From the developer that spearheaded Blender’s volumetrics (among other new features) comes the great hope of Sculpting Dynamic Subdivision.
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Author Archives: Kernon
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Inside Pixar’s Leadership
A very frank and mature discussion about creative leadership with Ed Catmull (president of Pixar and Disney Animation Studios).
Call for Testing of BMesh Integration (NGons)
BMesh is now in the Alpha testing stage. It’s reached the point where it needs user testing to further progress and identify bugs.
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True Volumetrics in early development for Blender
Bolt Factory Script
Last Chance for Submission into Powua Animation Contest
Recently reported, the Powua renderfarm is offering rendering time on their servers as prizes for their animation contest.
Two Easy Ways to Maintain a History of Your Project Renders
Animation Contest – winners receive free rendering time on the Powua renderfarm
PasteAll.org (beta) – easily share large blocks of code and text
From the creators of GraphicAll.org comes a slick new online tool for sharing programming code and text in many different formats, complete with syntax highlighting! Of particular interest to the Blender community is its built-in support for the Blender API.

