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	<title>Comments on: Ben Dansie&#039;s Flame Test</title>
	<atom:link href="http://www.blendernation.com/ben-dansies-flame-test/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/ben-dansies-flame-test/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<title>By: Hauzer</title>
		<link>http://www.blendernation.com/ben-dansies-flame-test/comment-page-1/#comment-489454</link>
		<dc:creator>Hauzer</dc:creator>
		<pubDate>Mon, 29 Jun 2009 15:49:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8354#comment-489454</guid>
		<description>I&#039;ve looked at it, and I must say this is the most elegant and simple way to do it that I&#039;ve ever seen.  Great work Ben!</description>
		<content:encoded><![CDATA[<p>I&#039;ve looked at it, and I must say this is the most elegant and simple way to do it that I&#039;ve ever seen.  Great work Ben!</p>
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	<item>
		<title>By: General update &#124; Montage Studio</title>
		<link>http://www.blendernation.com/ben-dansies-flame-test/comment-page-1/#comment-489013</link>
		<dc:creator>General update &#124; Montage Studio</dc:creator>
		<pubDate>Sat, 27 Jun 2009 03:24:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8354#comment-489013</guid>
		<description>[...] http://www.blendernation.com/2009/06/23/ben-dansies-flame-test/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.blendernation.com/2009/06/23/ben-dansies-flame-test/" rel="nofollow">http://www.blendernation.com/2009/06/23/ben-dansies-flame-test/</a> [...]</p>
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	<item>
		<title>By: Ben Dansie</title>
		<link>http://www.blendernation.com/ben-dansies-flame-test/comment-page-1/#comment-489012</link>
		<dc:creator>Ben Dansie</dc:creator>
		<pubDate>Sat, 27 Jun 2009 03:09:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8354#comment-489012</guid>
		<description>@Olaf - should be possible. The smoke would be the tricky part, but Blender is getting a smoke simulator. :) There is also the issue of heat haze, but that can be done with some compositing.

A lot can be changed with this effect by altering the scale of the textures and the speed of the moving empties. For a rocket exhaust starting point, you probably want large scale textures (ie less turbulence) and faster empties. Be sure to post your results in the forum thread if you want!</description>
		<content:encoded><![CDATA[<p>@Olaf &#8211; should be possible. The smoke would be the tricky part, but Blender is getting a smoke simulator. :) There is also the issue of heat haze, but that can be done with some compositing.</p>
<p>A lot can be changed with this effect by altering the scale of the textures and the speed of the moving empties. For a rocket exhaust starting point, you probably want large scale textures (ie less turbulence) and faster empties. Be sure to post your results in the forum thread if you want!</p>
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	<item>
		<title>By: Olaf</title>
		<link>http://www.blendernation.com/ben-dansies-flame-test/comment-page-1/#comment-488949</link>
		<dc:creator>Olaf</dc:creator>
		<pubDate>Fri, 26 Jun 2009 19:15:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8354#comment-488949</guid>
		<description>I wonder if this same technique could be altered to simulate the exhaust of a rocket engine. Any idea?</description>
		<content:encoded><![CDATA[<p>I wonder if this same technique could be altered to simulate the exhaust of a rocket engine. Any idea?</p>
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	<item>
		<title>By: Wahooney</title>
		<link>http://www.blendernation.com/ben-dansies-flame-test/comment-page-1/#comment-488846</link>
		<dc:creator>Wahooney</dc:creator>
		<pubDate>Fri, 26 Jun 2009 09:37:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8354#comment-488846</guid>
		<description>Or if you want GLSL fire: http://blenderartists.org/forum/showthread.php?t=159006</description>
		<content:encoded><![CDATA[<p>Or if you want GLSL fire: <a href="http://blenderartists.org/forum/showthread.php?t=159006" rel="nofollow">http://blenderartists.org/forum/showthread.php?t=159006</a></p>
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	<item>
		<title>By: ROUBAL</title>
		<link>http://www.blendernation.com/ben-dansies-flame-test/comment-page-1/#comment-488845</link>
		<dc:creator>ROUBAL</dc:creator>
		<pubDate>Fri, 26 Jun 2009 09:29:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8354#comment-488845</guid>
		<description>@broken_sword : as Blender v2.49a allows video textures in the  Game Engine, I think that you can get this kind of visual effect !

http://wiki.blender.org/index.php/Dev:Source/GameEngine/2.49/VideoTexture</description>
		<content:encoded><![CDATA[<p>@broken_sword : as Blender v2.49a allows video textures in the  Game Engine, I think that you can get this kind of visual effect !</p>
<p><a href="http://wiki.blender.org/index.php/Dev:Source/GameEngine/2.49/VideoTexture" rel="nofollow">http://wiki.blender.org/index.php/Dev:Source/GameEngine/2.49/VideoTexture</a></p>
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	</item>
	<item>
		<title>By: broken_sword</title>
		<link>http://www.blendernation.com/ben-dansies-flame-test/comment-page-1/#comment-488719</link>
		<dc:creator>broken_sword</dc:creator>
		<pubDate>Thu, 25 Jun 2009 05:34:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8354#comment-488719</guid>
		<description>Is it possible to have it in BGE?</description>
		<content:encoded><![CDATA[<p>Is it possible to have it in BGE?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alexeieff</title>
		<link>http://www.blendernation.com/ben-dansies-flame-test/comment-page-1/#comment-488637</link>
		<dc:creator>Alexeieff</dc:creator>
		<pubDate>Wed, 24 Jun 2009 19:23:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8354#comment-488637</guid>
		<description>Raked &amp; Flamed!  NASCAR can do no better!  Why is it easier to download from
BlenderArtists than from Vimeo?</description>
		<content:encoded><![CDATA[<p>Raked &amp; Flamed!  NASCAR can do no better!  Why is it easier to download from<br />
BlenderArtists than from Vimeo?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Charon</title>
		<link>http://www.blendernation.com/ben-dansies-flame-test/comment-page-1/#comment-488596</link>
		<dc:creator>Charon</dc:creator>
		<pubDate>Wed, 24 Jun 2009 12:58:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8354#comment-488596</guid>
		<description>I&#039;m sweating now, very amazing!</description>
		<content:encoded><![CDATA[<p>I&#039;m sweating now, very amazing!</p>
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	<item>
		<title>By: Wahooney</title>
		<link>http://www.blendernation.com/ben-dansies-flame-test/comment-page-1/#comment-488553</link>
		<dc:creator>Wahooney</dc:creator>
		<pubDate>Wed, 24 Jun 2009 06:47:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8354#comment-488553</guid>
		<description>@Ben: Kudos, that effect is brilliant :) I shudder to think what will happen when you have the force of Brecht, Campbell, Ton and of course Blender 2.5 behind you!

And the effect is so easy too! I got no-at-all-shabby results in about 10 minutes of my own experimentation with your technique.

If I wore a hat it would be off right now.</description>
		<content:encoded><![CDATA[<p>@Ben: Kudos, that effect is brilliant :) I shudder to think what will happen when you have the force of Brecht, Campbell, Ton and of course Blender 2.5 behind you!</p>
<p>And the effect is so easy too! I got no-at-all-shabby results in about 10 minutes of my own experimentation with your technique.</p>
<p>If I wore a hat it would be off right now.</p>
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