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Architecture composition with Blender

arch11Yorik van Havre offers an insight into the creative process and workflow of an architectural pitch.

Yorik wrote:

Hi Bart & Friends,

I just wrote this article after a (frustrated) architecture competition project, showing the whole process, and basically how blender is not only good at rendering images, but that it is also a wonderful creation platform for architecture.

Hope you’ll like!

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19 Responses to “Architecture composition with Blender”  

  1. 1 Reader

    Yoriks tutorials are always both entertaining and useful, thanks for it.

  2. 2 Viralata

    One more nice tut by Yorik. And as I like the project too, I really enjoied reading this.

  3. 3 Arkinauta

    I think this is a really good project, and the one I´ve enjoyed most of your gallery.
    Congratulations Yorik.

    You and Allan Brito are an inspiration for us architects who want to “go out of the grid” and put Blender in their regular workflow.
    Many thanks for the tuto.

    Greetings.

  4. 4 migius

    very interesting showcase,
    i like mostly “sketching with blender”-part
    thank you Yorik

  5. 5 Kory Prince

    Wow the website exceeded its daily download limit already. someone might set up a mirror?
    Kory

  6. 6 roofoo

    Site is down. :(

  7. 7 zaniocz

    that pity, the site is unable ¡¡¡¡

  8. 8 Yorik

    I had thought that I was ready for the blendernation effect, but that effect is MUCH stronger than last year! I had 1000 visits in less than 2 hours! I’m trying to have my provider remove the daily limit…
    In the meantime I put a copy of the page here: http://yorik.vanhavre.googlepages.com/creation-blender.html
    There will be ugly page layout, but it’s there…
    Sorry, and thanks for the comments!
    Yorik

  9. 9 Moult

    Going into architecture myself and a Blender user too I quite enjoyed reading through this. I’ll be sure to download your PDF once your site has been unblendered :) Thanks for sharing!

  10. 10 ByronK

    I especially liked the ideas on how to enhance the creative process using Blender. Great tutorial. THanks.

  11. 11 Mats Halldin

    Thanks for the article. Very inspiring.

  12. 12 Bart

    Added the mirror to the links list. Thanks Yorik!

  13. 13 differentSmoke

    Another Architect here. An inspiring work, and I really love the result, though I think blender’s influence is rather strong(not a lot of curves in there). Not that it is wrong, but it still shows(at least to me). I love the idea of making linked duplicates of a component that can later be refined(how very “parametric” of you, to use the expresions en vogue).

    I think that, architecture wise, Blender is still much better suited for a “top down” approach to design, and the largest the scale the better. But for detailing, what we’re lacking most of all, IMHO, is the ability to work with lines, which are the deeper tools of our trade.

    Anyway, kudos on the project(too bad you didn’t win), I can’t wait for the .blend file to be available again and see what you got going there. Also, it is very nice to see a discussion on architecture and blender that’s not about visualization(no disrespect to any profession, but you can suck as an architect and be a genius with visualization… and viceversa). Maybe it could become more common(say, is there an “Architecture” forum on BA?)

    cheers

  14. 14 nemesis

    This is very interesting.

    Good work.

    Thanks.

  15. 15 batteria

    very good tutorial,
    Thanks

  16. 16 Still

    Nice Yorik, as the other tutorial that I saw from you (An introduction to architecture modeling with blender).
    Thanks for sharing it.

    []’s,

    Still

  17. 17 aws357

    Your project looks impressive and original.

    I can only wonder what the other projects looked like, they must have been crazy as hell if yours didn’t pass the jury…

    Thanks for sharing the process. I think it can be useful for people wanting to create fantasy buildings too. Not only for architects.

    (It makes me want to build a Blendtopia building…)

  18. 18 thirdsense

    hi yorik,
    very nice project and interesting approach with blender. it shows perfectly that blender can be used as a tool in bigscale urban structure planning processes. i like the renderings and the final layout as well. very nice style. are you inspired by lebbeus woods or just by the great tradition of belgium comics? or none of them ;-)

  19. 19 Yorik

    @thirdsense – Is Lebbeus Woods a belgian comic? That would explain everything!
    Just joking… Not so much belgian comics, but I definitely think graphic novels like Appleseed, Ghost in the Shell, Aquablue, are tremendously inspirating for me. The work of Lebbeus Wood too, and Holt Hinshaw/Jones, and Hamzah & Yeang…

    Thanks for the kind comments everybody!

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