers, has posted a sample animation showing some of the in progress features of the MOSAIC scripts. Specifically depth mapped occlusion with multiple depth maps.

This shows some of the advanced functionality that MOSAIC brings to the Blender/RenderMan arena, functionality that no other solution so far has even got close to. It shows that the combination is very close to being able to produce professional quality results.

The source to the example is included in the article.

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