Fresh Blender News, Every Day
Did you check out the Apricot Blog lately? If you didn`t, you should take a look at a small massive list of features, requested for the project.
Continue Reading 'Apricot: *Massive* Feature Request List' »
6 Comments
Published by Allan Brito on
February 26th, 2008 in 3D News, Games
If you can't hardly wait for the Apricot project, to see Blender used in a game production pipeline. There is a game project called VDrift, which uses Blender for the same purpose.
Continue Reading 'VDrift - Open Source Drift Racing Simulation' »
10 Comments
Published by Allan Brito on
February 8th, 2008 in Videotutorials
Would you like to find a lot of video tutorials about all kinds of cg tools? Well, that's the purpose of the Wikivid, which gather links to free tutorials available at the web. Their list is huge, and Blender is there!
A new version of the Kerkythea rendering software was released this week. There are a lot of new features and tools, which can improve the work of any Blender user that uses Kerkythea for rendering.
A Blender artist called Alejandro Vasquez, AKA Alexv, has published a short, but interesting tutorial, showing how to successfully import a model from SketchUp to Blender.
18 Comments
Published by Allan Brito on
January 14th, 2008 in Education
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Published by Allan Brito on
January 8th, 2008 in 3D News
The No-Joke Topology Guide for Serious 3D Modelers, is an interesting guide on the organization of the topology we use for 3d modeling. For instance, do you know when the uses of n-gons are recommended? The author of the guide, called Megamorph, has organized the conventions on different modeling types like High Resolution modeling and Game Modeling. Continue Reading 'The No-Joke Topology Guide for Serious 3D Modelers' »
16 Comments
Published by Allan Brito on
December 28th, 2007 in Art
Do you remember Me & Jessie D.? This is an animated television series, produced by Studio 125, which uses Blender for modeling and UV Mapping. And now they posted a teaser of the animation!
Continue Reading 'Alligator vs. Gravity - Crazy Gator Tries to Fly' »
28 Comments
Published by Allan Brito on
December 27th, 2007 in Tutorials
An incredible guide, on how to model with precision in Blender was released by Robert Burke. The guide is a PDF file with 151 pages! If you always find yourself in trouble, when you have to model anything with precision, this guide has some very good tips.
An artist called Gregor Lamche just used Blender to make a manual, on how to build a LEGO Mako model. But what is a Mako? It's a vehicle from the Mass Effect game, from Bioware.
10 Comments
Published by Allan Brito on
December 17th, 2007 in 3D News
Do you want to know how to model a stylized fish? If you want to know how Pablo Vazquez, also known as venomgfx, creates a stylized model, now you can! At his personal blog, Pablo has published a tutorial showing some of his modeling technique. Continue Reading 'Modeling a Tiny and Toony Fishy Thing' »
7 Comments
Published by Allan Brito on
December 15th, 2007 in Blender Foundation
A new forum is available on blender.org, for discussing the Blender Foundation Open Projects. There is already some interesting info there, like a message from Ton, explaining the reasons to choose Crystal Space for the Apricot project.
Continue Reading 'New Forum for Blender Foundation Open Projects' »
4 Comments
Published by Allan Brito on
December 12th, 2007 in Community
The Blenderart team is preparing their next Issue, which will be focused on "Cartoon Modeling and Game Engine". And as usual, they are calling for content.
12 Comments
Published by Allan Brito on
December 6th, 2007 in Community
The Apricot Project now has a blog, just like the Peach project. There we can find news about the project development. Besides the new Blog, the Apricot DVD can already be pre-ordered from the Blender e-shop!
Continue Reading 'Apricot Open Game: DVD (pre-order) and Blog' »
24 Comments
Published by Allan Brito on
December 6th, 2007 in Videotutorials
The cmiVFX in a partnership with the CG Channel, has released a free online tutorial, about composition techniques and render passes with Blender! This is a video tutorial, showing the process of composition with the node editor.
Continue Reading 'CG Channel & cmiVFX Introduce Exclusive tutorial' »
10 Comments
Published by Allan Brito on
December 3rd, 2007 in Videotutorials
Would you like to learn how to use Blendigo or RibMosaic? To integrate Blender with Indigo or 3delight? If you speak Spanish, now you can! A Blender artist called afacelis, from the Niel Blender forums, has created a set of video tutorials, showing how to use both scripts.
Continue Reading 'Video tutorials on Indigo/Blendigo and RibMosaic/3delight for Spanish speakers' »
12 Comments
Published by Allan Brito on
November 30th, 2007 in Blender Institute
Do you know what an animatic is? If you don`t know, let Sacha, from the Peach team tell you! In this interview started by Campbell Barton, Sacha tells us what an animatic is, and how they are managing the animatics for the Peach Movie.
Continue Reading 'Making the Peach Movie Animatic with Sacha' »
17 Comments
Published by Allan Brito on
November 28th, 2007 in Python Scripts
What do you think about cameras in Blender? Well, for K. G. Nyman the camera could be better, so he started to develop a script called BLenses, and now the script is available for download. This script makes the process of matching the actual lens focal length of a real scene, with a virtual scene in Blender, a lot easier. And it works for animations too!
Continue Reading 'BLenses: Real-World Camera and Scene Matching in Blender' »
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