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Space Soldier

Community Reporter · November 18, 2011

By: Paulo Ricardo S. Ribeiro (Ricardo 3D)

http://www.youtube.com/watch?v=IPFNI3P1lj0

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19 responses

  1. VanPhill
    18 November 2011 at 10:32

    Great Work! – One observation though his fingers arn’t wrapped around the handle of the gun?

    Reply
  2. Ryanjohnsond
    18 November 2011 at 10:40

    That’s a great looking model and a really great looking render.  Did you render in Cycles? The textures really pop it out.  Nice job.  Put a higher rez image up.

    Reply
  3. Graham Hall
    18 November 2011 at 12:02

    Neat! I could see this dude flying around the streets and canals of Amsterdam…

    Reply
  4. 8-bit
    18 November 2011 at 12:11

    really cool work. The one thing that looked a bit strange to me initially was how much his head was moved forward, but it appears this may be the look you were trying to achieve. really nice model. would love to see him zap something w/ that weapon of his! :-) thanks for sharing!

    Reply
  5. Paulo Ricardo S. Ribeiro
    18 November 2011 at 13:11

    VanPhill, Thanks! is why it is still to rigg.

    Ryanjohnsond, Thanks man! Render in Blender Internal. I’ll post in greater resolution after.

    Graham Hall, hehe =)

    8-bit, Thanks for the comment and observations ;)
     

    Reply
  6. Ryanjohnsond
    18 November 2011 at 13:19

    Really? Internal render? Really impressive! Pro! How did you do the reflection maps? Did you use a Cubemap?

    Reply
    1. Not_Me
      19 November 2011 at 22:12

      Why are you impressed Blender Internal can do reflections? BI isn’t 1970’s technology.

      Reply
  7. Ryanjohnsond
    18 November 2011 at 13:35

    Paulo, could you show how you set up your lights for your turn table?  I suck at lighting in Blender.   :'(

    Reply
  8. Mookie
    18 November 2011 at 14:08

    Paulo, you are one hell of an artist! Great model and textures!

    Reply
  9. Nunud
    18 November 2011 at 14:39

    Ohlalalaaaaaa!!! This is goooood! o_O

    Reply
  10. Tadd Mener
    18 November 2011 at 14:47

    Wow this is fantastic work! I love how it’s styled and everything.

    Reply
  11. Paulo Ricardo S. Ribeiro
    18 November 2011 at 18:24

    Ryanjohnsond, Thanks! I used the mirror for reflection and an HDR image to be reflected better materials.

    As for lighting, I use 3 point lighting, I used a “sun” and 2 “Hemi” forming a triangle =)

    Mookie, Nunud and Tadd Mener, thanks! ;)

     

    Reply
  12. Kirill Poltavets
    18 November 2011 at 19:30

    The nice concept and the model!

    Reply
  13. Júlio Mullet
    19 November 2011 at 02:43

    Caraaaaca!!! Você tá sendo famoso internacionalmente!!! Parabéns!!! Parabéns é pouco… não sei nem o que falar.

    Reply
  14. Paulo Ricardo S. Ribeiro
    19 November 2011 at 13:48

    Kirill Poltavets, thanks man!
    Júlio Mullet, vlw brother! ;)
     

    Reply
  15. Daniel Looney
    21 November 2011 at 01:41

    Really cool! Looks like something that belongs on Team Fortress 2

    Reply
  16. Bobo
    21 November 2011 at 08:54

    Nice ! Really nice !
    Funny style, efficient design… I love it.

    Reply
  17. Paulo Ricardo S. Ribeiro
    22 November 2011 at 02:57

    Thanks guys!

    Reply
  18. Marto
    22 November 2011 at 09:18

    great design man !

    Reply

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