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	<title>BlenderNation &#187; Allan Brito</title>
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	<description>Fresh Blender News, Every Day</description>
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		<title>New Fiat campaign in Brazil using Blender 3D</title>
		<link>http://www.blendernation.com/new-fiat-campaign-in-brazil-using-blender-3d/</link>
		<comments>http://www.blendernation.com/new-fiat-campaign-in-brazil-using-blender-3d/#comments</comments>
		<pubDate>Thu, 16 Apr 2009 05:00:26 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Advertisement]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[Indigo]]></category>
		<category><![CDATA[YafaRay]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=7478</guid>
		<description><![CDATA[In the past few days a new campaign was released by Fiat to promote a new car. And this time whole web site of the campaign used Blender 3D to create stills and animations of the new car.

All the stills and animations for the Fiat Stilo Blackmotion web site were made by an artist called [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/new-fiat-campaign-in-brazil-using-blender-3d/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Almost two hours of tutorials about Sculpting with Blender</title>
		<link>http://www.blendernation.com/almost-two-hours-of-tutorials-about-sculpting-with-blender/</link>
		<comments>http://www.blendernation.com/almost-two-hours-of-tutorials-about-sculpting-with-blender/#comments</comments>
		<pubDate>Thu, 27 Nov 2008 12:08:28 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Videotutorials]]></category>
		<category><![CDATA[Videotutorial]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=5825</guid>
		<description><![CDATA[An artist from Brazil called Leonardo Davi published on his blog, a great collection of tutorials about sculpting with Blender. The tutorial was meant to be his final project, for a degree in visual arts.

In the tutorial he shows us how to model the head of a monster, in almost two hours of video. But, [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/almost-two-hours-of-tutorials-about-sculpting-with-blender/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>Third edition of the Brazilian Blender Book Released</title>
		<link>http://www.blendernation.com/third-edition-of-the-brazilian-blender-book-released/</link>
		<comments>http://www.blendernation.com/third-edition-of-the-brazilian-blender-book-released/#comments</comments>
		<pubDate>Thu, 20 Nov 2008 17:00:03 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Books]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=5642</guid>
		<description><![CDATA[The Brazilian Blender book, Blender 3D – Guia do Usuario was released again with a revised and expanded third edition. Now the book has 552 pages covering most of the basic aspects of Blender.

This new edition was updated with the latest Blender 2.46 and 2.47, and all new features released with those two versions, like:

New [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/third-edition-of-the-brazilian-blender-book-released/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Autodesk internal discussion about Softimage</title>
		<link>http://www.blendernation.com/autodesk-internal-discussion-about-softimage/</link>
		<comments>http://www.blendernation.com/autodesk-internal-discussion-about-softimage/#comments</comments>
		<pubDate>Mon, 27 Oct 2008 18:40:08 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Funny videos]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=5297</guid>
		<description><![CDATA[Do you want to know how Autodesk made the decision to buy Softimage? A secret video was recorded during an internal meeting, and it reveals how they made the decision!

Yeh, I know! The video is a joke, but it`s too funny. It only works if you don`t understand German, otherwise the joke wont work.
Now go [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/autodesk-internal-discussion-about-softimage/feed/</wfw:commentRss>
		<slash:comments>28</slash:comments>
		</item>
		<item>
		<title>Etch-a-ton demo videos</title>
		<link>http://www.blendernation.com/etch-a-ton-demo-videos/</link>
		<comments>http://www.blendernation.com/etch-a-ton-demo-videos/#comments</comments>
		<pubDate>Tue, 21 Oct 2008 12:09:08 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[etch-a-ton]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=5112</guid>
		<description><![CDATA[What is etch-a-ton? This is a new feature in development for Blender, which will allow an artist to sketch out things like armatures!

A few videos created by Theeth, who is the developer behind etch-a-ton, shows up what the feature can do. You will never fear again to setup an octopus!
If you liked Grease Pencil, you [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/etch-a-ton-demo-videos/feed/</wfw:commentRss>
		<slash:comments>49</slash:comments>
		</item>
		<item>
		<title>YafRay 0.1.0 Released</title>
		<link>http://www.blendernation.com/yafray-010-released/</link>
		<comments>http://www.blendernation.com/yafray-010-released/#comments</comments>
		<pubDate>Mon, 13 Oct 2008 05:00:17 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[external renderer]]></category>
		<category><![CDATA[YafRay]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=5010</guid>
		<description><![CDATA[
A brand new version of YafRay was released last week! After a long time, the most expected YafRay 0.1.0 is available to download. This is a complete rewrite of the renderer.

The new release was expected to be available only with Blender 2.50, because of the Render API. But, the develop team was able to create [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/yafray-010-released/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>Yo Frankie! Game engine logic explained</title>
		<link>http://www.blendernation.com/yo-frankie-game-engine-logic-explained/</link>
		<comments>http://www.blendernation.com/yo-frankie-game-engine-logic-explained/#comments</comments>
		<pubDate>Thu, 02 Oct 2008 06:08:16 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Apricot]]></category>
		<category><![CDATA[BGE]]></category>
		<category><![CDATA[Yo Frankie]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=4874</guid>
		<description><![CDATA[The Yo Frankie! DVD is not out yet, but if you want to learn more about the logic used in the BGE, there is already a great page at the Blender Wiki, explaining a lot about the structure of the game.

If you want to check out the article, visit this link! To learn more about [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/yo-frankie-game-engine-logic-explained/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>One more timelapse modeling series from Montage Studio</title>
		<link>http://www.blendernation.com/one-more-timelapse-modeling-series-from-montage-studio/</link>
		<comments>http://www.blendernation.com/one-more-timelapse-modeling-series-from-montage-studio/#comments</comments>
		<pubDate>Wed, 24 Sep 2008 05:00:41 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Videotutorials]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Videotutorial]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=4824</guid>
		<description><![CDATA[The guys from Montage Studio Just did it again. They have started another great timelapse modeling series, and this time they will model a Steampunk airship.

By now, only the first part of the series of available. If you want do check out their announcement of the new modeling series, and watch the first tutorial, visit [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/one-more-timelapse-modeling-series-from-montage-studio/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Blender included in Dev.Mag</title>
		<link>http://www.blendernation.com/blender-included-in-devmag/</link>
		<comments>http://www.blendernation.com/blender-included-in-devmag/#comments</comments>
		<pubDate>Tue, 16 Sep 2008 18:57:05 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Fluid Simulation]]></category>
		<category><![CDATA[magazine]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=4643</guid>
		<description><![CDATA[A great article about the Blender fluid simulation has just been released by an online publication called DevMag. We have been contacted by Reynante Martinez, who wrote a small description of the publication and the article:

Dev.Mag, an online publication website with focus on gaming has launched their newest release of their magazine, the Issue25 for [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/blender-included-in-devmag/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Realistic smoke in Blender</title>
		<link>http://www.blendernation.com/realistic-smoke-in-blender/</link>
		<comments>http://www.blendernation.com/realistic-smoke-in-blender/#comments</comments>
		<pubDate>Tue, 26 Aug 2008 16:00:59 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Blender physics]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[Smoke]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=4480</guid>
		<description><![CDATA[If you don`t want to wait for the implementation of the Wavelet Turbulence for Fluid Simulation algorithm, a developer is already working on something similar.

Do you remember Farsthary? The developer responsible for the True Volumetrics, is working on realistic smoke simulation for Blender, there are some cool footage to check out.
Here is an example of [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/realistic-smoke-in-blender/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
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