Olaf Arnold has created a compositing tutorial demonstrating how he achieved an electron microscope effect, in Blender, for an image rendered in Kerkythea.
Author Archives: Kernon
Masonry Wizard and Object Tiling scripts
Simulating Flocks, Herds, and Swarms using Experimental Boids Particles
Boids particle systems can be set to follow basic rules and behaviors, something close to artificial intelligence. They’re useful for simulating flocks, swarms, herds and schools of various kind of animals, insects and fishes.
Short animation “La cuenta”
This 9-minute short animation, created by Nicolás Alvarado, is nicely done and one of the more watchable short films done in Blender. Despite the less than stellar graphic details, the storytelling pulls you through to the end. And well, that’s what a film is supposed to do.
Timelapse video demonstration of several Blender functions
Here’s a nice timelapse video, created by tonkv, demonstrating several of Blender functions.
Topiary PDF Tutorial
Topiary is the art of creating sculptures in the medium of clipped trees, shrubs and sub-shrubs. MasterDomino has developed a method for this using the Gen3 tree generator script.
Smoother Diffuse Shading in Development
When using multiple lamps, it is often evident that the light boundaries give a banding effect. Using Cubic correction of the diffuse values, the light boundaries are blended, providing significantly improved results.
Modeling a Coke Bottle
New Custom Weight Range Visualization and, Multi Modifiers
Weightpaint uses a hardcoded range for visualizing weights. To allow users to have more accurate visualisations for what color represents what value, you can now edit a custom range for weights. Also, current Modifiers are a linear stack in Blender and are applied sequentially. With Multi Modifiers, you will be able to mix the results with a weight group.
Fluffy Puffy Peach Posters Present
Fluff up your desktop image with these super “bunny-sized” renders of the completed Peach characters!