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The visual effects capabilities of Blender are constantly growing by leaps and bounds. A major milestone for this relentless progress will be the integration of true volumetrics in Blender. It's on the horizon…
Continue Reading 'True Volumetrics in early development for Blender' »
7 Comments
Published by Kernon on
April 19th, 2008 in 3D News, Contests
Recently reported, the Powua renderfarm is offering rendering time on their servers as prizes for their animation contest.
Continue Reading 'Last Chance for Submission into Powua Animation Contest' »
15 Comments
Published by Kernon on
April 12th, 2008 in 3D News, Python Scripts
Here are two scripts that will add a nice enhancement to your workflow and your ability to graphically document the progress of your projects.
Continue Reading 'Two Easy Ways to Maintain a History of Your Project Renders' »
11 Comments
Published by Kernon on
April 9th, 2008 in 3D News, Contests
Here's an opportunity to win up to one full week of free rendering on the Powua renderfarm!
Continue Reading 'Animation Contest - winners receive free rendering time on the Powua renderfarm' »
19 Comments
Published by Kernon on
April 8th, 2008 in 3D News
From the creators of GraphicAll.org comes a slick new online tool for sharing programming code and text in many different formats, complete with syntax highlighting! Of particular interest to the Blender community is its built-in support for the Blender API.
Continue Reading 'PasteAll.org (beta) - easily share large blocks of code and text' »
21 Comments
Published by Kernon on
April 4th, 2008 in 3D News, Tutorials
This issue covers animation basics and beyond with a variety of articles and tutorials that will help you take your animation from Okay to Wow!
Continue Reading 'Blenderart Mag Issue #15 now available - "Animation"' »
9 Comments
Published by Kernon on
April 4th, 2008 in 3D News, Contests
The Blender Material Repository has its one-year anniversary coming up and they plan to celebrate it with a contest!
Continue Reading 'Blender Material Repository Anniversary, Contest' »
23 Comments
Published by Kernon on
April 4th, 2008 in 3D News, Development
Kai Kostack, developer of the awesome Demolition script, is at it again…
Continue Reading 'Adaptive Subdivision Modifier (in development)' »
15 Comments
Published by Kernon on
April 3rd, 2008 in 3D News, Tutorials, Videotutorials
Blender offers so much in one package that it's always tempting to see what else it can do. "handlebar", from the CGTalk forums, has found two very clever ways to quickly create excellent iris textures using Blender and was kind enough to create short video tutorials demonstrating the techniques.
Continue Reading 'Two Quick Ways to Create Great Iris Textures using Blender' »
15 Comments
Published by Kernon on
March 24th, 2008 in 3D News
With so many new features constantly being added to Blender, it's time to polish up the visuals on the Features Pages at Blender.org.
Continue Reading 'Help Needed Updating the Features Page at Blender.org' »
14 Comments
Published by Kernon on
March 18th, 2008 in 3D News, Art
It's great that Blender is really starting to be used for more animation! Here are three animations created by David Ward.
29 Comments
Published by Kernon on
March 13th, 2008 in 3D News, Python Scripts
Well, it appears that Blender may have reached another milestone in the pursuit of 3D clouds!
32 Comments
Published by Kernon on
March 10th, 2008 in Tutorials
You've rendered your scene and everything looks great! But, of course, there's usually more work to be done to really push the rendered results to something that can truly be called "finished". The subject of post-processing could fill volumes of books and many online resources often leave you with more questions than answers. Here's a tutorial on Tone and Gamma Corrections that should help to answer some of those questions.
Continue Reading 'Improve the Quality of Your Renders using Tone and Gamma Corrections' »
37 Comments
Published by Kernon on
March 8th, 2008 in 3D News, Art
This 15-minute short film is packed with so many reasons to like it. The level of graphic detail is well-suited to the style of animation and storyline…really good stuff.
Continue Reading 'Animated Action Comedy - "Da New Guys: For The Winnings"' »
30 Comments
Published by Kernon on
March 7th, 2008 in Art, People
Matt Ebb, one of the lead artists on the Elephants Dream project, has been busy creating commercial illustrations using Blender.
Continue Reading 'Cheesasaurus Rex (commercial illustration) for Kraft' »
Dryad lets you intuitively create beautiful trees for your virtual world or game.
14 Comments
Published by Kernon on
February 29th, 2008 in 3D News, Art
The Elephants Dream project continues to leave an impression…
Continue Reading '“Elephants Dream” included in New York's Museum of Modern Art exhibit' »
Archive for Kernon.
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