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	<title>Comments on: AniSculpt &#8211; Maya connection</title>
	<atom:link href="http://www.blendernation.com/anisculpt-maya-connection/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/anisculpt-maya-connection/</link>
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		<item>
		<title>By: Ivo</title>
		<link>http://www.blendernation.com/anisculpt-maya-connection/comment-page-1/#comment-463045</link>
		<dc:creator>Ivo</dc:creator>
		<pubDate>Sun, 08 Feb 2009 22:19:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5906#comment-463045</guid>
		<description>Seems to be windows only?</description>
		<content:encoded><![CDATA[<p>Seems to be windows only?</p>
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	</item>
	<item>
		<title>By: lingfeild</title>
		<link>http://www.blendernation.com/anisculpt-maya-connection/comment-page-1/#comment-425512</link>
		<dc:creator>lingfeild</dc:creator>
		<pubDate>Thu, 11 Dec 2008 04:04:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5906#comment-425512</guid>
		<description>That&#039;s really something. Really a powerful tool for 3d animation. But it requires animator more skillul, I hope I can chase it up.</description>
		<content:encoded><![CDATA[<p>That&#039;s really something. Really a powerful tool for 3d animation. But it requires animator more skillul, I hope I can chase it up.</p>
]]></content:encoded>
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	<item>
		<title>By: Me</title>
		<link>http://www.blendernation.com/anisculpt-maya-connection/comment-page-1/#comment-423627</link>
		<dc:creator>Me</dc:creator>
		<pubDate>Tue, 09 Dec 2008 01:38:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5906#comment-423627</guid>
		<description>That&#039;s awesome!Kind of like Verse, except on the same computer.
BTW, Blender looks a million times cooler in that!</description>
		<content:encoded><![CDATA[<p>That&#039;s awesome!Kind of like Verse, except on the same computer.<br />
BTW, Blender looks a million times cooler in that!</p>
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	<item>
		<title>By: Jetbird</title>
		<link>http://www.blendernation.com/anisculpt-maya-connection/comment-page-1/#comment-423143</link>
		<dc:creator>Jetbird</dc:creator>
		<pubDate>Sun, 07 Dec 2008 21:45:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5906#comment-423143</guid>
		<description>@agile

Well I got to learn about blender from the internet by an accident that changed my life. And Blender&#039;s name is quite well knowed, just some people don&#039;t know what it can do, and when they read the feature list and see blender made projects get so excited and download it as soon as possible ;)   I always admired Blender for its very good trend to not follow others but dictate the feature list. I mean they do projects and develop blender to suit the projects that brings new tools. if it was chasing other whales it would be yet another application, but now it is alive, it has its own zone, that is admirable. Being your self rather than being someone else. I am just aware that blender might forget to follow its own path, that is so amazing, if it will look to others. but that is just me, you know, sensitive person that admires everything that is a light of freedom in the darkness of monopolies and stuff like that. 


In my eyes blender is better than M already in it&#039;s own way and is getting better and better every day! 

oh I ma so grateful for the ones who created blender project that evolutioned to magnificent tool!</description>
		<content:encoded><![CDATA[<p>@agile</p>
<p>Well I got to learn about blender from the internet by an accident that changed my life. And Blender&#039;s name is quite well knowed, just some people don&#039;t know what it can do, and when they read the feature list and see blender made projects get so excited and download it as soon as possible ;)   I always admired Blender for its very good trend to not follow others but dictate the feature list. I mean they do projects and develop blender to suit the projects that brings new tools. if it was chasing other whales it would be yet another application, but now it is alive, it has its own zone, that is admirable. Being your self rather than being someone else. I am just aware that blender might forget to follow its own path, that is so amazing, if it will look to others. but that is just me, you know, sensitive person that admires everything that is a light of freedom in the darkness of monopolies and stuff like that. </p>
<p>In my eyes blender is better than M already in it&#039;s own way and is getting better and better every day! </p>
<p>oh I ma so grateful for the ones who created blender project that evolutioned to magnificent tool!</p>
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	<item>
		<title>By: Evolution</title>
		<link>http://www.blendernation.com/anisculpt-maya-connection/comment-page-1/#comment-422263</link>
		<dc:creator>Evolution</dc:creator>
		<pubDate>Fri, 05 Dec 2008 14:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5906#comment-422263</guid>
		<description>@WHOHOOMaya:
Thumbs down for extremists in this world!!!
You don&#039;t really belong to us!! Whatever Blender- or Other-Users!!
People who argument this way are the evil ones!!
Defamations should not have a place in a forum like this!!!
Pfui!</description>
		<content:encoded><![CDATA[<p>@WHOHOOMaya:<br />
Thumbs down for extremists in this world!!!<br />
You don&#039;t really belong to us!! Whatever Blender- or Other-Users!!<br />
People who argument this way are the evil ones!!<br />
Defamations should not have a place in a forum like this!!!<br />
Pfui!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WHOHOOMaya</title>
		<link>http://www.blendernation.com/anisculpt-maya-connection/comment-page-1/#comment-422240</link>
		<dc:creator>WHOHOOMaya</dc:creator>
		<pubDate>Fri, 05 Dec 2008 12:59:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5906#comment-422240</guid>
		<description>HEHEHEHEH, we will soon buy out blender, turning it into a badly developed plugin, and everybody will pay bigtime for our foul products, MUHAHAHAHA heil-autodesk

(for those who are offended: sorry)







ps: autodesk is EVIL!!! dumbasses from alias-wavefront suck too, even if maya is kinda cool, compared to blender it sux ass
thumbs down for 3dsmax, maya, softimage, autocad and the rest of em...</description>
		<content:encoded><![CDATA[<p>HEHEHEHEH, we will soon buy out blender, turning it into a badly developed plugin, and everybody will pay bigtime for our foul products, MUHAHAHAHA heil-autodesk</p>
<p>(for those who are offended: sorry)</p>
<p>ps: autodesk is EVIL!!! dumbasses from alias-wavefront suck too, even if maya is kinda cool, compared to blender it sux ass<br />
thumbs down for 3dsmax, maya, softimage, autocad and the rest of em&#8230;</p>
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	<item>
		<title>By: CGJunkie</title>
		<link>http://www.blendernation.com/anisculpt-maya-connection/comment-page-1/#comment-421978</link>
		<dc:creator>CGJunkie</dc:creator>
		<pubDate>Thu, 04 Dec 2008 22:49:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5906#comment-421978</guid>
		<description>@Nemesis: because Maya is too big!!! (much more functionality as in Blender!!!)!!!

I like the idea of having a workflow with Maya and Blender too!!
Can I have that PlugIn, please!!!!

And thank you aws357!! That&#039;s my opinion, too!!
I think - in opposite to by far the most Blender-Users - that the big CG-Tools can exist together with Blender!</description>
		<content:encoded><![CDATA[<p>@Nemesis: because Maya is too big!!! (much more functionality as in Blender!!!)!!!</p>
<p>I like the idea of having a workflow with Maya and Blender too!!<br />
Can I have that PlugIn, please!!!!</p>
<p>And thank you aws357!! That&#039;s my opinion, too!!<br />
I think &#8211; in opposite to by far the most Blender-Users &#8211; that the big CG-Tools can exist together with Blender!</p>
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	<item>
		<title>By: Mike L</title>
		<link>http://www.blendernation.com/anisculpt-maya-connection/comment-page-1/#comment-421718</link>
		<dc:creator>Mike L</dc:creator>
		<pubDate>Thu, 04 Dec 2008 13:04:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5906#comment-421718</guid>
		<description>a few people were complaining about using this with Maya... I have to point out that the reason most studios don&#039;t use Blender is the very thing this brings to the table.  In most circumstances a lack of training will be the cause but in others, the studio already has Maya and people already know it...so why switch?  This gives it that foot in the door that it needs.  

Another point.. I love modeling in Blender and 3dsMax.. animating... give me Maya any day.  That&#039;s just me, but I know I&#039;m not the only one with specific preferences like this.</description>
		<content:encoded><![CDATA[<p>a few people were complaining about using this with Maya&#8230; I have to point out that the reason most studios don&#039;t use Blender is the very thing this brings to the table.  In most circumstances a lack of training will be the cause but in others, the studio already has Maya and people already know it&#8230;so why switch?  This gives it that foot in the door that it needs.  </p>
<p>Another point.. I love modeling in Blender and 3dsMax.. animating&#8230; give me Maya any day.  That&#039;s just me, but I know I&#039;m not the only one with specific preferences like this.</p>
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	</item>
	<item>
		<title>By: ZanQdo</title>
		<link>http://www.blendernation.com/anisculpt-maya-connection/comment-page-1/#comment-421627</link>
		<dc:creator>ZanQdo</dc:creator>
		<pubDate>Thu, 04 Dec 2008 09:14:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5906#comment-421627</guid>
		<description>Wow thats a dedicated animator right there! but the results are awesome!</description>
		<content:encoded><![CDATA[<p>Wow thats a dedicated animator right there! but the results are awesome!</p>
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	<item>
		<title>By: Toni Buenavida</title>
		<link>http://www.blendernation.com/anisculpt-maya-connection/comment-page-1/#comment-421618</link>
		<dc:creator>Toni Buenavida</dc:creator>
		<pubDate>Thu, 04 Dec 2008 08:46:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5906#comment-421618</guid>
		<description>Cool!
great Job Daniel!

I&#039;m impatient for use this tool for my takes!!!


Thanx,

Toni</description>
		<content:encoded><![CDATA[<p>Cool!<br />
great Job Daniel!</p>
<p>I&#039;m impatient for use this tool for my takes!!!</p>
<p>Thanx,</p>
<p>Toni</p>
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