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	<title>BlenderNation &#187; banor</title>
	<atom:link href="http://www.blendernation.com/author/banor/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Fri, 20 Nov 2009 11:00:52 +0000</lastBuildDate>
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			<item>
		<title>&quot;So Pure&quot; Music Video by Lukas</title>
		<link>http://www.blendernation.com/so-pure-music-video-by-lukas/</link>
		<comments>http://www.blendernation.com/so-pure-music-video-by-lukas/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 08:02:59 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[imbusy]]></category>
		<category><![CDATA[Lukas]]></category>
		<category><![CDATA[Mill]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Spotless]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10658</guid>
		<description><![CDATA[Lukas has made a nice little music video with just Blender and Photoshop!

Lukas writes:
I made a music video during my free time.  I thought it would interest you, since it was made using mostly Blender and a bit of Photoshop.
NOTE: This video was created by Lukas.  Music is by Spotless &#38; Mill.
]]></description>
		<wfw:commentRss>http://www.blendernation.com/so-pure-music-video-by-lukas/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>Creating A Face Rig</title>
		<link>http://www.blendernation.com/creating-a-face-rig/</link>
		<comments>http://www.blendernation.com/creating-a-face-rig/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 08:24:03 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[Videotutorials]]></category>
		<category><![CDATA[CG]]></category>
		<category><![CDATA[cookie]]></category>
		<category><![CDATA[david]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[eye]]></category>
		<category><![CDATA[eyeball]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[facial]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[head]]></category>
		<category><![CDATA[mouth]]></category>
		<category><![CDATA[rig]]></category>
		<category><![CDATA[sticky]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[ward]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10652</guid>
		<description><![CDATA[Super-awesome facial rigging tutorial by David Ward, available now at BlenderCookie.com!  This tutorial teaches you how to rig an alien face: head, mouth, and eye &#8211; even how to do &#034;sticky eyeballs.&#034; :)
From the BlenderCookie.com page:
This tutorials covers how to create a more advanced type of facial rig, showing you how to use the “stretch [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/creating-a-face-rig/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Big Pixel Racing</title>
		<link>http://www.blendernation.com/big_pixel_racing/</link>
		<comments>http://www.blendernation.com/big_pixel_racing/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 08:46:45 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Big]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[license]]></category>
		<category><![CDATA[papervision]]></category>
		<category><![CDATA[pixel]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[studio]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10581</guid>
		<description><![CDATA[Big Pixel Studio has just finished a new game, called Big Pixel Racing! Made with Papervision and Blender, it is currently available to license.


James writes:
Hi, I thought I would let you know about a recent game we have made using papervision and Blender. We done all the modelling and texturing for this game in Blender, [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/big_pixel_racing/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Animation/Rigging Reel by Jeremy Davidson</title>
		<link>http://www.blendernation.com/animationrigging-reel-by-jeremy_davidson/</link>
		<comments>http://www.blendernation.com/animationrigging-reel-by-jeremy_davidson/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 08:16:21 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[davidson]]></category>
		<category><![CDATA[ebb]]></category>
		<category><![CDATA[gecko]]></category>
		<category><![CDATA[jellibots]]></category>
		<category><![CDATA[jeremy]]></category>
		<category><![CDATA[kajimba]]></category>
		<category><![CDATA[lighthouse]]></category>
		<category><![CDATA[matt]]></category>
		<category><![CDATA[Reel]]></category>
		<category><![CDATA[rigging]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10570</guid>
		<description><![CDATA[Jeremy Davidson shares with us his amazing animation/rigging reel!
Jeremy writes:
My animation and rigging reel. Featuring the Lighthouse short film, Bridgestone Gecko TVCs, Kajimba clips, JelliBots and other work. All done in Blender while working for Promotion Studios and RedCartel.
Lighting and shading done by Matt Ebb.

]]></description>
		<wfw:commentRss>http://www.blendernation.com/animationrigging-reel-by-jeremy_davidson/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Blender 2.5 and BGE seminar in São Paulo, Nov 14</title>
		<link>http://www.blendernation.com/blender-2-5-and-bge-seminar-in-sao-paulo-nov-14/</link>
		<comments>http://www.blendernation.com/blender-2-5-and-bge-seminar-in-sao-paulo-nov-14/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 13:53:51 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[alpha]]></category>
		<category><![CDATA[BGE]]></category>
		<category><![CDATA[brasil]]></category>
		<category><![CDATA[Brazil]]></category>
		<category><![CDATA[CG]]></category>
		<category><![CDATA[channel]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[Paulo]]></category>
		<category><![CDATA[São]]></category>
		<category><![CDATA[school]]></category>
		<category><![CDATA[seminar]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10555</guid>
		<description><![CDATA[There will be a Blender 2.5 and BGE seminar held at the Alpha Channel CG school on November 14, 2009, in São Paulo, Brazil. Check it out now!
Willian Padovani Germano writes:
We&#039;d like to announce a Blender 2.5 and BGE seminar at Alpha Channel CG school in São Paulo &#8211; Brazil
Date: November 14 (Saturday) at 2:00 [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/blender-2-5-and-bge-seminar-in-sao-paulo-nov-14/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Call for Content Blenderart #25</title>
		<link>http://www.blendernation.com/call-for-content-blenderart-25/</link>
		<comments>http://www.blendernation.com/call-for-content-blenderart-25/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 08:12:15 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[Blender Art Magazine]]></category>
		<category><![CDATA[2.5]]></category>
		<category><![CDATA[BlenderArt]]></category>
		<category><![CDATA[Call]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[winter]]></category>
		<category><![CDATA[wonderland]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10541</guid>
		<description><![CDATA[It’s time again to start thinking about articles, tutorials and images for Issue # 25 of Blenderart Magazine. The theme for this issue is “Winter Wonderland”!

Sandra Gilbert writes:
With winter fast approaching, I thought it would be fun for everyone to flex some creative energy creating cold wintery scenes.
Winter is filled with fun outdoor activities as [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/call-for-content-blenderart-25/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Prepping Blender Files for 3D Printing</title>
		<link>http://www.blendernation.com/prepping-blender-files-for-3d-printing/</link>
		<comments>http://www.blendernation.com/prepping-blender-files-for-3d-printing/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 12:56:30 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10563</guid>
		<description><![CDATA[Nice tutorial by Jeff LaMarche on how to prepare Blender files for shapeways 3D printer output.
Thanks for the suggestion, Baden!
]]></description>
		<wfw:commentRss>http://www.blendernation.com/prepping-blender-files-for-3d-printing/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Unreal Development Kit</title>
		<link>http://www.blendernation.com/unreal-development-kit/</link>
		<comments>http://www.blendernation.com/unreal-development-kit/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 08:18:30 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[Engine]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[kit]]></category>
		<category><![CDATA[make]]></category>
		<category><![CDATA[unreal]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10535</guid>
		<description><![CDATA[The Unreal 3 Engine is now available for free, non-commercial use!  Check it out here.
Thanks to Augusto Rodrigo for the suggestion!
]]></description>
		<wfw:commentRss>http://www.blendernation.com/unreal-development-kit/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>STEAM TALES: Mr. Gear´s Chronicles</title>
		<link>http://www.blendernation.com/steam-tales-mr-geas-chronicles/</link>
		<comments>http://www.blendernation.com/steam-tales-mr-geas-chronicles/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 05:09:14 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[alvarado]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[chronicles]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[gears]]></category>
		<category><![CDATA[mr.]]></category>
		<category><![CDATA[oscar]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[punk]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[tales]]></category>
		<category><![CDATA[univa]]></category>
		<category><![CDATA[university]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10586</guid>
		<description><![CDATA[Oscar Alvarado has started a new project created by students of UNIVA University, called &#034;STEAM TALES: Mr. Gear´s Chronicles&#034;.  It&#039;s looking pretty cool!
Alvarado writes:
I´m now working as teacher of animation and digital art in a local university in my city, Guadalajara, México (UNIVA University). We start with an animation project (me as Director) in a [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/steam-tales-mr-geas-chronicles/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Loki Renderer 0.6</title>
		<link>http://www.blendernation.com/loki-renderer-0-6/</link>
		<comments>http://www.blendernation.com/loki-renderer-0-6/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 19:31:00 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[0.6]]></category>
		<category><![CDATA[BlenderArtists]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[farm]]></category>
		<category><![CDATA[loki]]></category>
		<category><![CDATA[new]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[Render]]></category>
		<category><![CDATA[samuraidanieru]]></category>
		<category><![CDATA[version]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10549</guid>
		<description><![CDATA[BlenderArtists user samuraidanieru (Daniel Petersen) has released a new version of the batch renderer, Loki Render Farm 0.6!
Check out the BlenderArtists thread here.

]]></description>
		<wfw:commentRss>http://www.blendernation.com/loki-renderer-0-6/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
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