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	<title>BlenderNation &#187; Virgilio Vasconcelos</title>
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	<link>http://www.blendernation.com</link>
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		<title>Animating with Blender &#8211; Book Review</title>
		<link>http://www.blendernation.com/animating-with-blender-book-review/</link>
		<comments>http://www.blendernation.com/animating-with-blender-book-review/#comments</comments>
		<pubDate>Thu, 06 Nov 2008 08:01:34 +0000</pubDate>
		<dc:creator>Virgilio Vasconcelos</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Documentation]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=5479</guid>
		<description><![CDATA[
Some days ago I got a copy of Animating With Blender &#8211; How to Create Short Animations from Start to Finish on my mailbox, and I have just finished reading it.
It was written by Roland Hess (also known as harkyman) while he produced his recently released and Suzanne Awards nominated short The Beast. I&#039;ve never [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/animating-with-blender-book-review/feed/</wfw:commentRss>
		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>Two italian commercials</title>
		<link>http://www.blendernation.com/two-italian-commercials/</link>
		<comments>http://www.blendernation.com/two-italian-commercials/#comments</comments>
		<pubDate>Fri, 02 May 2008 06:18:43 +0000</pubDate>
		<dc:creator>Virgilio Vasconcelos</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[People]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=3983</guid>
		<description><![CDATA[An Italian artist known as &#034;e.perinelli&#034; wanted to change his workflow to using open source tools.
One day he got the chance of doing 2 simple 10 seconds TV spots for an Italian shoes company, and though it was a good idea to test this workflow on a production environment.

Being his first commercial work using Blender, [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/two-italian-commercials/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Cloning yourself with Blender</title>
		<link>http://www.blendernation.com/cloning-yourself-with-blender/</link>
		<comments>http://www.blendernation.com/cloning-yourself-with-blender/#comments</comments>
		<pubDate>Wed, 16 Apr 2008 16:07:58 +0000</pubDate>
		<dc:creator>Virgilio Vasconcelos</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=3899</guid>
		<description><![CDATA[Every now and then we happen to see Blender being used in an innovative way, from Desktop Publishing to (it seems) whatever you can think of.
The artist Bert Simons, for example, uses Blender in the process of making very cool papercrafts.
After some thinking, he decided to go a step further:

Since a while I am in [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/cloning-yourself-with-blender/feed/</wfw:commentRss>
		<slash:comments>23</slash:comments>
		</item>
		<item>
		<title>Two Quick and Cool Video Tutorials</title>
		<link>http://www.blendernation.com/two-quick-and-cool-video-tutorials/</link>
		<comments>http://www.blendernation.com/two-quick-and-cool-video-tutorials/#comments</comments>
		<pubDate>Sun, 23 Mar 2008 11:13:17 +0000</pubDate>
		<dc:creator>Virgilio Vasconcelos</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Videotutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2008/03/23/two-quick-and-cool-video-tutorials/</guid>
		<description><![CDATA[Wanna learn two very cool things with two short video tutorials?


Pablo Lizardo has made a video showing how you can animate the very cool effect of &#039;growing curves&#039; in Blender:



 And Kernon, from BlenderNewbies, shows how we can get a nice studio-style rendering to showcase our models.

Thanks, guys, for these cool resources.
]]></description>
		<wfw:commentRss>http://www.blendernation.com/two-quick-and-cool-video-tutorials/feed/</wfw:commentRss>
		<slash:comments>29</slash:comments>
		</item>
		<item>
		<title>Blender as a Job Requirement</title>
		<link>http://www.blendernation.com/blender-as-a-job-requirement/</link>
		<comments>http://www.blendernation.com/blender-as-a-job-requirement/#comments</comments>
		<pubDate>Thu, 20 Mar 2008 12:00:32 +0000</pubDate>
		<dc:creator>Virgilio Vasconcelos</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Jobs]]></category>
		<category><![CDATA[professional]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2008/03/20/blender-as-a-job-requirement/</guid>
		<description><![CDATA[If you are a CG professional looking for a job, it is not that usual to see Blender in the requirements list.  But maybe things are going to change&#8230;

In a quick search for &#039;Blender&#039; on a job listing website, there is (at the time of writing this article) 2 entries that includes it on [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/blender-as-a-job-requirement/feed/</wfw:commentRss>
		<slash:comments>24</slash:comments>
		</item>
		<item>
		<title>Shawn Kelly free e-book</title>
		<link>http://www.blendernation.com/shawn-kelly-free-e-book/</link>
		<comments>http://www.blendernation.com/shawn-kelly-free-e-book/#comments</comments>
		<pubDate>Wed, 12 Mar 2008 17:26:27 +0000</pubDate>
		<dc:creator>Virgilio Vasconcelos</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[e-book]]></category>
		<category><![CDATA[Education]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2008/03/12/shawn-kelly-free-e-book/</guid>
		<description><![CDATA[Every month for the last few years, the great Shawn Kelly (senior animator at ILM and co-founder of Animation Mentor) has been sharing his knowledge with cool articles called just &#034;Tips &#38; Tricks&#034;.
Now everyone can have a free e-book compilation of these precious animation articles. All you have to do is subscribe and download the [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/shawn-kelly-free-e-book/feed/</wfw:commentRss>
		<slash:comments>61</slash:comments>
		</item>
		<item>
		<title>Vectex: SVG Vector Texture Plugin for Blender</title>
		<link>http://www.blendernation.com/vectex-svg-vector-texture-plugin-for-blender/</link>
		<comments>http://www.blendernation.com/vectex-svg-vector-texture-plugin-for-blender/#comments</comments>
		<pubDate>Sun, 02 Mar 2008 10:38:59 +0000</pubDate>
		<dc:creator>Virgilio Vasconcelos</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Toolbox]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[SVG]]></category>
		<category><![CDATA[texture]]></category>
		<category><![CDATA[vector]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2008/03/02/vectex-svg-vector-texture-plugin-for-blender/</guid>
		<description><![CDATA[Blender user  Marcelo de Gomensoro Malheiros have just released the first version of his vector texture plugin: Vectex.
Not sure of what this is good for? Imagine that you have a bitmap logo applied to, say, that cool wine bottle you just finished. But now you had this great idea of making an animation where [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/vectex-svg-vector-texture-plugin-for-blender/feed/</wfw:commentRss>
		<slash:comments>32</slash:comments>
		</item>
		<item>
		<title>Review: The ManCandy FAQ DVD</title>
		<link>http://www.blendernation.com/review-the-mancandy-faq-dvd/</link>
		<comments>http://www.blendernation.com/review-the-mancandy-faq-dvd/#comments</comments>
		<pubDate>Mon, 25 Feb 2008 16:30:26 +0000</pubDate>
		<dc:creator>Virgilio Vasconcelos</dc:creator>
				<category><![CDATA[Blender Institute]]></category>
		<category><![CDATA[Training Videos]]></category>
		<category><![CDATA[DVD]]></category>
		<category><![CDATA[mancandy]]></category>
		<category><![CDATA[training]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2008/02/25/review-the-mancandy-faq-dvd/</guid>
		<description><![CDATA[A while ago I had the chance of getting my hands on the ManCandy FAQ DVD, made by Bassam Kurdali. This is the first title of the &#034;Open Movie Workshop&#034; series, produced by Blender Foundation.
After watching about 7 hours of videos I have to say: this is a must have if you are serious about [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/review-the-mancandy-faq-dvd/feed/</wfw:commentRss>
		<slash:comments>34</slash:comments>
		</item>
		<item>
		<title>Cloth now on SVN trunk!</title>
		<link>http://www.blendernation.com/cloth-now-on-svn-trunk/</link>
		<comments>http://www.blendernation.com/cloth-now-on-svn-trunk/#comments</comments>
		<pubDate>Mon, 04 Feb 2008 06:58:48 +0000</pubDate>
		<dc:creator>Virgilio Vasconcelos</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[cloth]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[svn]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2008/02/04/cloth-now-on-svn-trunk/</guid>
		<description><![CDATA[As you may remember, we have talked about the development of a cloth modifier for Blender before (1, 2).
Now we come back with this to let you know about the latest  announcement from Daniel Genrich (a.k.a genscher): the code is now in SVN trunk! There are even two more videos showing what you can [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/cloth-now-on-svn-trunk/feed/</wfw:commentRss>
		<slash:comments>49</slash:comments>
		</item>
		<item>
		<title>Yadra &#8211; Yet Another Distributed Rendering App</title>
		<link>http://www.blendernation.com/yadra-yet-another-distributed-rendering-app/</link>
		<comments>http://www.blendernation.com/yadra-yet-another-distributed-rendering-app/#comments</comments>
		<pubDate>Fri, 18 Jan 2008 06:40:34 +0000</pubDate>
		<dc:creator>Virgilio Vasconcelos</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Plugins]]></category>
		<category><![CDATA[Toolbox]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2008/01/18/yadra-yet-another-distributed-rendering-app/</guid>
		<description><![CDATA[Have you just pressed &#034;Ctrl W&#034; to save the final version of that cool new animation of yours? Ready to render?
But, wait, maybe you happen to have some computers over a network. If this is your case, it&#039;s a good idea to think about Yadra.
 Oliver Schulze wrote us about his tool that enables you [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/yadra-yet-another-distributed-rendering-app/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
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