<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Blender conference: Creating the Impossible with Blender nodes.</title>
	<atom:link href="http://www.blendernation.com/blender-conference-creating-the-impossible-with-blender-nodes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/blender-conference-creating-the-impossible-with-blender-nodes/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: ywego</title>
		<link>http://www.blendernation.com/blender-conference-creating-the-impossible-with-blender-nodes/comment-page-1/#comment-14469</link>
		<dc:creator>ywego</dc:creator>
		<pubDate>Tue, 24 Oct 2006 23:09:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/20/blender-conference-creating-the-impossible-with-blender-nodes/#comment-14469</guid>
		<description>wow, I really didn&#039;t believe that it can be poassible to make in Blender, I&#039;m going to try the tutorial</description>
		<content:encoded><![CDATA[<p>wow, I really didn&#039;t believe that it can be poassible to make in Blender, I&#039;m going to try the tutorial</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 5to11</title>
		<link>http://www.blendernation.com/blender-conference-creating-the-impossible-with-blender-nodes/comment-page-1/#comment-14272</link>
		<dc:creator>5to11</dc:creator>
		<pubDate>Mon, 23 Oct 2006 12:32:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/20/blender-conference-creating-the-impossible-with-blender-nodes/#comment-14272</guid>
		<description>explosion is not very realistic, it&#039;s more like candyfloss, the clouds don&#039;t billow or move, it doesn&#039;t show the volume of the cloud moving, it just rotates repeatedly.

regarding the power of nodes, it&#039;s interesting but making difficult FX&#039;s easy isn&#039;t demonstrated in my opinion, in this example of the &#039;power&#039; of nodes. it&#039;s more like a mediocre effect made easy.</description>
		<content:encoded><![CDATA[<p>explosion is not very realistic, it&#039;s more like candyfloss, the clouds don&#039;t billow or move, it doesn&#039;t show the volume of the cloud moving, it just rotates repeatedly.</p>
<p>regarding the power of nodes, it&#039;s interesting but making difficult FX&#039;s easy isn&#039;t demonstrated in my opinion, in this example of the &#039;power&#039; of nodes. it&#039;s more like a mediocre effect made easy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Trog</title>
		<link>http://www.blendernation.com/blender-conference-creating-the-impossible-with-blender-nodes/comment-page-1/#comment-14124</link>
		<dc:creator>Trog</dc:creator>
		<pubDate>Sun, 22 Oct 2006 03:40:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/20/blender-conference-creating-the-impossible-with-blender-nodes/#comment-14124</guid>
		<description>not inspired by what (should have) happened in N.K., I hope? -- mpan3

Huh?  Nuclear anarchy is good?</description>
		<content:encoded><![CDATA[<p>not inspired by what (should have) happened in N.K., I hope? &#8212; mpan3</p>
<p>Huh?  Nuclear anarchy is good?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: aussiedude</title>
		<link>http://www.blendernation.com/blender-conference-creating-the-impossible-with-blender-nodes/comment-page-1/#comment-14026</link>
		<dc:creator>aussiedude</dc:creator>
		<pubDate>Sat, 21 Oct 2006 11:18:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/20/blender-conference-creating-the-impossible-with-blender-nodes/#comment-14026</guid>
		<description>@Kram1032

What are these &quot;nodes&quot; you talk of?

(..j/k, lol)

Although I must admit I enjoy modelling more than creating SFX and cool looking materials. So really I don&#039;t use the nodes much either, I barely use anything outside of the modelling tools.</description>
		<content:encoded><![CDATA[<p>@Kram1032</p>
<p>What are these &#034;nodes&#034; you talk of?</p>
<p>(..j/k, lol)</p>
<p>Although I must admit I enjoy modelling more than creating SFX and cool looking materials. So really I don&#039;t use the nodes much either, I barely use anything outside of the modelling tools.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mpan3</title>
		<link>http://www.blendernation.com/blender-conference-creating-the-impossible-with-blender-nodes/comment-page-1/#comment-13999</link>
		<dc:creator>mpan3</dc:creator>
		<pubDate>Sat, 21 Oct 2006 03:38:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/20/blender-conference-creating-the-impossible-with-blender-nodes/#comment-13999</guid>
		<description>not inspired by what (should have) happened in N.K., I hope?</description>
		<content:encoded><![CDATA[<p>not inspired by what (should have) happened in N.K., I hope?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ccherrett</title>
		<link>http://www.blendernation.com/blender-conference-creating-the-impossible-with-blender-nodes/comment-page-1/#comment-13966</link>
		<dc:creator>ccherrett</dc:creator>
		<pubDate>Fri, 20 Oct 2006 20:39:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/20/blender-conference-creating-the-impossible-with-blender-nodes/#comment-13966</guid>
		<description>The point was that Nodes are powerful. Not that this is the best animation ever.</description>
		<content:encoded><![CDATA[<p>The point was that Nodes are powerful. Not that this is the best animation ever.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kram1032</title>
		<link>http://www.blendernation.com/blender-conference-creating-the-impossible-with-blender-nodes/comment-page-1/#comment-13940</link>
		<dc:creator>Kram1032</dc:creator>
		<pubDate>Fri, 20 Oct 2006 16:45:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/20/blender-conference-creating-the-impossible-with-blender-nodes/#comment-13940</guid>
		<description>Atomic Explosion Comment:
It&#039;s quite good, but it&#039;s too &quot;plastic&quot; and I&#039;m not an Expert, but I think, it also needs to long, to come up. And also stays too long, but then, it circulates too fast: The mushroom-head-cloud is too fast...
Last point is, that the illumination is a little weak; It could be brighter!</description>
		<content:encoded><![CDATA[<p>Atomic Explosion Comment:<br />
It&#039;s quite good, but it&#039;s too &#034;plastic&#034; and I&#039;m not an Expert, but I think, it also needs to long, to come up. And also stays too long, but then, it circulates too fast: The mushroom-head-cloud is too fast&#8230;<br />
Last point is, that the illumination is a little weak; It could be brighter!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kram1032</title>
		<link>http://www.blendernation.com/blender-conference-creating-the-impossible-with-blender-nodes/comment-page-1/#comment-13937</link>
		<dc:creator>Kram1032</dc:creator>
		<pubDate>Fri, 20 Oct 2006 16:39:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/20/blender-conference-creating-the-impossible-with-blender-nodes/#comment-13937</guid>
		<description>I somewhere read, that most of the Blenderartist don&#039;t use Nodes as much, as Other 3DArtists; some of them, don&#039;t even know, that it&#039;s existing!
I also used it only once, so I don&#039;t really know, what you can do with it!
I think, the extraordinary part of this is, exact this! :p

There also was written somewhere, that the Blender Nodes aren&#039;t as &quot;good&quot; as in other 3DProgs, but I can&#039;t tell you, if it&#039;s true or not, &#039;cause I didn&#039;t use any other 3DProg... :D</description>
		<content:encoded><![CDATA[<p>I somewhere read, that most of the Blenderartist don&#039;t use Nodes as much, as Other 3DArtists; some of them, don&#039;t even know, that it&#039;s existing!<br />
I also used it only once, so I don&#039;t really know, what you can do with it!<br />
I think, the extraordinary part of this is, exact this! :p</p>
<p>There also was written somewhere, that the Blender Nodes aren&#039;t as &#034;good&#034; as in other 3DProgs, but I can&#039;t tell you, if it&#039;s true or not, &#039;cause I didn&#039;t use any other 3DProg&#8230; :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: algerdino</title>
		<link>http://www.blendernation.com/blender-conference-creating-the-impossible-with-blender-nodes/comment-page-1/#comment-13913</link>
		<dc:creator>algerdino</dc:creator>
		<pubDate>Fri, 20 Oct 2006 13:14:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/20/blender-conference-creating-the-impossible-with-blender-nodes/#comment-13913</guid>
		<description>i&#039;m not realy impressed by this animation</description>
		<content:encoded><![CDATA[<p>i&#039;m not realy impressed by this animation</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: brian</title>
		<link>http://www.blendernation.com/blender-conference-creating-the-impossible-with-blender-nodes/comment-page-1/#comment-13912</link>
		<dc:creator>brian</dc:creator>
		<pubDate>Fri, 20 Oct 2006 13:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/20/blender-conference-creating-the-impossible-with-blender-nodes/#comment-13912</guid>
		<description>I think the focus is on blender nodes, not the animation. I do agree the animation is not amazing, but since thats not the focus....</description>
		<content:encoded><![CDATA[<p>I think the focus is on blender nodes, not the animation. I do agree the animation is not amazing, but since thats not the focus&#8230;.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
