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Author Archives: Allan Brito

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Using the MAP Exporter

Posted on July 8, 2008 by Allan Brito
13

Would you like to learn how to export your scenes to the MAP file format? This is a format supported by some Id software’s games like Quake. If you want to create scenarios for these games with Blender, a very interesting tutorial shows how to export and setup models to this file format.

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Posted in 3D News | Tagged Development, net neutrality | 13 Replies

Project London Clip: Benny’s Fuel and Repair

Posted on July 7, 2008 by Allan Brito
38

Do you remember Project London? The independent feature film, which uses Blender for 3d animation and some effects, has a great clip with a sample animation. And again, the clip has some impressive animations!

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Posted in 3D News | Tagged Art, film production | 38 Replies

Siggraph 2008 Demo Reel

Posted on July 4, 2008 by Allan Brito
10

As you all know, Blender will be at SIGGRAPH this year and LetterRip from the Blenderartists forums is gathering links to videos that shows some of the impressive features of Blender.

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Posted in SIGGRAPH | Tagged Demo Reel, SIGGRAPH 2008 | 10 Replies

Hangar No.5 Movie and Making of

Posted on July 4, 2008 by Allan Brito
36

Do you remember Hangar No.5? This short movie uses Blender for all 3d animation and effects. A few weeks ago Bart wrote an article about the trailer and release of the movie.

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Posted in Video | Tagged Art, Making of, Short Movie | 36 Replies

Apricot: First playable demo available

Posted on July 3, 2008 by Allan Brito
14

The first playable demo from the Apricot Project is available to download. Now you can try out a test level of the game, and play around with Frank.

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Posted in Apricot, Games | Tagged Apricot, development, net neutrality | 14 Replies

LuxRender 0.5 released

Posted on June 30, 2008 by Allan Brito
34

A new version of LuxRender, the unbiased open source render engine was released a few days ago. And this release presents a lot of new features.

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Posted in 3D News | Tagged external renderer, LuxRender, net neutrality | 34 Replies

Virtual Tour of Sao Paulo

Posted on June 24, 2008 by Allan Brito
8

A company from Brazil called Gamion, just used Blender to produce a virtual tour of a few blocks from Sao Paulo.

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Posted in Art | Tagged 3d world, Art, net neutrality | 8 Replies

Interview with Campbell Barton concerning Big Buck Bunny

Posted on June 19, 2008 by Allan Brito
3

A few days ago, Campbell Barton was interviewed by the guys of The Linux Link Tech Show, about the Big Buck Bunny project.

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Posted in People, Press | Tagged campbell barton, interview, podcast | 3 Replies

How to Model a Female Head in Blender

Posted on June 17, 2008 by Allan Brito
30

Here is a great tutorial created by Michael Jones, showing how to model a female head. It’s not a time lapse, actually the whole tutorial has more than one hour of video!

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Posted in Videotutorials | Tagged character modeling, net neutrality, organic models, Videotutorial | 30 Replies

Free models from Montage Studio

Posted on June 13, 2008 by Allan Brito
12

We all know very well the great tutorials from Montage Studio. And now they are offering some free models to download as well! The first one is a male body model.

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Posted in 3D News, Repositories | Tagged 3d models, character modeling, net neutrality | 12 Replies

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