Fresh Blender News, Every Day
The Elephants Dream project continues to leave an impression…
Continue Reading '“Elephants Dream” included in New York's Museum of Modern Art exhibit' »
Here's another timelapse video created by Jonathan Williamson. The original modeling time was about one hour and the timelapse video cones in at just under ten minutes.
Continue Reading 'Timelapse Video: Modeling a Creature's Head' »
Enjoy this long (101 minutes) and lively discussion between some the industry's leading artists and directors.
Created in 1947, "Advanced Animation" has often been called the best "how-to" book on cartoon animation ever published.
Continue Reading 'Preston Blair's "Advanced Animation" (1st Edition)' »
If you haven’t yet played with Blender’s Game Engine, here is your chance to learn about some of the fun and interesting possibilities available. As well as some of the latest tips, techniques and “behind the scenes” looks at cartoon modeling.
Continue Reading 'BlenderArt magazine #14 is available – "Cartoon & GE"' »
Generate your maze, create your character and fire up the Blender Game Engine…
Continue Reading 'Labyrinthe 3D Maze Generator script for Blender Game Engine' »
Roland Hess (aka harkyman), editor and lead author for “The Essential Blender” and creator of the BlenderPeople crowd simulation project, has been busy with yet another promising project…“The Beast”.
Continue Reading '"The Beast" – animated short/book project by Roland Hess' »
Hamed Zaghaghi has been developing these features and they're currently being reviewed by Ton. The results look very promising.
Continue Reading 'Sun, Sky/Atmosphere, and Aerial Perspective features in development' »
Here's a French Blender news site that also offers a forum and many tutorials. The tutorials are divided into three categories : Skills, Average, and Expert. You can download all tutorials for free and open account for the helpful forum.
Get an "outsider's" perspective on a week in the life of the Peach project.
Continue Reading '"An Outside Perspective" on the Peach project' »
Olaf Arnold has created a compositing tutorial demonstrating how he achieved an electron microscope effect, in Blender, for an image rendered in Kerkythea.
Continue Reading 'Compositing Tutorial for an Electron Microscope effect' »
If you ever want to create castles and stone walls or, you need to be able to create complex tilings of objects, then these two tools created by dudecon may be just what you need.
Continue Reading 'Masonry Wizard and Object Tiling scripts' »
Boids particle systems can be set to follow basic rules and behaviors, something close to artificial intelligence. They're useful for simulating flocks, swarms, herds and schools of various kind of animals, insects and fishes.
Continue Reading 'Simulating Flocks, Herds, and Swarms using Experimental Boids Particles' »
This 9-minute short animation, created by Nicolás Alvarado, is nicely done and one of the more watchable short films done in Blender. Despite the less than stellar graphic details, the storytelling pulls you through to the end. And well, that's what a film is supposed to do.
Here's a nice timelapse video, created by tonkv, demonstrating several of Blender functions.
Continue Reading 'Timelapse video demonstration of several Blender functions' »
Topiary is the art of creating sculptures in the medium of clipped trees, shrubs and sub-shrubs. MasterDomino has developed a method for this using the Gen3 tree generator script.
When using multiple lamps, it is often evident that the light boundaries give a banding effect. Using Cubic correction of the diffuse values, the light boundaries are blended, providing significantly improved results.
Continue Reading 'Smoother Diffuse Shading in Development' »
Archive for Kernon.
Longer entries are truncated. Click the headline of an entry to read it in its entirety.