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Author Archives: mfoxdogg

Ctrl-Click Extrude Fix

Posted on October 14, 2010 by mfoxdogg
46

Click Extrude FixFor a very long time you were able to do nice easy extrudes with ctrl-LMB but always looked weird, however, it has now been fixed!

Continue reading →

Posted in 3D News | 46 Replies

Improved Drag and Drop in Blender 2.5

Posted on May 10, 2010 by mfoxdogg
48

Recently a lot of work has gone into making drag and drop more stable and far more usful which means being able to drag items from outside blender.

Continue reading →

Posted in Blender Development | Tagged Blender2.5, Drag and Drop | 48 Replies

Particle Fluid Surfacing

Posted on February 2, 2010 by mfoxdogg
11

Surfaced Particle fluidsJust a quick update on the particle fluids development, Raul (farsthary) has finally after much patience and help,  finally got his particle fluids rudimentary surfaced.

Continue reading →

Posted in Blender Development | 11 Replies

Drag and Drop in 2.5

Posted on January 26, 2010 by mfoxdogg
80

drag and drop in 2.5Hey all! Ton is back from his holiday, and like the last one he went on (when he came back with the foundations of 2.5) he has come back with something extraordinary: drag and drop in Blender 2.5.

Continue reading →

Posted in 3D News, Blender Development, Development | 80 Replies

Colour Correction Composite Nodes

Posted on January 22, 2010 by mfoxdogg
20

hue val correctedMatt Ebb has recently done a lot of work on composite nodes resulting in
two new nodes: ‘Colour Balance’ and ‘Hue Correct’

Continue reading →

Posted in Blender Development, Development | 20 Replies

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