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Chibi World

chibi-car.jpgAnimator and Blender user Oscar Alvarado has new project called "Chibi World" that is based on the adventures of a bunch of adorable little characters.  You can take a look at the teaser video (direct link) to see some of his animated work, or you can visit the Chibi World site for some other goodies like avatars and wallpapers.

CVS Curve Modifier Overview

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curve_ex_5.jpgThe CVS builds are probably more popular than ever given that there are dedicated build threads (1), build sites (1,2), and the ability to compile Blender yourself.  Given this, it's always nice to see people diving head first into the newest tools and showing the rest of us what we can look forward to in the next release.

Continue Reading 'CVS Curve Modifier Overview' »

makewing.gifIt's Thanksgiving today in the US and what better way to spend it than using Blender to make a paper turkey!

Continue Reading 'Videotutorial: Making A Paper Turkey' »

BlenderArtists Gets A New Look

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ba-logo.gifAfter going through the dramatic change from Elysiun to BlenderArtists, Blenderartists.org now has a new theme.

Continue Reading 'BlenderArtists Gets A New Look' »

Graphicall Is Back Online

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graphicall.gifIt's been a while, but after a brief hiatus (~2 months), Graphicall is back up and ready to dish out the latest release, cvs, optimized, and patched builds for Blender. It's a great place to share or test the frequently posted builds for Linux, Mac (Intel/PPC), or Windows compiled by builders and developers from all over the Blender universe. Welcome back Graphicall!

Indigo 0.6 Final Released

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scrabble_gloss_1.jpgA few months after the test release of Indigo 0.6, the free unbiased render engine is now final and available for download.

Continue Reading 'Indigo 0.6 Final Released' »

adria_solwire.jpgThis is a classic technique to give your renders a wireframe overlay on top of your existing materials. It's been in Blender for some time, though it seems to slip through the cracks every so often. But never fear, BlenderNewbies has a video tutorial on how to do it!

Update [bart]: new script version

Continue Reading 'Video Tutorial/Script: Rendering Wireframe Overlays' »

Blender e-Shop Has New Stuff

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siggraph06shirt.pngThe Blender e-shop has some new gear available!  Give your loved ones (or yourself) the greatest of gifts… Blender shirts and hats.

Continue Reading 'Blender e-Shop Has New Stuff' »

eye32_thumb.jpgWe are all different. Separated by boundaries too numerous to count. But we can always rely on one thing, one thing that binds us all together for a single grand purpose - great 3D.

Continue Reading 'What Is The Earliest Blender Version You Have?' »

MakeHuman 0.9.0 Released

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mh09.pngWe recently posted about the MakeHuman preview video. Now you can try it out yourself with the just-released MakeHuman 0.9.0 for Windows, which is available now for download.

*Update:  Mac version now available.

Continue Reading 'MakeHuman 0.9.0 Released' »

hicorp.pngThe MascotCapsule plugin exports data created in Blender to BAC (model) data and TRA (animation) data. The exported BAC and TRA files can then be used with MascotCapsule.

Continue Reading 'MascotCapsule Blender Plugin Beta' »

New Blender Webring Started

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webring.pngGiuseppe Luca Scrofani (gls) has re-established the ancient web pratice of the webring - for Blender.

Continue Reading 'New Blender Webring Started' »

entrance.pngOn October 25th, 2006, Ton will be putting on a tux and heading to England for the UK Linux & Open Source Awards 2006.

Continue Reading 'ED Nominated For UK Linux & Open Source Awards 2006' »

skinshadingtest.jpgDedalo-3D, the makers of MakeHuman (an open-source, stand-alone software program for modeling of three-dimensional humanoid characters) recently posted two items on their website that are worth a look.

Continue Reading 'Fake SSS In Blender and MakeHuman Pose Preview' »

Frame/Time Counter Display Tool

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framecounters.jpgMichael Thoenes has a nice frame/time counter display tool for Blender. This allows you to ID your animation frames with a frame or time counter by placing one or all of the counters in front of your camera and rendering.



 

About

Archive for Eugene (etr9j).

Just a guy really into 3D, especially where Blender is concerned.

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