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59 Comments
Published by brian on
January 18th, 2008 in Development
Development continues full speed ahead on 2.5. Thankfully keeping us informed some developers have been posting youtube videos of new additions/works in progress as they happen. We thank you for this.
*Note: These are early interface development videos. Consider them as such.*
Continue Reading '2.5 Development Demos available on youtube' »
4 Comments
Published by brian on
January 17th, 2008 in Apricot, Blender Institute
There is a great review on the Apricot blog of a recent workshop that took place discussing the status and plans for the production. Continue Reading 'Apricot Pre-production review workshop' »
26 Comments
Published by brian on
January 16th, 2008 in Education, Training Videos
I can tell you this is an excellent DVD. I have seen much of it already and it goes into great detail. Jonathan does a good job of going through the process and giving plenty of step by step info on his workflow so you can easily follow along.
Continue Reading 'Modeling the Female Body DVD available for preorder' »
13 Comments
Published by brian on
December 14th, 2007 in Blender Institute, Peach
Some great work by Andy is now visible on the Peach blog. The focus of the post there is on the strand renderer and particle system. The article goes into a good amount of detail describing the process of setting things up. An enjoyable read.
Note: Do to site outages and a few individuals having problems with the .ogg file format I've mirrored smaller videos on google video for those interested.
Find them here:
Fur in OpenGL.
Fur in Final Render.
16 Comments
Published by brian on
December 8th, 2007 in Development
Development continues on Blender this latest new feature includes improved baking options.
Continue Reading 'New Object-to-Object and Normal Map Baking Options' »
16 Comments
Published by brian on
November 8th, 2007 in Development, Miscellaneous
The Plumiferos team has made their version of Blender, called PlumiBlender, available to all.
Continue Reading 'PlumiBlender available at Graphicall' »
8 Comments
Published by brian on
November 7th, 2007 in Development, People
Tom Musgrove was interviewed by Computer World recently. Its an interesting read.
Continue Reading 'Q&A: Tom Musgrove Discusses Blender Development' »
24 Comments
Published by brian on
October 31st, 2007 in Conferences
The Blender conference videos are now available on Blender.org.
*Update 11/2/07 Conference videos are available as .torrents now. Please seed!*
*Update 11/3/07 Conference videos available at Google. See Blenderartists thread here.*
Continue Reading 'Blender Conference Movies now available!' »
13 Comments
Published by brian on
October 18th, 2007 in Art, Repositories
Some of you may remember this post. It ended up being lost when we had some hosting issues. I'm reposting it for those that may have missed it and for reference for those that are interested.
19 Comments
Published by brian on
October 9th, 2007 in Training Videos, Tutorials
3Dtutorials has a Fluid Simulator tutorial available from Stephen Meli (Lord of the Rings Junkie).
Need something to do today? How about animate!?
Continue Reading '11 Second Club' »
Eoin Duffy is a graphic designer/animator studying for a degree in Graphic Design. He was approached by the Dublin band KOPEK in December 2006 to create a video for their single "Stop". After 6 months of work Eoin completed the video.
16 Comments
Published by brian on
June 21st, 2007 in 3D News, Games
Anton Gerdelan is working alongside others to develop a 3D engine that can be used to simulate armoured warfare, with rules similar to those of traditional table-top war-games, but in real-time. And they have been using Blender to create the graphics and models for the engine.
Continue Reading 'Mark IV Simulator using Blender for its graphics' »
21 Comments
Published by brian on
June 21st, 2007 in Development, Documentation
Jahka has started documenting the new particle system at the Blender wiki. Its in the early stages and not everything is covered, but it is a good place to find information on the new system if you are testing one of the development builds.
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