Simplified landscapes with Blender by Pierre-Abraham Rochat

Alexandre Prokoudine writes:

While going through portfolios on Behance Network, I stumbled upon a quite interesting take at 3D landscapes by Pierre-Abraham Rochat, a Lausanne (Switzerland) based artist.

Many Blender artists do their best to squeeze the air out of LuxRender’s lungs to make the most photorealistic render ever (and rightfully so). But Pierre-Abraham takes a completely different approach. He makes beautiful simplified landscapes.

I’d even venture to say that it’s low-poly at its finest.

Link

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