Call for Papers: Free Software Magazine

He writes:

At the moment, I am trying to publish more “user-oriented” articles in FSM, and I’d love to talk about Blender.

I was wondering if you’d like to write an article about Blender for Free Software Magazine. You could draw a lot from what you’ve already written – no worries there!

A typical structure of such an article should be:

  • Introduction to the program: what it does, who it’s for
  • Goal of this tutorial
  • How to do it, step by step
  • More advanced tricks
  • (IF NECESSARY) Behind the scenes: what happens when you carry out the described actions
  • Conclusion

It’s important that the “graphical” side of things is shown first, and that the reader is able to gain from this article even if s/he skips the “behind the scenes” section (which should be at the end of the article).

Every article published in Free Software Magazine is released under a free license. We pay for articles with books – please read http://www.freesoftwaremagazine.com/write_for_us for the details!

I think that this is a great way to create more publicity for Blender AND to earn something at the same time aswell.

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