<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>BlenderNation &#187; Anthoni Caldwell</title>
	<atom:link href="http://www.blendernation.com/author/anthoni_c/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Fri, 20 Nov 2009 11:00:52 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Powua Blender Render Wizard</title>
		<link>http://www.blendernation.com/powua-blender-render-wizard/</link>
		<comments>http://www.blendernation.com/powua-blender-render-wizard/#comments</comments>
		<pubDate>Wed, 29 Apr 2009 19:25:44 +0000</pubDate>
		<dc:creator>Anthoni Caldwell</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[powua]]></category>
		<category><![CDATA[Render]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=7697</guid>
		<description><![CDATA[
Powua, in it&#039;s latest update, has released the Blender Render Wizard. This nice piece of software makes rendering with Blender using Powua simple. The software is included in update 1.6.0 for the Powua client. Information on how to use the software is stated on the Powua support page in the link that follows.
http://www.powua.com/help/blender
&#034; Happy Blender [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/powua-blender-render-wizard/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Dark Scarab Blender Tutorials</title>
		<link>http://www.blendernation.com/dark-scarab-blender-tutorials/</link>
		<comments>http://www.blendernation.com/dark-scarab-blender-tutorials/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 08:30:35 +0000</pubDate>
		<dc:creator>Anthoni Caldwell</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[dark]]></category>
		<category><![CDATA[scarab]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=5773</guid>
		<description><![CDATA[The Dark Scarab site has many tutorials for blender users, cover car modeling, cloth, etc.

The tutorials are very detailed, one spanning 7 pages. There are also a few video tutorial on the site as well. Check out the tutorials in the link below.
http://www.darkscarab.com/tutorials.html
]]></description>
		<wfw:commentRss>http://www.blendernation.com/dark-scarab-blender-tutorials/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Yo Frankie! Delay</title>
		<link>http://www.blendernation.com/yo-frankie-delay/</link>
		<comments>http://www.blendernation.com/yo-frankie-delay/#comments</comments>
		<pubDate>Wed, 22 Oct 2008 05:00:32 +0000</pubDate>
		<dc:creator>Anthoni Caldwell</dc:creator>
				<category><![CDATA[Apricot]]></category>
		<category><![CDATA[Delay]]></category>
		<category><![CDATA[Frankie]]></category>
		<category><![CDATA[Yo]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=5116</guid>
		<description><![CDATA[According the the Yo Frankie site, the game will be delayed 1 week due to a serious bug in the game engine.
The bug will require an update of blender to version 2.48a which they &#034;&#8230;want to include this on the DVD&#8230;.&#034; Therefore the DVD will be delayed 1 Week so the update can be completed.
This [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/yo-frankie-delay/feed/</wfw:commentRss>
		<slash:comments>27</slash:comments>
		</item>
		<item>
		<title>Making of Reaching Out</title>
		<link>http://www.blendernation.com/making-of-reaching-out/</link>
		<comments>http://www.blendernation.com/making-of-reaching-out/#comments</comments>
		<pubDate>Mon, 22 Sep 2008 16:00:41 +0000</pubDate>
		<dc:creator>Anthoni Caldwell</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[maeter]]></category>
		<category><![CDATA[out]]></category>
		<category><![CDATA[reaching]]></category>
		<category><![CDATA[soenke]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=4739</guid>
		<description><![CDATA[Soenke Maeter takes us through the process of creating his mystical city for the Blender World Conference.



Making of Reaching Out by Soenke Maeter

When i saw that the BWC started for 2008, i couldn&#039;t resist to challenge myself by entering. The basic idea was to create a big tower with an oriental feeling to it, so [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/making-of-reaching-out/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Blender Gamekit Second Edition</title>
		<link>http://www.blendernation.com/blender-gamekit-second-edition/</link>
		<comments>http://www.blendernation.com/blender-gamekit-second-edition/#comments</comments>
		<pubDate>Sun, 21 Sep 2008 05:00:09 +0000</pubDate>
		<dc:creator>Anthoni Caldwell</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Documentation]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[Engine]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[kit]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=4730</guid>
		<description><![CDATA[Carsten Wartmann, the great writer of many blender books, is now officially writing the second edition of the Blender Gamekit books, the new books will cover the new functionality of the new Blender.

The new book will cover all new features including glsl, multilayer textures, character animation, and logic improvements. There will be new as well [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/blender-gamekit-second-edition/feed/</wfw:commentRss>
		<slash:comments>28</slash:comments>
		</item>
		<item>
		<title>Blender Architect</title>
		<link>http://www.blendernation.com/blender-architect/</link>
		<comments>http://www.blendernation.com/blender-architect/#comments</comments>
		<pubDate>Thu, 18 Sep 2008 06:55:15 +0000</pubDate>
		<dc:creator>Anthoni Caldwell</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[Allan]]></category>
		<category><![CDATA[Architect]]></category>
		<category><![CDATA[Brito]]></category>
		<category><![CDATA[development]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=4697</guid>
		<description><![CDATA[


 


Allan Brito, one of BlenderNation writers and professor at Mauricio de Nassau(in Brazil), has squeezed in a bit of time to teach Blender users how to complete great architectural works through his site.

The Blender3DArchitect site offers great tips an tutorial for aspiring Blender artists. Yet even if you are not an architect the site [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/blender-architect/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Yo Frankie! Somethings Changed</title>
		<link>http://www.blendernation.com/yo-frankie-somethings-changed/</link>
		<comments>http://www.blendernation.com/yo-frankie-somethings-changed/#comments</comments>
		<pubDate>Tue, 02 Sep 2008 13:12:15 +0000</pubDate>
		<dc:creator>Anthoni Caldwell</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Apricot]]></category>
		<category><![CDATA[Blender Foundation]]></category>
		<category><![CDATA[Blender Institute]]></category>
		<category><![CDATA[Frankie]]></category>
		<category><![CDATA[Yo]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=4503</guid>
		<description><![CDATA[It would appear the Yo Frankie! site has changed. Many were greeted with a nice graphic showing that something was indeed changing on project site, now it has completely transformed.

The new site includes a six minute video showing the first bits of the game in all its glory. Also, on the new site you can [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/yo-frankie-somethings-changed/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Blender Art Gallery</title>
		<link>http://www.blendernation.com/blender-art-gallery/</link>
		<comments>http://www.blendernation.com/blender-art-gallery/#comments</comments>
		<pubDate>Tue, 26 Aug 2008 00:04:27 +0000</pubDate>
		<dc:creator>Anthoni Caldwell</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Blender Foundation]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[gallery]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=4475</guid>
		<description><![CDATA[Until recently the Blender art gallery has not been updated. So, I decided to do a bit of investigating, and find out what is going on with the minor update.

I asked Ton via E-Mail and he stated that there are now three people maintaining the gallery. Also, the galley will no longer be updated monthly, [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/blender-art-gallery/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>Apricot: Title and New Videos</title>
		<link>http://www.blendernation.com/apricot-title-and-new-videos/</link>
		<comments>http://www.blendernation.com/apricot-title-and-new-videos/#comments</comments>
		<pubDate>Mon, 07 Jul 2008 05:00:15 +0000</pubDate>
		<dc:creator>Anthoni Caldwell</dc:creator>
				<category><![CDATA[Apricot]]></category>
		<category><![CDATA[apricot name video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=4296</guid>
		<description><![CDATA[The Apricot team needs your help choosing a name, and Margreet has posted two new video showing off some new features!
That&#039;s right,  the Apricot team is holding a vote via blenderartists.org to choose a name for the project. Just head on over the site and vote now.
BlenderArtists Thread: http://blenderartists.org/forum/showthread.php?t=129264
Also, Margreet has posted two videos [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/apricot-title-and-new-videos/feed/</wfw:commentRss>
		<slash:comments>23</slash:comments>
		</item>
		<item>
		<title>Aproicot Update Follow-Up</title>
		<link>http://www.blendernation.com/aproicot-update-follow-up/</link>
		<comments>http://www.blendernation.com/aproicot-update-follow-up/#comments</comments>
		<pubDate>Sun, 22 Jun 2008 14:53:56 +0000</pubDate>
		<dc:creator>Anthoni Caldwell</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Apricot]]></category>
		<category><![CDATA[blender game engine apricot real time shadows]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=4241</guid>
		<description><![CDATA[Well, venomgfx said it would be done and so it was.  Blenders&#039;  all-star   coder  Brecht  has done it in  record  time!  Blender  now has  real-time  shadows  in  the editor  and the Game  Engine.
venomgfx wrote:
&#034;&#8230;we *promise* real looking shadows for [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/aproicot-update-follow-up/feed/</wfw:commentRss>
		<slash:comments>42</slash:comments>
		</item>
	</channel>
</rss>
