MinnBUG meeting June 3rd

Blender users in Minnesota are meeting on June 3rd.
John Fino writes:The Minnesota Blender Users Group will be holding its next monthly meeting on June 3rd, 1-4pm at the University of Minnesota.
We had a great, if small, session last time – after 3 hours of python work, a member even got his game engine project up and running. (Thanks, Tony!)
We’re going to keep it informal again. If you want to show off work, have a problem or question, bring it and we’ll put our heads together. (There was a request for help on creating clean topology for animation, so we will probably be working on at least that.)
For more information and directions, go to our group page.

Man, I wish I lived far enough south in the state to make it to one of these meetups, sounds like they could really be a lot of fun.
I see from the Blender user map you’re near Brainerd – I’m off 35, north of the cities. If you ever want, you could meet me at my place, I’d be happy to drive from there. I know it’d still be a hell of a haul for you…
I’ve been wanting to get to one of these for a while. Not sure if I can make this one, but I’m looking forward to the July 7th meeting. Quick question… are these held in a computer lab with computer’s available?
It’s in a pretty well equipped computer lab at the University of Minnesota Core I7s Linux, 2560×1600 and they even have mice!
Graphics cards are onboard, and don’t work well, so if you need to work on a cycles project, bring your own cpu.
OK, cool! Thanks Paul!