Live Mesh

Without going too much into details, the software reads frames from the webcam stream and at any step tries to find the pattern in the current frame. If the marker is found, geometric transformations are calculated and the object is drawn according to the pattern position, rotation and scale.

Currently the application is just for OSX, I apologize for that and I promise that a Windows version will be ready as soon as my other pc will be up and running again. If somebody quite skilled with programming wants to port it on Linux drop me a message. ;)

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