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	<title>Comments on: Blender Animations Help British Police</title>
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	<link>http://www.blendernation.com/blender-animations-help-british-police/</link>
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		<title>By: Jan</title>
		<link>http://www.blendernation.com/blender-animations-help-british-police/comment-page-1/#comment-417295</link>
		<dc:creator>Jan</dc:creator>
		<pubDate>Wed, 26 Nov 2008 22:04:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/27/blender-animations-help-british-police/#comment-417295</guid>
		<description>Good work Ian. You have provided a resource that adds a refreshing dimension to a very dry subject. Don&#039;t be disheartened by negative comments. It&#039;s a leap forward in crime prevention messages and should be applauded. Well done.</description>
		<content:encoded><![CDATA[<p>Good work Ian. You have provided a resource that adds a refreshing dimension to a very dry subject. Don&#039;t be disheartened by negative comments. It&#039;s a leap forward in crime prevention messages and should be applauded. Well done.</p>
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		<title>By: tina gasperson</title>
		<link>http://www.blendernation.com/blender-animations-help-british-police/comment-page-1/#comment-101150</link>
		<dc:creator>tina gasperson</dc:creator>
		<pubDate>Wed, 09 May 2007 21:05:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/27/blender-animations-help-british-police/#comment-101150</guid>
		<description>Ian, I am hoping to write a story about this for Linux.com. Can you get in touch with me and let me know if you are interested or not? It&#039;s tinahdee at gmail dot com.</description>
		<content:encoded><![CDATA[<p>Ian, I am hoping to write a story about this for Linux.com. Can you get in touch with me and let me know if you are interested or not? It&#039;s tinahdee at gmail dot com.</p>
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		<title>By: ERM</title>
		<link>http://www.blendernation.com/blender-animations-help-british-police/comment-page-1/#comment-98786</link>
		<dc:creator>ERM</dc:creator>
		<pubDate>Fri, 04 May 2007 14:46:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/27/blender-animations-help-british-police/#comment-98786</guid>
		<description>Höhrer, that movie is what got me to get into Blender and start animating.  The movie is clearly more cheaply rendered than Pixar movies, but the plot and everything was so great, so I thought perhaps I can do something like that - on a smaller scale, of course.  Now I&#039;m finishing up on my first short (really short - 35 seconds not including credits) and it&#039;s all thanks to that movie.</description>
		<content:encoded><![CDATA[<p>Höhrer, that movie is what got me to get into Blender and start animating.  The movie is clearly more cheaply rendered than Pixar movies, but the plot and everything was so great, so I thought perhaps I can do something like that &#8211; on a smaller scale, of course.  Now I&#039;m finishing up on my first short (really short &#8211; 35 seconds not including credits) and it&#039;s all thanks to that movie.</p>
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		<title>By: Ian Ball</title>
		<link>http://www.blendernation.com/blender-animations-help-british-police/comment-page-1/#comment-98219</link>
		<dc:creator>Ian Ball</dc:creator>
		<pubDate>Thu, 03 May 2007 08:45:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/27/blender-animations-help-british-police/#comment-98219</guid>
		<description>Thanks Kernon. And thanks for sticking up for me and listing all those things that I can do, now that does give me confidence!

Another project in a similar vein is already at the rendering stage and some of the improvements include a more detailed character and scenery and more subtleties in the animation.

The more you do projects the more you learn stuff and the more confident you get. It’s all about progress.</description>
		<content:encoded><![CDATA[<p>Thanks Kernon. And thanks for sticking up for me and listing all those things that I can do, now that does give me confidence!</p>
<p>Another project in a similar vein is already at the rendering stage and some of the improvements include a more detailed character and scenery and more subtleties in the animation.</p>
<p>The more you do projects the more you learn stuff and the more confident you get. It’s all about progress.</p>
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		<title>By: Kernon</title>
		<link>http://www.blendernation.com/blender-animations-help-british-police/comment-page-1/#comment-98010</link>
		<dc:creator>Kernon</dc:creator>
		<pubDate>Wed, 02 May 2007 16:40:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/27/blender-animations-help-british-police/#comment-98010</guid>
		<description>@Ian
That&#039;s exactly the right attitude to have. Good for you</description>
		<content:encoded><![CDATA[<p>@Ian<br />
That&#039;s exactly the right attitude to have. Good for you</p>
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		<title>By: disco jonny</title>
		<link>http://www.blendernation.com/blender-animations-help-british-police/comment-page-1/#comment-97575</link>
		<dc:creator>disco jonny</dc:creator>
		<pubDate>Tue, 01 May 2007 11:28:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/27/blender-animations-help-british-police/#comment-97575</guid>
		<description>good work son, maybe now you can give some attention to mars :)

she has been missing you!

let me know if you still want some adobe stuff... you know where to find me :)

[oh yeah, i will be down your way soon...]</description>
		<content:encoded><![CDATA[<p>good work son, maybe now you can give some attention to mars :)</p>
<p>she has been missing you!</p>
<p>let me know if you still want some adobe stuff&#8230; you know where to find me :)</p>
<p>[oh yeah, i will be down your way soon...]</p>
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		<title>By: Ian Ball</title>
		<link>http://www.blendernation.com/blender-animations-help-british-police/comment-page-1/#comment-97520</link>
		<dc:creator>Ian Ball</dc:creator>
		<pubDate>Tue, 01 May 2007 09:00:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/27/blender-animations-help-british-police/#comment-97520</guid>
		<description>Wow! So many comments! Thanks for those who are sticking up for me!

This is only my second ever Blender project so yeah, it&#039;s amateur and it needs work.

I&#039;m not going to make any excuses to those who don&#039;t like it. But I will say that the criticism is hardly constructive and not likely to give me confidence in any future projects. Some of it is just down right harsh, which is a shame for the Blender Community.

I am a Blender hobbyist who just so happens to work for the police and I was responding to a challenge to come up with innovative new ways to get the message across about car crime which is a problem in our area.

It is something I did in my own time on limited resources and I had to do everything, including the voice over which I recorded on my cheap home microphone. It ended up sounding hissy so I changed the pitch to disguise it.

I wanted to do this to show what I could do (&amp; what Blender could do) in the hope of being given permission to do more of this sort of stuff. And at the moment this looks to be paying off... so yay! :-)

I saw an animation the other day that looked superb, real quality, but it was only 7 seven minutes long and it took the guy 8 years to complete. Sometimes, you just have to cut corners.

At the end of the day, I&#039;ve learned a lot and I&#039;ve got an article on the front page at BlenderNation. I&#039;ve also had Keith appear on various local newspapers, ITV West and Police Review magazine so it can&#039;t be that bad can it?</description>
		<content:encoded><![CDATA[<p>Wow! So many comments! Thanks for those who are sticking up for me!</p>
<p>This is only my second ever Blender project so yeah, it&#039;s amateur and it needs work.</p>
<p>I&#039;m not going to make any excuses to those who don&#039;t like it. But I will say that the criticism is hardly constructive and not likely to give me confidence in any future projects. Some of it is just down right harsh, which is a shame for the Blender Community.</p>
<p>I am a Blender hobbyist who just so happens to work for the police and I was responding to a challenge to come up with innovative new ways to get the message across about car crime which is a problem in our area.</p>
<p>It is something I did in my own time on limited resources and I had to do everything, including the voice over which I recorded on my cheap home microphone. It ended up sounding hissy so I changed the pitch to disguise it.</p>
<p>I wanted to do this to show what I could do (&amp; what Blender could do) in the hope of being given permission to do more of this sort of stuff. And at the moment this looks to be paying off&#8230; so yay! :-)</p>
<p>I saw an animation the other day that looked superb, real quality, but it was only 7 seven minutes long and it took the guy 8 years to complete. Sometimes, you just have to cut corners.</p>
<p>At the end of the day, I&#039;ve learned a lot and I&#039;ve got an article on the front page at BlenderNation. I&#039;ve also had Keith appear on various local newspapers, ITV West and Police Review magazine so it can&#039;t be that bad can it?</p>
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		<title>By: Jon</title>
		<link>http://www.blendernation.com/blender-animations-help-british-police/comment-page-1/#comment-97235</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Mon, 30 Apr 2007 13:09:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/27/blender-animations-help-british-police/#comment-97235</guid>
		<description>Kernon, huh?
You are completely wrong. Misdriven. It does not matter how technically good anyone might be or not (if or if not).
What matters is only, do I like it, do you appreciate it? My answer is clear. No. Absolutely not. Not the style, not the intention. May be it&#039;s well made, to me it does not matter. 
I like reading well printed books, I appreciate well printed books (or newspapers) - well, but I also read badly printed books if only they have something to say that seem anyway important or interesting to me.

@Sovereignncc-e : &quot;who doesn&#039;t like watching criminals get beat up by high-tech weaponry&quot; 
pffft - who says who is a criminal? Come on, think about this just a few seconds and think again
who will own, does own, this kind of weaponry?
http://www.amnestyusa.org/document.php?lang=e&amp;id=5E287F135521DB378025690000692C81
http://www.afrlhorizons.com/Briefs/Sept01/DE0101.html</description>
		<content:encoded><![CDATA[<p>Kernon, huh?<br />
You are completely wrong. Misdriven. It does not matter how technically good anyone might be or not (if or if not).<br />
What matters is only, do I like it, do you appreciate it? My answer is clear. No. Absolutely not. Not the style, not the intention. May be it&#039;s well made, to me it does not matter.<br />
I like reading well printed books, I appreciate well printed books (or newspapers) &#8211; well, but I also read badly printed books if only they have something to say that seem anyway important or interesting to me.</p>
<p>@Sovereignncc-e : &#034;who doesn&#039;t like watching criminals get beat up by high-tech weaponry&#034;<br />
pffft &#8211; who says who is a criminal? Come on, think about this just a few seconds and think again<br />
who will own, does own, this kind of weaponry?<br />
<a href="http://www.amnestyusa.org/document.php?lang=e&amp;id=5E287F135521DB378025690000692C81" rel="nofollow">http://www.amnestyusa.org/document.php?lang=e&amp;id=5E287F135521DB378025690000692C81</a><br />
<a href="http://www.afrlhorizons.com/Briefs/Sept01/DE0101.html" rel="nofollow">http://www.afrlhorizons.com/Briefs/Sept01/DE0101.html</a></p>
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		<title>By: Höhrer</title>
		<link>http://www.blendernation.com/blender-animations-help-british-police/comment-page-1/#comment-97103</link>
		<dc:creator>Höhrer</dc:creator>
		<pubDate>Mon, 30 Apr 2007 07:17:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/27/blender-animations-help-british-police/#comment-97103</guid>
		<description>@Ike: Hey, now, that&#039;s what they said at the Alamo.

Ok, i think we&#039;ve stretched this comments-thread a bit to much already :)

Werner

PS: Oh, cool - everybody who hasn&#039;t seen the film I suggest to at least read this (unless you plan to watch it soon that is) http://en.wikiquote.org/wiki/Hoodwinked :D</description>
		<content:encoded><![CDATA[<p>@Ike: Hey, now, that&#039;s what they said at the Alamo.</p>
<p>Ok, i think we&#039;ve stretched this comments-thread a bit to much already :)</p>
<p>Werner</p>
<p>PS: Oh, cool &#8211; everybody who hasn&#039;t seen the film I suggest to at least read this (unless you plan to watch it soon that is) <a href="http://en.wikiquote.org/wiki/Hoodwinked" rel="nofollow">http://en.wikiquote.org/wiki/Hoodwinked</a> :D</p>
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		<title>By: Ike</title>
		<link>http://www.blendernation.com/blender-animations-help-british-police/comment-page-1/#comment-96914</link>
		<dc:creator>Ike</dc:creator>
		<pubDate>Sun, 29 Apr 2007 22:43:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/27/blender-animations-help-british-police/#comment-96914</guid>
		<description>Oh Boy!!! I get TEN movie qoute points!! I think that&#039;s more than anyone else in the entire Blender Nation!! Maybe if I save up my points I can buy Hoodwinked on DVD.

p.s. &quot;we&#039;re all gunna die in here&quot;</description>
		<content:encoded><![CDATA[<p>Oh Boy!!! I get TEN movie qoute points!! I think that&#039;s more than anyone else in the entire Blender Nation!! Maybe if I save up my points I can buy Hoodwinked on DVD.</p>
<p>p.s. &#034;we&#039;re all gunna die in here&#034;</p>
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