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	<title>BlenderNation &#187; Tim Formica [Room335]</title>
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	<link>http://www.blendernation.com</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>Blender Developers Meeting Notes, July 10, 2011</title>
		<link>http://www.blendernation.com/2011/07/11/22924/</link>
		<comments>http://www.blendernation.com/2011/07/11/22924/#comments</comments>
		<pubDate>Mon, 11 Jul 2011 14:11:02 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Blender Development]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Google Summer of Code]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=22924</guid>
		<description><![CDATA[1) Blender 2.58+ - Sergey mentioned a serious Text object render error has been fixed. Gives bad normals for bevels in cases. - Bug tracker still at 165 open reports. Never spoiled time to check, please help! - Reminder: Dalai &#8230; <a href="http://www.blendernation.com/2011/07/11/22924/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>12</slash:comments>
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		<title>Blender Developer Notes July 3, 2011</title>
		<link>http://www.blendernation.com/2011/07/03/blender-developer-notes-july-3-2011/</link>
		<comments>http://www.blendernation.com/2011/07/03/blender-developer-notes-july-3-2011/#comments</comments>
		<pubDate>Sun, 03 Jul 2011 22:07:34 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Blender Development]]></category>
		<category><![CDATA[Blender Foundation]]></category>
		<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=22832</guid>
		<description><![CDATA[Hi all, Notes from today&#8217;s developer meeting: 1) Blender 2.5x related - 2.58a build in progress, still need Windows and OSX builds. (trunkr38019 addons r2080). Also the official tag has to be done. Ton will remind Nathan and Jens. - &#8230; <a href="http://www.blendernation.com/2011/07/03/blender-developer-notes-july-3-2011/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>12</slash:comments>
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		<item>
		<title>Blender Developers Meeting Notes: June 26, 2011</title>
		<link>http://www.blendernation.com/2011/06/27/blender-developers-meeting-notes-june-26-2011/</link>
		<comments>http://www.blendernation.com/2011/06/27/blender-developers-meeting-notes-june-26-2011/#comments</comments>
		<pubDate>Mon, 27 Jun 2011 02:33:30 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Blender Development]]></category>
		<category><![CDATA[Blender Foundation]]></category>
		<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=22622</guid>
		<description><![CDATA[Summary of today&#8217;s IRC meeting: 1) Blender 2.58 - Everyone gets compliments with the smooth 2.58 release, bi-monthly cycles ftw! :) - Peter Schlaile has new Sequencer proxy system ready for commit For loading old it files requires to use  &#8230; <a href="http://www.blendernation.com/2011/06/27/blender-developers-meeting-notes-june-26-2011/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>11</slash:comments>
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		<item>
		<title>Pixologic releases Sculptris (for Windows and Mac)!</title>
		<link>http://www.blendernation.com/2011/06/22/pixologic-releases-sculptris-for-windows-and-mac/</link>
		<comments>http://www.blendernation.com/2011/06/22/pixologic-releases-sculptris-for-windows-and-mac/#comments</comments>
		<pubDate>Wed, 22 Jun 2011 13:00:28 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=22313</guid>
		<description><![CDATA[Sculptris was picked up by Pixologic and they are presently allowing a free download which is why I&#8217;m mentioning it again. As far as I can tell there are no restrictions on its use. The full press release and links &#8230; <a href="http://www.blendernation.com/2011/06/22/pixologic-releases-sculptris-for-windows-and-mac/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>69</slash:comments>
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		<item>
		<title>farsthary &#8211; Moving to 3D Coat!</title>
		<link>http://www.blendernation.com/2011/01/22/farsthary-moving-to-3d-coat/</link>
		<comments>http://www.blendernation.com/2011/01/22/farsthary-moving-to-3d-coat/#comments</comments>
		<pubDate>Sat, 22 Jan 2011 03:55:46 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=17466</guid>
		<description><![CDATA[&#8220;I have an exiting announcement to make: I’m joining Pilgway/3DCoat team!!!!! my Unlimited Clay efforts are highly appreciated by them and I will be collaborating to integrate dynamic subdivision sculpting in 3DCoat.&#8221; &#8220;For my loyal Blender followers that can be &#8230; <a href="http://www.blendernation.com/2011/01/22/farsthary-moving-to-3d-coat/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>69</slash:comments>
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		<item>
		<title>Malaysian Blenderians &#8211; Aspati Animation Open Project Reel 2010</title>
		<link>http://www.blendernation.com/2011/01/21/malaysian-blenderians-aspati-animation-open-project-reel-2010/</link>
		<comments>http://www.blendernation.com/2011/01/21/malaysian-blenderians-aspati-animation-open-project-reel-2010/#comments</comments>
		<pubDate>Fri, 21 Jan 2011 04:24:42 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=17441</guid>
		<description><![CDATA[Full Animation Production Pipeline using Blender 3D 2.5 Thank you Blender! &#8230; Community : Malaysian Blenderians Location : IPOH, Perak MALAYSIA Full 3D Production Pipeline using OSS ( Open Source Software ) Research Focus on : Pre Productions &#8211; OSS &#8230; <a href="http://www.blendernation.com/2011/01/21/malaysian-blenderians-aspati-animation-open-project-reel-2010/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>10</slash:comments>
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	</item>
		<item>
		<title>Animation Mentor Animals &amp; Creatures Master Class</title>
		<link>http://www.blendernation.com/2011/01/12/animation-mentor-animals-creatures-master-class/</link>
		<comments>http://www.blendernation.com/2011/01/12/animation-mentor-animals-creatures-master-class/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 03:03:44 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=17274</guid>
		<description><![CDATA[For those of you who are looking to take your existing animation skills to the next level, Animation Mentor is offering a master class in animals and creatures movement. Even if you are not , its well worth watching their &#8230; <a href="http://www.blendernation.com/2011/01/12/animation-mentor-animals-creatures-master-class/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>Tricycle by Joel Wagner</title>
		<link>http://www.blendernation.com/2011/01/10/tricycle-by-joel-wagner-roofoo/</link>
		<comments>http://www.blendernation.com/2011/01/10/tricycle-by-joel-wagner-roofoo/#comments</comments>
		<pubDate>Mon, 10 Jan 2011 05:00:17 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Models & Rigs]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=17200</guid>
		<description><![CDATA[Joel modeled the tricycle with Blender 2.5 and then rendered it in Luxrender 0.7.1   &#8220;I let it run overnight, it ended up running for about 16 hours and got up to 15k S/px at a resolution of 1000&#215;750. I used &#8230; <a href="http://www.blendernation.com/2011/01/10/tricycle-by-joel-wagner-roofoo/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2011/01/10/tricycle-by-joel-wagner-roofoo/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
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		<item>
		<title>Effects Compilation by Nion</title>
		<link>http://www.blendernation.com/2011/01/08/effects-compilation-by-victor-de-la-cruz/</link>
		<comments>http://www.blendernation.com/2011/01/08/effects-compilation-by-victor-de-la-cruz/#comments</comments>
		<pubDate>Sat, 08 Jan 2011 12:15:04 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=17176</guid>
		<description><![CDATA[There isn&#8217;t any sound with these but I thought they were interesting enough to publish]]></description>
		<wfw:commentRss>http://www.blendernation.com/2011/01/08/effects-compilation-by-victor-de-la-cruz/feed/</wfw:commentRss>
		<slash:comments>32</slash:comments>
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	</item>
		<item>
		<title>Interview with Bobby Beck &#8211; Animation Mentor</title>
		<link>http://www.blendernation.com/2010/09/07/interview-with-bobby-beck-animation-mentor/</link>
		<comments>http://www.blendernation.com/2010/09/07/interview-with-bobby-beck-animation-mentor/#comments</comments>
		<pubDate>Tue, 07 Sep 2010 05:51:24 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[SIGGRAPH]]></category>
		<category><![CDATA[SIGGRAPH 2010]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=14743</guid>
		<description><![CDATA[I sat down for a one on one conversation with Bobby Beck CEO and President of Animation Mentor at this years SIGGRAPH conference. Prior to starting Animation Mentor Bobby had worked at Pixar Animation Studios, Tippet Studio, And Walt Disney &#8230; <a href="http://www.blendernation.com/2010/09/07/interview-with-bobby-beck-animation-mentor/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>9</slash:comments>
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