That is right. A developer is working on a muscle simulation system for Blender. Its currently in pre-pre-development. But the developer seems pretty steady at working on it. Continue reading
Author Archives: brian
Sculpting timelapse collection
New particle system learning resources
Modeling the female body DVD now shipping. Download versions are also available!
Remember that training DVD we talked about? Well not only is it now shipping. But Montage Studio also has made it, and the previous modeling a female head DVD available in downloadable versions.
*warning mild nudity*
For more information read the blog post on Montage Studio.
Zmask Rendering
In a previous article we spotlighted changes made to diffuse shading. The latest news is that Zmask rendering has been implemented and it now gives us the capability to create some complex composites.
Nimbus cloud rendering engine
Cartoon/ink node setup
A very nice toon/ink look using composite nodes has been posted by blenditall at Blenderartists.
Chain-like motion tutorial
An interesting tutorial utilizing softbody dynamics to help automatically simulate the motion of a chain moving has been posted over on Blenderartists. It even includes a .blend file for experimenting.
Its a good read and a fun .blend file to play with. I wonder if this could be simplified more by using the new mesh deform modifier. Post your tests, ideas and experiments!
Last chance to get credits on the Apricot DVD Project
Apricot is edging towards the start of the project sometime next week. They are pushing towards a goal of 1000 DVD’s sold. They are at 500+ now. And come next week your name will not be credited on the DVD. Don’t miss the chance to be eternally famous! Or even better, don’t miss the chance to support Blender development. Want faster realtime previews? Improved export? An external plugin interface? Help support the project because those are some of the things being looked at for improvement by the Apricot team.