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	<title>Comments on: Blender 2.3 Guide Sold Out</title>
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		<title>By: broken_sword</title>
		<link>http://www.blendernation.com/blender-23-guide-sold-out/comment-page-1/#comment-22401</link>
		<dc:creator>broken_sword</dc:creator>
		<pubDate>Wed, 06 Dec 2006 04:39:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/04/blender-23-guide-sold-out/#comment-22401</guid>
		<description>I have a got a copy of the book myself, in 2040 (that&#039;s when I&#039;m 60 years old), I&#039;m going to auction my blender 2.23 guide for £ 100.000 or more :D ha ha ha ha ha ha ha ha

re: yafray: the docos in their website are more than enough to scratch our head till we go bald...</description>
		<content:encoded><![CDATA[<p>I have a got a copy of the book myself, in 2040 (that&#039;s when I&#039;m 60 years old), I&#039;m going to auction my blender 2.23 guide for £ 100.000 or more :D ha ha ha ha ha ha ha ha</p>
<p>re: yafray: the docos in their website are more than enough to scratch our head till we go bald&#8230;</p>
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		<title>By: Tony</title>
		<link>http://www.blendernation.com/blender-23-guide-sold-out/comment-page-1/#comment-22398</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Wed, 06 Dec 2006 04:02:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/04/blender-23-guide-sold-out/#comment-22398</guid>
		<description>I also think a really thorough book on the Game Engine would be great.  

Also, YafRay and other rendering options aren&#039;t very well served with documentation either.  The 2.3 guide hardly does more than mention that YafRay exists, but it&#039;s not trivial to get started using it.  It&#039;d be cool to see a big book on rendering and compositing in Blender and friends.

A-a-and softbodies, fluid and physics!  A-a-and Python!  

I&#039;m happy to let my copy of 2.3 become a collectors item.  The future looks pretty bright for Blender books...</description>
		<content:encoded><![CDATA[<p>I also think a really thorough book on the Game Engine would be great.  </p>
<p>Also, YafRay and other rendering options aren&#039;t very well served with documentation either.  The 2.3 guide hardly does more than mention that YafRay exists, but it&#039;s not trivial to get started using it.  It&#039;d be cool to see a big book on rendering and compositing in Blender and friends.</p>
<p>A-a-and softbodies, fluid and physics!  A-a-and Python!  </p>
<p>I&#039;m happy to let my copy of 2.3 become a collectors item.  The future looks pretty bright for Blender books&#8230;</p>
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	<item>
		<title>By: Renato Perini</title>
		<link>http://www.blendernation.com/blender-23-guide-sold-out/comment-page-1/#comment-22287</link>
		<dc:creator>Renato Perini</dc:creator>
		<pubDate>Tue, 05 Dec 2006 10:50:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/04/blender-23-guide-sold-out/#comment-22287</guid>
		<description>harkyman, I can&#039;t wait for *your* book... :P
If I have to express some preferences, as said before from someone, I&#039;d prefer a book that talks about Game Engine and all the new stuff that comes from Bullet 2.x or something that speaks about all the physics stuff recently added (particles, hair / fur, softbodies, fluid, etc. etc.)
Oh, and I want a signed copy :P</description>
		<content:encoded><![CDATA[<p>harkyman, I can&#039;t wait for *your* book&#8230; :P<br />
If I have to express some preferences, as said before from someone, I&#039;d prefer a book that talks about Game Engine and all the new stuff that comes from Bullet 2.x or something that speaks about all the physics stuff recently added (particles, hair / fur, softbodies, fluid, etc. etc.)<br />
Oh, and I want a signed copy :P</p>
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	<item>
		<title>By: harkyman</title>
		<link>http://www.blendernation.com/blender-23-guide-sold-out/comment-page-1/#comment-22246</link>
		<dc:creator>harkyman</dc:creator>
		<pubDate>Tue, 05 Dec 2006 04:21:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/04/blender-23-guide-sold-out/#comment-22246</guid>
		<description>inazuma: thanks for the offer, but in addition to the Blender things that I do, my day job is as an IT Manager and digital prep guru at an independent commercial printer. We have a digital press too (which rocks, as I&#039;m sure you know), but something of this scale is more cost-effective on the big iron. At our shop, we&#039;ve found that if we&#039;re running more than 2000 sheets of paper through the digital, we can give a better cost printing conventional. We have our own bindery and run a pretty end-to-end operation. That said, my company isn&#039;t printing the book -- an actual publishing house will almost certainly be handling that, due to their delivery channels and several other efficiencies they can provide.

Eric Havard (and everyone else): The book will absolutely be available for pre-order. Just not yet.</description>
		<content:encoded><![CDATA[<p>inazuma: thanks for the offer, but in addition to the Blender things that I do, my day job is as an IT Manager and digital prep guru at an independent commercial printer. We have a digital press too (which rocks, as I&#039;m sure you know), but something of this scale is more cost-effective on the big iron. At our shop, we&#039;ve found that if we&#039;re running more than 2000 sheets of paper through the digital, we can give a better cost printing conventional. We have our own bindery and run a pretty end-to-end operation. That said, my company isn&#039;t printing the book &#8212; an actual publishing house will almost certainly be handling that, due to their delivery channels and several other efficiencies they can provide.</p>
<p>Eric Havard (and everyone else): The book will absolutely be available for pre-order. Just not yet.</p>
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	<item>
		<title>By: inazuma</title>
		<link>http://www.blendernation.com/blender-23-guide-sold-out/comment-page-1/#comment-22239</link>
		<dc:creator>inazuma</dc:creator>
		<pubDate>Tue, 05 Dec 2006 03:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/04/blender-23-guide-sold-out/#comment-22239</guid>
		<description>If anyone who has real knowledge of the actual costs for production wants to to email me, I may be able to assist in this matter.  Digital print and a real affordable press is what my business is built upon.  While my business is based upon wide-format stuff - I also have a good reference for all things small-format.  And, as always, my love for opensource is paramount.

And ANY suggestions regarding binds are welcome, of course.

K</description>
		<content:encoded><![CDATA[<p>If anyone who has real knowledge of the actual costs for production wants to to email me, I may be able to assist in this matter.  Digital print and a real affordable press is what my business is built upon.  While my business is based upon wide-format stuff &#8211; I also have a good reference for all things small-format.  And, as always, my love for opensource is paramount.</p>
<p>And ANY suggestions regarding binds are welcome, of course.</p>
<p>K</p>
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	</item>
	<item>
		<title>By: Eric Havard</title>
		<link>http://www.blendernation.com/blender-23-guide-sold-out/comment-page-1/#comment-22227</link>
		<dc:creator>Eric Havard</dc:creator>
		<pubDate>Tue, 05 Dec 2006 02:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/04/blender-23-guide-sold-out/#comment-22227</guid>
		<description>Having a book sell-out is never a bad thing for the publishers, writers or that of the community at large. It&#039;s one of those signs that you underestimated just how large the target market is/was or would become. The only bad thing is trying to figure out just how many units of the new version to print! The longer it takes to get the new edition to print the more of a vacuum that will be created because of the last edition being sold-out with people wanting one! And with all the talk that will happen within the 3D community about something very good doing this well, get your copy early! Hats off to you blender, good job!

Hey...if there is a way to prepay for the new edition please let me know! I&#039;d hate to miss-out.

FTD</description>
		<content:encoded><![CDATA[<p>Having a book sell-out is never a bad thing for the publishers, writers or that of the community at large. It&#039;s one of those signs that you underestimated just how large the target market is/was or would become. The only bad thing is trying to figure out just how many units of the new version to print! The longer it takes to get the new edition to print the more of a vacuum that will be created because of the last edition being sold-out with people wanting one! And with all the talk that will happen within the 3D community about something very good doing this well, get your copy early! Hats off to you blender, good job!</p>
<p>Hey&#8230;if there is a way to prepay for the new edition please let me know! I&#039;d hate to miss-out.</p>
<p>FTD</p>
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	</item>
	<item>
		<title>By: harkyman</title>
		<link>http://www.blendernation.com/blender-23-guide-sold-out/comment-page-1/#comment-22201</link>
		<dc:creator>harkyman</dc:creator>
		<pubDate>Mon, 04 Dec 2006 23:20:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/04/blender-23-guide-sold-out/#comment-22201</guid>
		<description>Erk -- I also forgot to mention that binding hasn&#039;t been decided yet on the upcoming book. I know what I prefer, but we&#039;ll see what the budget allows.</description>
		<content:encoded><![CDATA[<p>Erk &#8212; I also forgot to mention that binding hasn&#039;t been decided yet on the upcoming book. I know what I prefer, but we&#039;ll see what the budget allows.</p>
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	</item>
	<item>
		<title>By: harkyman</title>
		<link>http://www.blendernation.com/blender-23-guide-sold-out/comment-page-1/#comment-22200</link>
		<dc:creator>harkyman</dc:creator>
		<pubDate>Mon, 04 Dec 2006 23:19:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/04/blender-23-guide-sold-out/#comment-22200</guid>
		<description>argunda: The upcoming book from the Foundation is being written with new users and educational settings in mind.

The Character Animation book is going to be great, too (I&#039;ve read it, mostly).

Also, after the Foundation&#039;s next book, I&#039;ll most likely be working on one of my own, looking to see what the highest demand is around the world. :)</description>
		<content:encoded><![CDATA[<p>argunda: The upcoming book from the Foundation is being written with new users and educational settings in mind.</p>
<p>The Character Animation book is going to be great, too (I&#039;ve read it, mostly).</p>
<p>Also, after the Foundation&#039;s next book, I&#039;ll most likely be working on one of my own, looking to see what the highest demand is around the world. :)</p>
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	<item>
		<title>By: Tweeker</title>
		<link>http://www.blendernation.com/blender-23-guide-sold-out/comment-page-1/#comment-22199</link>
		<dc:creator>Tweeker</dc:creator>
		<pubDate>Mon, 04 Dec 2006 23:13:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/04/blender-23-guide-sold-out/#comment-22199</guid>
		<description>I have this book, bought it at a Barne&#039;s &amp; Noble store in the U.S. about 2 years ago.  Looks like I now have a &quot;collector&#039;s item&quot;, which will be worth a lot of money some day!!

Before I bought the book, I knew nothing about Blender or 3D.  I reluctantly dropped $50.00 on this book, mainly because of the color renders in the middle of the book.  The rest is history, Blender is great!

Since I bought this book, I never again saw it on the Barn&#039;s &amp; Noble store shelf.  Wonder why?

I&#039;m really looking forward to the &quot;Blender Character Animation&quot; book in early 2007.</description>
		<content:encoded><![CDATA[<p>I have this book, bought it at a Barne&#039;s &amp; Noble store in the U.S. about 2 years ago.  Looks like I now have a &#034;collector&#039;s item&#034;, which will be worth a lot of money some day!!</p>
<p>Before I bought the book, I knew nothing about Blender or 3D.  I reluctantly dropped $50.00 on this book, mainly because of the color renders in the middle of the book.  The rest is history, Blender is great!</p>
<p>Since I bought this book, I never again saw it on the Barn&#039;s &amp; Noble store shelf.  Wonder why?</p>
<p>I&#039;m really looking forward to the &#034;Blender Character Animation&#034; book in early 2007.</p>
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	<item>
		<title>By: Solhex</title>
		<link>http://www.blendernation.com/blender-23-guide-sold-out/comment-page-1/#comment-22176</link>
		<dc:creator>Solhex</dc:creator>
		<pubDate>Mon, 04 Dec 2006 20:10:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/04/blender-23-guide-sold-out/#comment-22176</guid>
		<description>Only 4000 eh? and some of those in poor condition after years of thumbing. I couldn&#039;t have learned to use blender without a copy on my lap as I blendernized the night away. It looks like I might have a potential collectible on my hands too, all I have to do is wait a couple of years and then hit some rare book auctions. I&#039;m looking forward to another hard copy though, it&#039;s definitely easier to use a book while you&#039;re working no matter how big your monitor is.</description>
		<content:encoded><![CDATA[<p>Only 4000 eh? and some of those in poor condition after years of thumbing. I couldn&#039;t have learned to use blender without a copy on my lap as I blendernized the night away. It looks like I might have a potential collectible on my hands too, all I have to do is wait a couple of years and then hit some rare book auctions. I&#039;m looking forward to another hard copy though, it&#039;s definitely easier to use a book while you&#039;re working no matter how big your monitor is.</p>
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