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Author Archives: Tim Formica [Room335]

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SIGGRAPH Blender Birds of Feather Meeting Session 2

Posted on August 11, 2010 by Tim Formica [Room335]
11

SIGGRAPH 2010 Blender 3D Birds of a Feather session 2 part 01 featuring Jason van Gumster talking about the use of Blender 3D in his project for the 48 Hour Film Project.

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Posted in Conferences, SIGGRAPH, SIGGRAPH 2010 | 11 Replies

Directorial Address – July 30th, 2010

Posted on August 1, 2010 by Tim Formica [Room335]
13

Posted in Durian | 13 Replies

Human Love

Posted on June 12, 2010 by Tim Formica [Room335]
21

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Posted in 3D News, Video | 21 Replies

Create a Snow Scene by Andrew Price Who’s Now A Fulltime Trainer!

Posted on June 10, 2010 by Tim Formica [Room335]
46

Looks like Andrew has outdone himself with this weeks  snow tutorial. Andrew also has received enough support  from the Blender community that he is dedicating himself to creating a new tutorial each week.

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Posted in 3D News, Tutorials, Videotutorials | 46 Replies

mAfia – Gang of Chicago

Posted on June 9, 2010 by Tim Formica [Room335]
20

Blue screen fun. (Family warning – violence  involved.)

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Posted in 3D News, Art, Video | 20 Replies

Piscis

Posted on June 8, 2010 by Tim Formica [Room335]
27

Posted in 3D News, Art, Video | 27 Replies

Juan Del Monte

Posted on June 8, 2010 by Tim Formica [Room335]
24

JUAN DEL MONTE SUBTITLE … ENGLISH

Posted in 3D News, Art, Video | 24 Replies

Realworks Studios’ Walk Through Video

Posted on June 7, 2010 by Tim Formica [Room335]
41

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Posted in 3D News | 41 Replies

Live Mesh

Posted on June 3, 2010 by Tim Formica [Room335]
18

LiveMesh! is an augmented reality application which uses Wavefront objects (Blender can export until version 2.49b) and a pattern to show your 3D model in a live camera stream. How does it work?

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Posted in 3D News | 18 Replies

Current Blender Projects and GSoC Update

Posted on June 2, 2010 by Tim Formica [Room335]
13

Farsthary is making progress on his ‘unlimited clay’

Hopefully he can commit his work soon.

nazg-gul: is working on allowing modifiers to work with sculpt (No link )

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Posted in 3D News, Blender Development, Development, Google Summer of Code | 13 Replies

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