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If you live nearby Krems – Austria, Karl Kühberger will teach a Blender Workshop at Danube University Krems.
Here is the full description of the Workshop by Karl Kühberger:
The Danube University Krems (Austria) has invited me to teach Blender in a workshop of five full days. The workshop will be held in German language and will take place in the time between 26th to 28th of August (3 days modeling and texturing) and 27th to 28th of September (2 days rigging and animation).
An article about Big Buck Bunny was published on Linux.com, and it`s a great summary of the project. A few extra details are revealed in the article, like the overall cost of the project.
Continue Reading 'Article featuring Big Buck Bunny on Linux.com' »
Would you like to learn how to export your scenes to the MAP file format? This is a format supported by some Id software's games like Quake. If you want to create scenarios for these games with Blender, a very interesting tutorial shows how to export and setup models to this file format.
Do you remember Project London? The independent feature film, which uses Blender for 3d animation and some effects, has a great clip with a sample animation. And again, the clip has some impressive animations!
Continue Reading 'Project London Clip: Benny's Fuel and Repair' »
As you all know, Blender will be at SIGGRAPH this year and LetterRip from the Blenderartists forums is gathering links to videos that shows some of the impressive features of Blender.
Do you remember Hangar No.5? This short movie uses Blender for all 3d animation and effects. A few weeks ago Bart wrote an article about the trailer and release of the movie.
A new version of LuxRender, the unbiased open source render engine was released a few days ago. And this release presents a lot of new features.
A few days ago, Campbell Barton was interviewed by the guys of The Linux Link Tech Show, about the Big Buck Bunny project.
Continue Reading 'Interview with Campbell Barton concerning Big Buck Bunny' »
Here is a great tutorial on how to do camera tracking in Blender, using the Voodoo camera tracker. The Voodoo software can estimates camera parameters, like position and rotation and reconstructs a 3d scene from image sequences.
Continue Reading 'Camera tracking tutorial with Blender and Voodoo' »
All the SoC 2008 projects are really cool, but a lot of people are expecting the integration o Freestyle with Blender for a long time, and now that Maxime Curioni is working on the integration, the expectations are increasing.
Continue Reading 'Freestyle integration with Blender: first tests' »
Do you know how to use the new features in the recently released apricot branch? If you want to know, just take a look at this great video tutorial, showing some great new tools for snapping, library browsing and baking.
Continue Reading 'Apricot branch: Video about the new features' »
One of the coolest scripts that came along with Blender 2.46, is the Trees From Curves. This script was developed for the Peach Project, to create trees and brushes. If you want to know the basics of how this script works, Ideasman42 has produced a video tutorial, showing the basics to create a tree model.
Archive for Allan Brito.
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