Octane Render v1.0 beta2 released

Terrence Vergauwen

We are proud to announce the availability of the much anticipated v1.0 beta2 version of Octane Render.

Some of the new features are the physical daylight system with sun and sky, bump maps, normal maps, opacity/alpha maps, spectral thin film coatings, smooth group support, support for the new Cuda 3.0 system, an improved user interface, many other tweaks and many bugfixes.

This release also brings a native version for Mac OS X, and works on Leopard (10.5) and Snow Leopard (10.6), along with 32bit and x64 versions for MS Windows, and a 64bit native linux version.

The website has also been replaced with a new one, with a new gallery full of images rendered with Octane Render to enjoy.

Since the developers are Blender fans and use Blender themselves, use of Blender is fully supported through Wavefront OBJ format, and a special extended OBJ export script with additional features like bump map and opacity map export is available for Blender users.

Please note that the software is currently only compatible with Nvidia Geforce 8000 or higher GPUs, however support for ATI GPUs is in development as well.

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