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Blender offers so much in one package that it’s always tempting to see what else it can do. “handlebar”, from the CGTalk forums, has found two very clever ways to quickly create excellent iris textures using Blender and was kind enough to create short video tutorials demonstrating the techniques.
Continue Reading 'Two Quick Ways to Create Great Iris Textures using Blender' »
With so many new features constantly being added to Blender, it’s time to polish up the visuals on the Features Pages at Blender.org.
Continue Reading 'Help Needed Updating the Features Page at Blender.org' »
It’s great that Blender is really starting to be used for more animation! Here are three animations created by David Ward.
Well, it appears that Blender may have reached another milestone in the pursuit of 3D clouds!
You’ve rendered your scene and everything looks great! But, of course, there’s usually more work to be done to really push the rendered results to something that can truly be called “finished”. The subject of post-processing could fill volumes of books and many online resources often leave you with more questions than answers. Here’s a tutorial on Tone and Gamma Corrections that should help to answer some of those questions.
Continue Reading 'Improve the Quality of Your Renders using Tone and Gamma Corrections' »
This 15-minute short film is packed with so many reasons to like it. The level of graphic detail is well-suited to the style of animation and storyline…really good stuff.
Continue Reading 'Animated Action Comedy – “Da New Guys: For The Winnings”' »
Matt Ebb, one of the lead artists on the Elephants Dream project, has been busy creating commercial illustrations using Blender.
Continue Reading 'Cheesasaurus Rex (commercial illustration) for Kraft' »
Dryad lets you intuitively create beautiful trees for your virtual world or game.
The Elephants Dream project continues to leave an impression…
Continue Reading '“Elephants Dream†included in New York’s Museum of Modern Art exhibit' »
Here’s another timelapse video created by Jonathan Williamson. The original modeling time was about one hour and the timelapse video cones in at just under ten minutes.
Continue Reading 'Timelapse Video: Modeling a Creature’s Head' »
Archive for Kernon.
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