blender_library_10k.jpgMariano is making leaps and bounds with the script:
  • New database system allowing to store more than 10,000 items.
  • Categories and sub categories in each library.
  • Content can be rearraged with file managers. You can add categories, delete or move stuff or whatever you like. Just note every item needs 3 files (the .blend, the jpg preview image and the .txt with data)
  • Load at 3D Cursor option (only works with single datablock objects for now)
  • Item 's description is displayed below current item's name.
  • Can import single items from any library now. Also warning if the item you are importing already exists in the library.
  • Option to import a full folder of Tar compressed items at once.
  • In INFO menu, click on item's name or description to rename.
  • Can choose a license text to be added to the item. The user is warned about the existance of the license text when loading items with license.






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2 Responses to “Blender Library Script 1.3”  

  1. 1 Roger

    I have python deprication issues with getCurrent() and when those are fixed, other errors when running it with Blender 2.43 RC1. Am I insane, or are others having this problem?

  2. 2 Pep

    No, it happens to me too, with the final release of 2.43.
    I just edited the python script and the "deprecated" stuff disappeared.
    I don't know Python programming and made a brutal edit on the case of getcurrent, but then i had the other errors and crashes loading and saving materials. I solved them editing the script in the mentioned blind way. Now it works but i cannot have the materials preview.
    I can send a copy of my edited script, but any help with the preview would be excellent
    ciao
    pep

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