Blender GSoC – Multires Screencasts

Nicholas Bishop has uploaded a series of screencasts demonstrating the work he has done on Multires for the Google Summer of Code.

See the all current screencasts embedded after the cut. I’ve included Nicholas’s descriptions from Vimeo describing what each video is demonstrating.

Or if you’d like to browse each video individually you can find them here.
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Timelapse: sculpt, retop and glsl

Endi2 has made a great trio of timelapses demonstrating sculpting a head, retopologizing the resulting mesh and the mesh with a normal map applied in a GLSL enabled 3D view. I found the head sculpting video particularly good. Really they were all great to watch. Find the videos here.

Visit the cgtalk thread about the videos here.

Tree modeling and setup tutorial

Yorik sent us a tutorial recently on the process he went through creating trees, using nGPlant, for eventual rendering in Blender. And he even has a number of tree models ready and available for download in the .blend file format for use in Blender. Find them here.

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