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	<title>Comments on: 555 Blender Tutotials</title>
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		<title>By: CLosDesign</title>
		<link>http://www.blendernation.com/555-blender-tutotials/comment-page-1/#comment-488470</link>
		<dc:creator>CLosDesign</dc:creator>
		<pubDate>Tue, 23 Jun 2009 22:07:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7458#comment-488470</guid>
		<description>I am new to Blender. I would love to see by Category and by difficulty.  Since I am a beginner I would be looking for an introduction to Blender and it&#039;s tools. I have very little, if not any, 3D program experience.  I know other vector and pixel programs, no naming the obvious, but not 3D. So the concept of 3D, meshes, levels, layers and such would need to be explained.

Then of course moving forward to more difficult ones and then once I get a hang of the general tools I would search by category such as figure modeling, light source, environment modeling, adding color, etc, etc.

That would be my suggestion.

And about Neils comments. I do agree to an extent about Flash but there is no real cross platform alternative. I recant that. There probably are but do not come pre-installed on many computers or browsers.  Blender is based on the Open-source concept, but having a video player that is open source is just going to have to be downloaded anyways whether it is Flash or some other player, Open source or not.  The simple fact is that yes over 90% of video players and browsers use or integrate Flash player into their systems.  Flash has been around for many, many years and probably will stay the industry norm for media players.  They have the formula down to practically a science.  I have seen many media players come and go yet the only cross-browser, cross-platform media player that has stayed a float is Flash.  
The tutorial videos can be in Flash but if you animate your 3D render project, put it in any format that you want.  There is no getting around it. Flash is the norm.  Whether want to download the player or not, tutorials will continue to be made in Flash. If you don&#039;t support that get an open source Flash renderer or player. 
Like Hitechboy722 has mentioned, the world has moved on with accepting Flash as an viable option for video play. If not Flash people would have to download another program just to make their videos in.  Another program to learn when people already know how to use a product that has been around for years.

Thanks</description>
		<content:encoded><![CDATA[<p>I am new to Blender. I would love to see by Category and by difficulty.  Since I am a beginner I would be looking for an introduction to Blender and it&#8217;s tools. I have very little, if not any, 3D program experience.  I know other vector and pixel programs, no naming the obvious, but not 3D. So the concept of 3D, meshes, levels, layers and such would need to be explained.</p>
<p>Then of course moving forward to more difficult ones and then once I get a hang of the general tools I would search by category such as figure modeling, light source, environment modeling, adding color, etc, etc.</p>
<p>That would be my suggestion.</p>
<p>And about Neils comments. I do agree to an extent about Flash but there is no real cross platform alternative. I recant that. There probably are but do not come pre-installed on many computers or browsers.  Blender is based on the Open-source concept, but having a video player that is open source is just going to have to be downloaded anyways whether it is Flash or some other player, Open source or not.  The simple fact is that yes over 90% of video players and browsers use or integrate Flash player into their systems.  Flash has been around for many, many years and probably will stay the industry norm for media players.  They have the formula down to practically a science.  I have seen many media players come and go yet the only cross-browser, cross-platform media player that has stayed a float is Flash.<br />
The tutorial videos can be in Flash but if you animate your 3D render project, put it in any format that you want.  There is no getting around it. Flash is the norm.  Whether want to download the player or not, tutorials will continue to be made in Flash. If you don&#8217;t support that get an open source Flash renderer or player.<br />
Like Hitechboy722 has mentioned, the world has moved on with accepting Flash as an viable option for video play. If not Flash people would have to download another program just to make their videos in.  Another program to learn when people already know how to use a product that has been around for years.</p>
<p>Thanks</p>
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		<title>By: orphan</title>
		<link>http://www.blendernation.com/555-blender-tutotials/comment-page-1/#comment-485211</link>
		<dc:creator>orphan</dc:creator>
		<pubDate>Sun, 24 May 2009 16:31:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7458#comment-485211</guid>
		<description>@TW: Niels is talking about the personal choice he&#039;s made to run a system without any closed-source software like Flash. I&#039;m a longterm linux user and while I&#039;m not thrilled about it, I do use the non-open Flash plugin and Nvidia drivers.</description>
		<content:encoded><![CDATA[<p>@TW: Niels is talking about the personal choice he&#8217;s made to run a system without any closed-source software like Flash. I&#8217;m a longterm linux user and while I&#8217;m not thrilled about it, I do use the non-open Flash plugin and Nvidia drivers.</p>
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		<title>By: djallalnamri</title>
		<link>http://www.blendernation.com/555-blender-tutotials/comment-page-1/#comment-481357</link>
		<dc:creator>djallalnamri</dc:creator>
		<pubDate>Wed, 15 Apr 2009 20:37:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7458#comment-481357</guid>
		<description>hello
my &quot;bete noire&quot; are video tuts...so easy to do but so hard to use because of internet output...,think of people living in remote places of this world...anyway,thanks for people who do them</description>
		<content:encoded><![CDATA[<p>hello<br />
my &#8220;bete noire&#8221; are video tuts&#8230;so easy to do but so hard to use because of internet output&#8230;,think of people living in remote places of this world&#8230;anyway,thanks for people who do them</p>
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		<title>By: TW</title>
		<link>http://www.blendernation.com/555-blender-tutotials/comment-page-1/#comment-481351</link>
		<dc:creator>TW</dc:creator>
		<pubDate>Wed, 15 Apr 2009 19:05:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7458#comment-481351</guid>
		<description>@Niels  &quot;On the other hand, it&#039;s quite clear that Flash is *not* a great medium for tutorials, since they can&#039;t be watched on an open source system. That&#039;s just a fact.&quot;

Perhaps I&#039;m missing something,  but I use Firefox (open source) and I seem to be able to play flash fine.
granted I&#039;m using it on a windows machine, but a little research (Google) makes it clear that some people do use firefox on linux (also open source) and have no problems playing flash. (granted there were a fair number of hits about people having issues with that, but there seemed to be plenty of people having no problems)

Maybe I&#039;m just confused about what you are calling &quot;open source system&quot;</description>
		<content:encoded><![CDATA[<p>@Niels  &#8220;On the other hand, it&#8217;s quite clear that Flash is *not* a great medium for tutorials, since they can&#8217;t be watched on an open source system. That&#8217;s just a fact.&#8221;</p>
<p>Perhaps I&#8217;m missing something,  but I use Firefox (open source) and I seem to be able to play flash fine.<br />
granted I&#8217;m using it on a windows machine, but a little research (Google) makes it clear that some people do use firefox on linux (also open source) and have no problems playing flash. (granted there were a fair number of hits about people having issues with that, but there seemed to be plenty of people having no problems)</p>
<p>Maybe I&#8217;m just confused about what you are calling &#8220;open source system&#8221;</p>
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		<title>By: gwc42</title>
		<link>http://www.blendernation.com/555-blender-tutotials/comment-page-1/#comment-481196</link>
		<dc:creator>gwc42</dc:creator>
		<pubDate>Tue, 14 Apr 2009 12:02:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7458#comment-481196</guid>
		<description>I think probably the most important thing to know is the blender version the tutorial is written for. Very frequently tutorials for older versions of blender don&#039;t work as stated on more recent versions. Eg particle systems have been revamped in 2.46 and you often can&#039;t find the buttons etc that are mentioned in some of the older tutorials.

Good too to know what &quot;medium&quot; (I use that term very loosely, just because I can&#039;t think of a better one at the moment!) the tutorial is in. For me, for example, youtube videos are useless, as they are not downloadable and I don&#039;t have access to the internet from home.

An indication of difficulty may be helpful, but will always be somewhat subjective.
A list of techniques covered in the tutorial would probably be more help than a &#039;simple&#039; difficulty level - or an indication of assumed prior knowledge.</description>
		<content:encoded><![CDATA[<p>I think probably the most important thing to know is the blender version the tutorial is written for. Very frequently tutorials for older versions of blender don&#8217;t work as stated on more recent versions. Eg particle systems have been revamped in 2.46 and you often can&#8217;t find the buttons etc that are mentioned in some of the older tutorials.</p>
<p>Good too to know what &#8220;medium&#8221; (I use that term very loosely, just because I can&#8217;t think of a better one at the moment!) the tutorial is in. For me, for example, youtube videos are useless, as they are not downloadable and I don&#8217;t have access to the internet from home.</p>
<p>An indication of difficulty may be helpful, but will always be somewhat subjective.<br />
A list of techniques covered in the tutorial would probably be more help than a &#8217;simple&#8217; difficulty level &#8211; or an indication of assumed prior knowledge.</p>
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		<title>By: foff44</title>
		<link>http://www.blendernation.com/555-blender-tutotials/comment-page-1/#comment-481189</link>
		<dc:creator>foff44</dc:creator>
		<pubDate>Tue, 14 Apr 2009 11:05:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7458#comment-481189</guid>
		<description>I would like to see the the index in order of subject, with a sub menu for degree of difficulty. also a search engine so we can zero in on a specific subject.</description>
		<content:encoded><![CDATA[<p>I would like to see the the index in order of subject, with a sub menu for degree of difficulty. also a search engine so we can zero in on a specific subject.</p>
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		<title>By: Nathan Letwory</title>
		<link>http://www.blendernation.com/555-blender-tutotials/comment-page-1/#comment-481187</link>
		<dc:creator>Nathan Letwory</dc:creator>
		<pubDate>Tue, 14 Apr 2009 10:59:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7458#comment-481187</guid>
		<description>@Niels: Actually, flash is one of the best mediums for tutorials, since most people *can* watch them without problem. The suffering of a few shouldn&#039;t in this particular case not be made the suffering of many/all. The few that choose to not watch flash tutorials, choose to not watch them. It&#039;s absolutely not necessary to rub that in for all, and I think that is quite a rude thing to do, too.

Blender works on Linux, because there are resources dedicated to making it happen so, not because of ideology alone. Same goes for any platform that is supported by Blender. It is about resources.

If a tutorial maker decides that flash is the best resource for them, then it is their choice, and that should be respected as such, too (as much as the choice of people to not use flash).

---

All in all, the list looks very impressive. Yet I&#039;m sure that there&#039;s a whole lot more out there to be found! I commend filmmakeriq on their effort. And thanks!

/Nathan</description>
		<content:encoded><![CDATA[<p>@Niels: Actually, flash is one of the best mediums for tutorials, since most people *can* watch them without problem. The suffering of a few shouldn&#8217;t in this particular case not be made the suffering of many/all. The few that choose to not watch flash tutorials, choose to not watch them. It&#8217;s absolutely not necessary to rub that in for all, and I think that is quite a rude thing to do, too.</p>
<p>Blender works on Linux, because there are resources dedicated to making it happen so, not because of ideology alone. Same goes for any platform that is supported by Blender. It is about resources.</p>
<p>If a tutorial maker decides that flash is the best resource for them, then it is their choice, and that should be respected as such, too (as much as the choice of people to not use flash).</p>
<p>&#8212;</p>
<p>All in all, the list looks very impressive. Yet I&#8217;m sure that there&#8217;s a whole lot more out there to be found! I commend filmmakeriq on their effort. And thanks!</p>
<p>/Nathan</p>
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		<title>By: Niels</title>
		<link>http://www.blendernation.com/555-blender-tutotials/comment-page-1/#comment-481182</link>
		<dc:creator>Niels</dc:creator>
		<pubDate>Tue, 14 Apr 2009 10:07:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7458#comment-481182</guid>
		<description>@Bart: No, I dont&#039; think you get my point. I&#039;m saying that we shouldn&#039;t support formats that aren&#039;t open to scrutiny and that we shouldn&#039;t encourage others to install binary blobs. OSS is what makes Blender possible, supporting Flash is detrimental to that idea. Your notion -- that if 99% of people think something is right, then it&#039;s right -- doesn&#039;t work for me. After all, if 98% of all computers have Windows on them, why make Blender work on Linux? I&#039;d suggest you look at the ideals and principles rather than the immediate practicalities.

@Hitechboy722: How do yo objectively measure merit? You can&#039;t. On the other hand, it&#039;s quite clear that Flash is *not* a great medium for tutorials, since they can&#039;t be watched on an open source system. That&#039;s just a fact.</description>
		<content:encoded><![CDATA[<p>@Bart: No, I dont&#8217; think you get my point. I&#8217;m saying that we shouldn&#8217;t support formats that aren&#8217;t open to scrutiny and that we shouldn&#8217;t encourage others to install binary blobs. OSS is what makes Blender possible, supporting Flash is detrimental to that idea. Your notion &#8212; that if 99% of people think something is right, then it&#8217;s right &#8212; doesn&#8217;t work for me. After all, if 98% of all computers have Windows on them, why make Blender work on Linux? I&#8217;d suggest you look at the ideals and principles rather than the immediate practicalities.</p>
<p>@Hitechboy722: How do yo objectively measure merit? You can&#8217;t. On the other hand, it&#8217;s quite clear that Flash is *not* a great medium for tutorials, since they can&#8217;t be watched on an open source system. That&#8217;s just a fact.</p>
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	<item>
		<title>By: Hitechboy722</title>
		<link>http://www.blendernation.com/555-blender-tutotials/comment-page-1/#comment-481178</link>
		<dc:creator>Hitechboy722</dc:creator>
		<pubDate>Tue, 14 Apr 2009 09:16:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7458#comment-481178</guid>
		<description>Bart you are soo right. You&#039;d just be as narrow minded to stick to one side of the source divide as the others. Here&#039;s the thing. Merit. Lets judge a technology on merit. For tutorials flash is a great medium, thats why it&#039;s so popular. Why do you need source of a flash tutorial. How does this affect the tutorial exactly? Being pro oss doesn&#039;t have to mean being against anything not oss. People put reason before passion!
@alex blank ...win95?? Please don&#039;t blame the world for not being compatible with you. We all had to move on. Get ubuntu</description>
		<content:encoded><![CDATA[<p>Bart you are soo right. You&#8217;d just be as narrow minded to stick to one side of the source divide as the others. Here&#8217;s the thing. Merit. Lets judge a technology on merit. For tutorials flash is a great medium, thats why it&#8217;s so popular. Why do you need source of a flash tutorial. How does this affect the tutorial exactly? Being pro oss doesn&#8217;t have to mean being against anything not oss. People put reason before passion!<br />
@alex blank &#8230;win95?? Please don&#8217;t blame the world for not being compatible with you. We all had to move on. Get ubuntu</p>
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		<title>By: Bart</title>
		<link>http://www.blendernation.com/555-blender-tutotials/comment-page-1/#comment-481174</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Tue, 14 Apr 2009 07:47:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7458#comment-481174</guid>
		<description>@Niels: the way I see it is that I&#039;ll need to add an indicator of the content type for each tutorial (HTML, PDF, Flash). Flash tutorials will most certainly NOT be excluded from publication. I do get your point, but that view of open source is too strict for me. 99% of the users don&#039;t have issues with Flash so there&#039;s no reason to exclude it.</description>
		<content:encoded><![CDATA[<p>@Niels: the way I see it is that I&#8217;ll need to add an indicator of the content type for each tutorial (HTML, PDF, Flash). Flash tutorials will most certainly NOT be excluded from publication. I do get your point, but that view of open source is too strict for me. 99% of the users don&#8217;t have issues with Flash so there&#8217;s no reason to exclude it.</p>
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