Need to model shoes? Head over to CGCookie.com as they have a have a tut for that.
Blender 2.63 is out!
Monsterdog at Blenderartists.org came up with some good ideas about how to start a good car paint shaders with built-in metallic flakes.
The Blender Candy branch includes few new very interesting features for the BGE such as realtime SSS and Area lights which can be previewed in textured mode right inside Blender through using the logit brick light highlighting tool.
In this 43 minute long tutorial Frederik Steinmetz teaches you how to create a fish swarm animation using the particle system and the force modifiers in Blender.
Matúš Lipták workflow might be interesting for everybody interested in hard surface modeling. It is a good combination of subdivision surface modeling focusing on good topology for products.
You can find his block at: http://altrone.6f.sk/?p=1765
Interested in learning about video making? Then maybe you should visit Video School, a library of video making tutorials and related techniques.
For those wanting to create realistic jewellery in blender and cycles, a new tutorial by Alex Telford is available on 3D World Magazine! There is an in depth text tutorial for those subscribed to the magazine, however I have also created an equally in depth video free to view online with accompanying source files.
FormaCD released volume 1 of their Blender training material in the French language.
All product designers and architects will love this one. The new Carve library finally is making its way into trunk and bringing to us much faster boolean operations. Continue reading