• Home
  • Art
    • Behind the Scenes
    • Images
    • Video
    • Games
    • Models & Rigs
    • Headers
    • Repositories
  • Development
    • Blender Development
    • Add-ons
    • Python Scripts
  • Education
    • Books
    • Tutorials
    • Videotutorials
    • Training Videos
  • Community
    • Conferences
    • Contests
    • People
  • Contribute
    • Contact
    • Submit News
    • Submit Header Graphic
    • Supporting BlenderNation
  • Home
  • Art
    • Behind the Scenes
    • Images
    • Video
    • Games
    • Models & Rigs
    • Headers
    • Repositories
  • Development
    • Blender Development
    • Add-ons
    • Python Scripts
  • Education
    • Books
    • Tutorials
    • Videotutorials
    • Training Videos
  • Community
    • Conferences
    • Contests
    • People
  • Contribute
    • Contact
    • Submit News
    • Submit Header Graphic
    • Supporting BlenderNation
iPod
BlenderNation
iPod
Games

A list of quality Blender games

Community Reporter · June 28, 2012

feature-videos

Mike Pan writes:

The game engine has always been living in the shadows of the main software. This list of games, put together by Ross, is a pretty good survey of some of the games out there made with the game engine.

Author Community Reporter
Advertisement
Ads help pay for running BlenderNation. Please consider adding us to your allow list.

28 responses

  1. Aniruddha Hardikar
    28 June 2012 at 11:12

    I seriously believe the game engine is the most underrated component of blender. Maybe that will change soon, if there are some great titles. Thanks for the list!

    Reply
    1. Brian Lockett
      28 June 2012 at 18:42

      I agree.

      Reply
    2. iMadeAnAccountForThisComment
      8 May 2018 at 18:51

      yo, I am form the future, there where no great games and they removed it from blender. have a nice day ;)

      Reply
  2. sjarel
    28 June 2012 at 13:18

    If you look at the Mario Blender Galaxy, where the developer didn’t have to worry about thinking up the game mechanics and storyline, you can see that his time is well spent making a visually stunning game. It’s visually one of the best examples I’ve seen, and it’s convinced me about the potential of the BGE too. Great work!

    Reply
  3. T.E. Mencer
    28 June 2012 at 14:02

    My son and I have been playing with the game engine for a while. Bouncing back and forth between Unity and UDK. Blender, though, always offers a bit extra in flexibility since you can model stuff on the fly – and the python scripting and logic bricks are extremely easy to use compared to kismet or coding in Unity. When you can have a fully functioning character control system ready to rock in about five minutes – I call that power.

    Eventually we’ll get deeper into the engine, learn more complex things (AI, health, scoring, levels, etc) but for now, we’re happy just making a ball jump around the screen :)

    Reply
    1. TheElwolf
      28 June 2012 at 20:29

      Quote”…When you can have a fully functioning character control system ready to rock in about five minutes… end Quote

      I do hope that your not implying a bouncing ball as a fully functionnal character control system!! ;P

      Reply
      1. T.E. Mencer
        28 June 2012 at 20:31

        When you can do a full WSAD control, jump, camera movements … doesn’t shoot, but don’t care. I guess I shouldn’t have said FULLY functional because that all depends on your game type …

        Reply
    2. Sean
      17 May 2018 at 01:44

      i wish my dad could do that with me. :\

      Reply
  4. Caleb Jones
    28 June 2012 at 15:46

    I love the BGE but can’t find good documentation on lots of things! Like ridiculously obscure camera control solutions.

    Reply
    1. Not_You
      29 June 2012 at 00:06

      I agree. So much docs but it’s scattered everywhere. very unorganized. It doen’t help that whenever you search you mostly get older deprecated docs first. and the docs I can find usually lack examples and links to related functions&variables that can be used with what you want.

      I want to try and learn BGE. but everything (docs, video tutorials, examples, pre 2.5 and 2.5+, …) is scattered and a mess. makes learning very unwelcoming.
      And not to sound rude or ungrateful but, even the IRC channels didn’t help much. everyone was repeating what I already had coded (they didn’t bother to look at what I had) and gave generic remarks like “and then do some code to draw the text.” (that was my question! how! on multiple objects)

      Reply
    2. mikepan
      18 July 2012 at 06:50

      Dalai Felinto and me are working on a Blender 2.6x book to cover all the BGE features. Hopefully it will be out soon and fill that knowledge gap!

      Reply
  5. chromemonkey
    28 June 2012 at 16:28

    Will there be a second chapter to Dead Cyborg?

    Reply
  6. tyrant monkey
    28 June 2012 at 16:45

    Wow I am floored. Some of these look really good. A demo reel of some of these games would really be good

    Reply
  7. Manson
    28 June 2012 at 23:22

    I actually played Dino Crysis… :D

    Reply
  8. Aniruddha Hardikar
    29 June 2012 at 11:09

    Is there a specific site for learning the BGE and tutorials? The blender homepage has all the technical stuff but if there isn’t a dedicated site, lets start one! (at least a blog where we can all post whatever we have coded/created)

    Reply
  9. Antakira Software
    29 June 2012 at 11:24

    Some time ago I thought it would be a good idea making a really great game (AAA) for Ubuntu using the Blender Game Engine. The idea would be creating a flagship game (such as the “Resistance” or “Uncharted” saga for PS3) that would demostrate how great Linux can be for games and, at the same time, would foster the development of games for Linux by providing a base game that alowed modding, creating levels, etc. It would help boost both games for Linux and the BGE, which still needs a bit of tweaking. However, I guess that the budget required for this project possible is needed for other (probably) more important things! :-(

    Reply
  10. Mike
    29 June 2012 at 15:33

    Great games so far, really nice ones! Dead Cyborg,Necrosis,Novus Terra, i love these ones.

    Reply
  11. ten
    1 July 2012 at 02:29

    Is there a way to make BGE projects commercially viable? How about the artist resources, can they be protected?

    Reply
  12. RossBlenderArt
    6 July 2012 at 22:45

    Haha, just got back from my holidays to see I’m on BlenderNation – kinda’. That’s pretty cool, thank you. :)

    The thread was originally made for those who ask can blender make games that looks visually appealing etc.

    Reply
  13. chadack
    14 January 2013 at 01:01

    Is anyone making a big game in Blender or just a game I’d like to be apart of it…
    i have a great imagination and can model

    Reply
  14. Jon
    26 February 2013 at 15:00

    Me personally I think the best thing about Blender`s game engine is the fact that it does most things in Blender so you don’t have to go back and forth to test things you could test it right then and there. The thing that convince me the most was the Blender Mario Galaxy it looked exactly like Super Mario Galaxy which showed me that you can get high-end quality game off of this free and open software and just how powerful it is or can be.

    Reply
  15. a2z
    28 February 2013 at 03:40

    The biggest problem I see (coming from a non programmer) with bge is there isn’t enough documentation on how to use it.
    Take for example, On blender’s site, they spit out the code for video texture. They don’t tell you how to use it. Or how to relate logic brick with it. When you find scripts you can use, most lack information on how to use it too. These instructions should be included in the script right down to hooking up the logic bricks. Which I don’t find very logical~!
    I messed around forever trying to get video texture to work in game with 4.9. Finally got it to work. Shortly there after, everything changed. I still can’t get it to work in 2.6x.
    More tuts with better instructions will bring light to bge

    Reply
  16. Richard Ellicott
    28 November 2013 at 15:39

    something clicked in my brain and I think this can be the solution to my concerns about using the Unity 3d engine (lack of user control, lack of source control), the blender game engine has the potential to do anything really. This is most exceptional.

    while actually to be honest I think i will stick with unity for a bit I can promise that Maya is out, if autodesk think they can control me by not porting 3ds to other platforms, then they can stick maya where the sun don’t go, and at the very least the exceptional program that is Blender is my new choice for model editing

    Reply
  17. Eduardo Alfredo Hopperdietzel
    19 September 2014 at 05:03

    You should add my games! :D

    https://www.youtube.com/user/montesacu

    Reply
  18. gohan
    16 January 2016 at 13:49

    This website is amayzing you also try it once.

    Reply
  19. bloodynight
    30 December 2016 at 09:53

    i am started loving blender

    Reply
    1. Bart
      30 December 2016 at 10:14

      Great move :)

      Reply
  20. meh
    14 January 2019 at 00:46

    Underrated yes, free for comercial use? No!

    Read the license.

    Lets be honest you use a 3d animation package for one purpose to produce high quality production art, even if comercial use isn’t on the table yet you will eventually consider it down the road. Blender’s game engine in that department really should be a seperate plugin/download other than that Blender proper can be used anywhere really.

    Reply

Leave a reply Cancel

Your email address will not be published. Required fields are marked *

Featured posts

  • Best of Blender Artists: 2026-23
  • Best of Blender Artists: 2026-22
  • Best of Blender Artists: 2026-21
  • Best of Blender Artists: 2026-20
  • Best of Blender Artists: 2026-19

Support BlenderNation

Keep independent Blender coverage alive

BlenderNation is run by a small passionate team. Your support makes continued independent coverage possible.

Support on Patreon →
Related articles
Games

Faking Source Engine – using the Blender Game Engine

Oby1 · October 31, 2025
Games

C-Beams – 1 Year of Development

JohnLogostini · January 21, 2025

About BlenderNation

BlenderNation collects the best free and paid resources for the Blender 3D community.

Support BlenderNation

Become a supporter Advertise

Contact

Contact us Submit news

Follow us

LinkedIn Mastodon
© 2026 BlenderNation — Part of the vrotvrot.com network
View full size ↗