‘3D Portrait of my Niece’

David writes:

I focused this animation test around realism. I still have a ways to go, but its close enough for me to consider done. :)

I photographed my niece (360 degrees) and used 123d Catch to create the model and texture. I did a lot of model and texture clean-up and modification in Blender. I rendered using Cycles. Most of the effect comes from the texture map, which is very flat and takes different light set-ups pretty well. All the compositing was done in Blender, which has a pretty sweet compositing system.

Link

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