MinnBUG meeting June 3rd

John Fino writes:

The Minnesota Blender Users Group will be holding its next monthly meeting on June 3rd, 1-4pm at the University of Minnesota.

We had a great, if small, session last time – after 3 hours of python work, a member even got his game engine project up and running. (Thanks, Tony!)

We’re going to keep it informal again. If you want to show off work, have a problem or question, bring it and we’ll put our heads together. (There was a request for help on creating clean topology for animation, so we will probably be working on at least that.)

For more information and directions, go to our group page.

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