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Dream team reunited for Peach

groupshot.jpgThe most recent Peach blog post brings some great news to the Peach team. The team has been staring with wide eyes at the approaching headlights of the deadline. Many things have slowed the progress of animating. So the dream team comes in. Peach has hired some old faces to help out.

Continue Reading 'Dream team reunited for Peach' »

eventrecode1.pngDevelopment continues full speed ahead on 2.5. Thankfully keeping us informed some developers have been posting youtube videos of new additions/works in progress as they happen. We thank you for this.

*Note: These are early interface development videos. Consider them as such.*

Continue Reading '2.5 Development Demos available on youtube' »

apricot.jpgThere is a great review on the Apricot blog of a recent workshop that took place discussing the status and plans for the production. Continue Reading 'Apricot Pre-production review workshop' »

dvd-case-cover-big-2.jpgI can tell you this is an excellent DVD. I have seen much of it already and it goes into great detail. Jonathan does a good job of going through the process and giving plenty of step by step info on his workflow so you can easily follow along.

Continue Reading 'Modeling the Female Body DVD available for preorder' »

Peach Fur Examples

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chinchilla_parents.jpgSome great work by Andy is now visible on the Peach blog. The focus of the post there is on the strand renderer and particle system. The article goes into a good amount of detail describing the process of setting things up. An enjoyable read.

Note: Do to site outages and a few individuals having problems with the .ogg file format I've mirrored smaller videos on google video for those interested.
Find them here:
Fur in OpenGL.
Fur in Final Render.

Continue Reading 'Peach Fur Examples' »

baking.jpgDevelopment continues on Blender this latest new feature includes improved baking options.

Continue Reading 'New Object-to-Object and Normal Map Baking Options' »

plumi-big.jpgThe Plumiferos team has made their version of Blender, called PlumiBlender, available to all.
Continue Reading 'PlumiBlender available at Graphicall' »

compdev.jpgTom Musgrove was interviewed by Computer World recently. Its an interesting read.

Continue Reading 'Q&A: Tom Musgrove Discusses Blender Development' »

Blender Conference Movies now available!

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conf.jpgThe Blender conference videos are now available on Blender.org.

*Update 11/2/07 Conference videos are available as .torrents now. Please seed!*

*Update 11/3/07 Conference videos available at Google. See Blenderartists thread here.*

Continue Reading 'Blender Conference Movies now available!' »

Mancandy officially released.

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3candies_sm.pngMancandy is officially released. And it now comes in three tasty flavors.

Continue Reading 'Mancandy officially released.' »

Siggraph 2007 Papers

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sig2007poster.jpgSome of you may remember this post. It ended up being lost when we had some hosting issues. I'm reposting it for those that may have missed it and for reference for those that are interested.

Continue Reading 'Siggraph 2007 Papers' »

Fluid Simulator Tutorial

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twister.jpg3Dtutorials has a Fluid Simulator tutorial available from Stephen Meli (Lord of the Rings Junkie).

Continue Reading 'Fluid Simulator Tutorial' »

Mechdroid game

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screen.pngChicO is developing a simple but fun game in Blender. And he is sharing his development with the community.

Continue Reading 'Mechdroid game' »

Plumiferos updates.

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concept_color.jpgSome great updates on the Plumiferos blog. Its great to see some activity there. We know they have all been hard at work finishing the film.

Continue Reading 'Plumiferos updates.' »

11 Second Club

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11secon.jpgNeed something to do today? How about animate!?
Continue Reading '11 Second Club' »

KOPEK Music video.

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kopek.jpgEoin Duffy is a graphic designer/animator studying for a degree in Graphic Design. He was approached by the Dublin band KOPEK in December 2006 to create a video for their single "Stop". After 6 months of work Eoin completed the video.

Continue Reading 'KOPEK Music video.' »

mainmenu.jpgAnton Gerdelan is working alongside others to develop a 3D engine that can be used to simulate armoured warfare, with rules similar to those of traditional table-top war-games, but in real-time. And they have been using Blender to create the graphics and models for the engine.

Continue Reading 'Mark IV Simulator using Blender for its graphics' »

newtonian_physics.jpgJahka has started documenting the new particle system at the Blender wiki. Its in the early stages and not everything is covered, but it is a good place to find information on the new system if you are testing one of the development builds.

Continue Reading 'Particle Documentation Begun' »




 

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