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Author Archives: Allan Brito

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New Fiat campaign in Brazil using Blender 3D

Posted on April 16, 2009 by Allan Brito
16

fiat-stiloIn the past few days a new campaign was released by Fiat to promote a new car. And this time whole web site of the campaign used Blender 3D to create stills and animations of the new car.

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Posted in Art | Tagged Advertisement, development, Indigo, YafaRay | 16 Replies

Almost two hours of tutorials about Sculpting with Blender

Posted on November 27, 2008 by Allan Brito
17

An artist from Brazil called Leonardo Davi published on his blog, a great collection of tutorials about sculpting with Blender. The tutorial was meant to be his final project, for a degree in visual arts.

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Posted in Videotutorials | Tagged Videotutorial | 17 Replies

Third edition of the Brazilian Blender Book Released

Posted on November 20, 2008 by Allan Brito
4

The Brazilian Blender book, Blender 3D – Guia do Usuario was released again with a revised and expanded third edition. Now the book has 552 pages covering most of the basic aspects of Blender.

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Posted in Books | Tagged Books | 4 Replies

Autodesk internal discussion about Softimage

Posted on October 27, 2008 by Allan Brito
28

Do you want to know how Autodesk made the decision to buy Softimage? A secret video was recorded during an internal meeting, and it reveals how they made the decision!

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Posted in Miscellaneous | Tagged Fun, Funny videos | 28 Replies

Etch-a-ton demo videos

Posted on October 21, 2008 by Allan Brito
49

What is etch-a-ton? This is a new feature in development for Blender, which will allow an artist to sketch out things like armatures!

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Posted in Development | Tagged development, etch-a-ton | 49 Replies

YafRay 0.1.0 Released

Posted on October 13, 2008 by Allan Brito
30

Magic Bullet 2 - by enricocerica

A brand new version of YafRay was released last week! After a long time, the most expected YafRay 0.1.0 is available to download. This is a complete rewrite of the renderer.

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Posted in 3D News | Tagged external renderer, YafRay | 30 Replies

Yo Frankie! Game engine logic explained

Posted on October 2, 2008 by Allan Brito
6

The Yo Frankie! DVD is not out yet, but if you want to learn more about the logic used in the BGE, there is already a great page at the Blender Wiki, explaining a lot about the structure of the game.

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Posted in Apricot | Tagged BGE, Yo Frankie | 6 Replies

One more timelapse modeling series from Montage Studio

Posted on September 24, 2008 by Allan Brito
14

The guys from Montage Studio Just did it again. They have started another great timelapse modeling series, and this time they will model a Steampunk airship.

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Posted in Videotutorials | Tagged Tutorials, Videotutorial | 14 Replies

Blender included in Dev.Mag

Posted on September 16, 2008 by Allan Brito
2

A great article about the Blender fluid simulation has just been released by an online publication called DevMag. We have been contacted by Reynante Martinez, who wrote a small description of the publication and the article:

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Posted in Tutorials | Tagged Fluid Simulation, magazine | 2 Replies

Realistic smoke in Blender

Posted on August 26, 2008 by Allan Brito
14

If you don`t want to wait for the implementation of the Wavelet Turbulence for Fluid Simulation algorithm, a developer is already working on something similar.

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Posted in Development | Tagged Blender physics, development, Smoke | 14 Replies

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