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	<title>Comments on: Blender Sightings</title>
	<atom:link href="http://www.blendernation.com/blender-sightings/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/blender-sightings/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: blndrusr</title>
		<link>http://www.blendernation.com/blender-sightings/comment-page-1/#comment-489354</link>
		<dc:creator>blndrusr</dc:creator>
		<pubDate>Mon, 29 Jun 2009 00:33:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8421#comment-489354</guid>
		<description>And thereafter... the Blender mascot can pop up in all future Blender Foundations videos... as a cameo. ;-)</description>
		<content:encoded><![CDATA[<p>And thereafter&#8230; the Blender mascot can pop up in all future Blender Foundations videos&#8230; as a cameo. ;-)</p>
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	</item>
	<item>
		<title>By: blndrusr</title>
		<link>http://www.blendernation.com/blender-sightings/comment-page-1/#comment-489346</link>
		<dc:creator>blndrusr</dc:creator>
		<pubDate>Mon, 29 Jun 2009 00:23:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8421#comment-489346</guid>
		<description>MARKETING:

1. Create Blender Character/Mascot eg Suzanne - with 3 orange dreadlocks - like Blender logo for hair.

2. Create high quality short story around this character - perhaps explaining the Coming of Age of Blender/Suzanne.

3. Distribute as BBB and Durian, contact all companies listed in sightings above, and actively encourage the re-use of this story for demonstrations.

WATCH for sightings where Blender character/mascot/logo to be seen in demos (as above) - advertising Blender not just a big bunny.


AND / OR:

Use a small version of the blender logo in the 2.5 GUI as icon button for click changing between views/modes/modules... so any demo will show the Blender logo in it - regardless of the media content eg video/animation/models.

This way the Blender logo becomes synonymous with what Blender does - the blending of amazing features.

And hopefully - lots of sightings are everywhere.

And lastly, it&#039;s a nice way to &#039;put the icing on the cake&#039; of 2.5.

Afterall, if some on cgtalk have their way, Blender may end up being customised to look like Maya/Max/XSI/etc.

It&#039;s been said that a successful install of Maya in a studio means it won&#039;t look anything like Maya once customised.

But wouldn&#039;t it be cool to use the Blender logo as a unique, useful, and powerfully recognisable logo in Blender&#039;s 2.5 interface regardless of how the user customises the interface?

Just my 2 cents.</description>
		<content:encoded><![CDATA[<p>MARKETING:</p>
<p>1. Create Blender Character/Mascot eg Suzanne &#8211; with 3 orange dreadlocks &#8211; like Blender logo for hair.</p>
<p>2. Create high quality short story around this character &#8211; perhaps explaining the Coming of Age of Blender/Suzanne.</p>
<p>3. Distribute as BBB and Durian, contact all companies listed in sightings above, and actively encourage the re-use of this story for demonstrations.</p>
<p>WATCH for sightings where Blender character/mascot/logo to be seen in demos (as above) &#8211; advertising Blender not just a big bunny.</p>
<p>AND / OR:</p>
<p>Use a small version of the blender logo in the 2.5 GUI as icon button for click changing between views/modes/modules&#8230; so any demo will show the Blender logo in it &#8211; regardless of the media content eg video/animation/models.</p>
<p>This way the Blender logo becomes synonymous with what Blender does &#8211; the blending of amazing features.</p>
<p>And hopefully &#8211; lots of sightings are everywhere.</p>
<p>And lastly, it&#039;s a nice way to &#039;put the icing on the cake&#039; of 2.5.</p>
<p>Afterall, if some on cgtalk have their way, Blender may end up being customised to look like Maya/Max/XSI/etc.</p>
<p>It&#039;s been said that a successful install of Maya in a studio means it won&#039;t look anything like Maya once customised.</p>
<p>But wouldn&#039;t it be cool to use the Blender logo as a unique, useful, and powerfully recognisable logo in Blender&#039;s 2.5 interface regardless of how the user customises the interface?</p>
<p>Just my 2 cents.</p>
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	</item>
	<item>
		<title>By: E-tek</title>
		<link>http://www.blendernation.com/blender-sightings/comment-page-1/#comment-489200</link>
		<dc:creator>E-tek</dc:creator>
		<pubDate>Sun, 28 Jun 2009 07:23:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8421#comment-489200</guid>
		<description>The BBB was used widely for demos in &#039;Java Day&#039; last week in Israel, specially regarding &#039;Java TV&#039; demos (it was playing in the background of the presented features), I guess it was also used at the &#039;Java one&#039; 2009, because many sessions was replicated from there</description>
		<content:encoded><![CDATA[<p>The BBB was used widely for demos in &#039;Java Day&#039; last week in Israel, specially regarding &#039;Java TV&#039; demos (it was playing in the background of the presented features), I guess it was also used at the &#039;Java one&#039; 2009, because many sessions was replicated from there</p>
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	</item>
	<item>
		<title>By: Pablo Vazquez</title>
		<link>http://www.blendernation.com/blender-sightings/comment-page-1/#comment-489074</link>
		<dc:creator>Pablo Vazquez</dc:creator>
		<pubDate>Sat, 27 Jun 2009 13:58:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8421#comment-489074</guid>
		<description>Just testing new Firefox 3.5, BBB used to show off new  HTML5 and CSS/SVG stuff.
http://labs.silverorange.com/archive/2009/may/ambiance</description>
		<content:encoded><![CDATA[<p>Just testing new Firefox 3.5, BBB used to show off new  HTML5 and CSS/SVG stuff.<br />
<a href="http://labs.silverorange.com/archive/2009/may/ambiance" rel="nofollow">http://labs.silverorange.com/archive/2009/may/ambiance</a></p>
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	</item>
	<item>
		<title>By: ysvry</title>
		<link>http://www.blendernation.com/blender-sightings/comment-page-1/#comment-489060</link>
		<dc:creator>ysvry</dc:creator>
		<pubDate>Sat, 27 Jun 2009 13:32:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8421#comment-489060</guid>
		<description>ibm supported the nazi&#039;s before ww2 so let them keep theire jobs.</description>
		<content:encoded><![CDATA[<p>ibm supported the nazi&#039;s before ww2 so let them keep theire jobs.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: redbyte</title>
		<link>http://www.blendernation.com/blender-sightings/comment-page-1/#comment-489026</link>
		<dc:creator>redbyte</dc:creator>
		<pubDate>Sat, 27 Jun 2009 08:54:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8421#comment-489026</guid>
		<description>I like blender sightings. Perhaps a monthly roundup might work?</description>
		<content:encoded><![CDATA[<p>I like blender sightings. Perhaps a monthly roundup might work?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tony</title>
		<link>http://www.blendernation.com/blender-sightings/comment-page-1/#comment-489015</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Sat, 27 Jun 2009 03:51:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8421#comment-489015</guid>
		<description>@doubleZ,

I thought the same thing. Plus, as somebody who&#039;s actually used Blender under Parallels (don&#039;t ask why) I couldn&#039;t help but remember what a nightmare hotkeys were... Definitely not a good example of a reason to use Parallels. Still, cool to see Blender (and the Apricot splash screen) make an appearance.</description>
		<content:encoded><![CDATA[<p>@doubleZ,</p>
<p>I thought the same thing. Plus, as somebody who&#039;s actually used Blender under Parallels (don&#039;t ask why) I couldn&#039;t help but remember what a nightmare hotkeys were&#8230; Definitely not a good example of a reason to use Parallels. Still, cool to see Blender (and the Apricot splash screen) make an appearance.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BlenderLovingPandaBear</title>
		<link>http://www.blendernation.com/blender-sightings/comment-page-1/#comment-488985</link>
		<dc:creator>BlenderLovingPandaBear</dc:creator>
		<pubDate>Sat, 27 Jun 2009 00:13:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8421#comment-488985</guid>
		<description>world domination tastes like an Apricot, go figure</description>
		<content:encoded><![CDATA[<p>world domination tastes like an Apricot, go figure</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: doubleZ</title>
		<link>http://www.blendernation.com/blender-sightings/comment-page-1/#comment-488921</link>
		<dc:creator>doubleZ</dc:creator>
		<pubDate>Fri, 26 Jun 2009 16:22:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8421#comment-488921</guid>
		<description>For the virtualization demo, they use blender in Windows... very usefull when you know that Blender can be install natively on Mac OSX.</description>
		<content:encoded><![CDATA[<p>For the virtualization demo, they use blender in Windows&#8230; very usefull when you know that Blender can be install natively on Mac OSX.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hitechboy722</title>
		<link>http://www.blendernation.com/blender-sightings/comment-page-1/#comment-488914</link>
		<dc:creator>hitechboy722</dc:creator>
		<pubDate>Fri, 26 Jun 2009 15:31:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8421#comment-488914</guid>
		<description>@thud that just cracks me up!</description>
		<content:encoded><![CDATA[<p>@thud that just cracks me up!</p>
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